龙腾世纪 维基
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龙腾世纪 II的天赋,请参见天赋 (龙腾世纪 II)

Talents are unique selectable abilities that warriors and rogues can use. Mages do not use talents and have access to spells instead. The Warden receives one free talent based on their origin, two at character generation and one talent per level, as well as two or three in total after storyline events. Both rogues and warriors receive points after the Joining Ritual and after The Landsmeet, while warriors gain a point after reviving Arl Eamon at the end of The Urn of Sacred Ashes quest (rogues instead gain a skill point). Activated talents have special animations that distinguish them from standard attacks.

天赋类型[]

激活的[]

角色执行一项特殊的攻击或动作(如用盾牌猛击对手、将其击飞)。

被动的[]

游戏机制上的永久性加成或改变,或已有技能的升级(如使用所有双手武器造成眩晕的几率提升)。

维持的[]

激活时,角色获得一些加成或游戏机制上的改变(如使用盾牌增加对箭矢的防御)。

关于强力玩法的重要提示:在法力/体能满槽的时候激活维持的技能只会消耗法力/体能。知道这一点,你可以先使用法力,再“保留”些许空余法力槽来维持技能。参见策略以充分运用各种技巧。

注意: 只要体能槽剩余至少1点就可以堆叠一些维持的天赋。但如果玩家用尽所有点数或使用一项耗尽所有体能的攻击,天赋会停止激活直至过了冷却时间方能再次使用。

Talent Threat bug[]

参见: Talent Threat Bug Testing Info

Many talents should generate threat on hit/activation. In addition to the threat number found in talent mechanics description (multiply by 10 to get the actual threat value), any damage dealt by the talent should generate additional threat. This additional threat is based on the damage amount in relation to an enemy's maximum health. E. g., dealing 50 damage to an enemy with 100 hit points should generate 50 points of threat -- in other words, the formula is 100 * (damage/enemy health at fully healed hitpoints). However, as of patch 1.02, no activated talent, except Taunt (with or without Frightening Appearance passive bonus) and Threaten, will generate any additional threat. The root of the problem is the AI_Threat_UpdateAbilityImpact() function, that gets properly invoked for spells, but not for talents. The additional threat info is left intact in the specific talent mechanics descriptions: hopefully, the issue will be resolved in Dragon Age: Origins - Awakening.

职业天赋[]

盗贼[]

阴招
阴招
战斗移动
战斗移动
致命一击
致命一击
假死
假死
下盘攻击
下盘攻击
致命打击
致命打击
致命偷袭
致命偷袭
闪避
闪避
巧手
巧手
称手工具
称手工具
装置专家
装置专家
器械专精
器械专精
潜行
潜行
隐匿使用
隐匿使用
潜行战斗
潜行战斗
潜行专精
潜行专精
穿心击
穿心击
幽灵
幽灵
弱点寻击
弱点寻击
忽隐忽现
忽隐忽现

战士[]

强力
强力
威势
威势
勇气
勇气
致命一击
致命一击
精准打击
精准打击
嘲讽
嘲讽
示弱
示弱
完美一击
完美一击
复苏
复苏
奋力一击
奋力一击
恶毒挑衅
恶毒挑衅
屠戮
屠戮

More class specific talents can be found on their respective specialization pages.

武器天赋[]

双持武器系[]

双持武器训练
双持武器训练
双持武器娴熟
双持武器娴熟双持武器娴熟
双持武器专家
双持武器专家
双持武器专精
双持武器专精
双重打击
双重打击
回刺
回刺
致残
致残
惩戒者
惩戒者
双武器横扫
双武器横扫
疾风连击
疾风连击
冲劲
冲劲
旋风斩
旋风斩
连击
连击
寻找要害
寻找要害
下段击
下段击
无尽乱舞
无尽乱舞

射术系[]

近战射手
近战射手
瞄准
瞄准
防御火力
防御火力
大师射手
大师射手

大师射手龙腾世纪:起源盗贼战士天赋的近射系技能之一。

锁足之矢
锁足之矢
致残之矢
致残之矢
会心一箭
会心一箭
杀戮之箭
杀戮之箭
速射龙腾世纪:起源盗贼战士天赋的速射系技能之一。
速射
速射

信息[]

  • Speed wins out over power while this mode is active, as the archer fires more rapidly, reducing aim animation by (5*[Dex-10])/100 s (max: -2.0s) but without any chance of inflicting regular critical hits. Master Archer reduces aim animation by another -1.0s (this additional bonus can allow Rapid Shot to reach -3.0s aim animation length reduction).
  • Conjuration time: 2s.

提示[]

  • 以耐力维持。
  • Aim speed can only be reduced to 0. Most items with the Rapid Aim property reduce the aim time by 0.3s. For longbows and shortbows (aim time of 0.3s and 0.2s respectively) Rapid Shot is therefore useless if one of those items is equipped.
  • Rapid Shot, Aim and Defensive Fire modal abilities are mutually exclusive.
  • Stealth, Pinpoint Strike and Death Hex can force a critical hit even if rapid shot is on. It will convert the regular attacks into criticals and will misses into regular attacks. Basically, the lower your ranged critical chance % the higher chance you have of forcing criticals.
破甲之矢 火力压制 爆裂之矢
精确射击 时间延缓 爆裂射击 箭雨

剑盾系[]

Shield Bash Shield Pummel Overpower Assault
Shield Defense Shield Balance Shield Wall Shield Expertise
Shield Block Shield Cover Shield Tactics Shield Mastery
Juggernaut Carapace Air of Insolence Bulwark of the Ages

双手武器系[]

Pommel Strike Indomitable Stunning Blows Critical Strike
Sunder Arms Shattering Blows Sunder Armor Destroyer
Mighty Blow Powerful Swings Two-Handed Strength Two-Handed Sweep
Sweeping Strike Two-Handed Impact Onslaught Reaving Storm

盗贼专精[]

获得专精后花费天赋点解锁可学习技能。

刺客
死亡印记
死亡印记
利用弱点
利用弱点
撕裂
撕裂
堕落之宴
堕落之宴
吟游诗人
英勇之歌
英勇之歌
分神之歌
分神之歌
勇气之歌
勇气之歌
魅惑之歌
魅惑之歌
游侠
召唤狼
召唤狼
召唤熊
召唤熊
蜘蛛召唤
蜘蛛召唤
游侠大师
游侠大师
决斗家
决斗
决斗
打乱平衡
打乱平衡
敏锐防御
敏锐防御
精确打击
精确打击
暗影
暗影形态
暗影形态
诱饵
诱饵
暗影打击
暗影打击
致命混乱
致命混乱
军团斥候
军团标志
军团标志
岩石之力
岩石之力
坚忍不拔
坚忍不拔
祖先们的祝福
祖先们的祝福

*Only available in Dragon Age: Origins - Awakening

战士专精[]

获得专精后花费天赋点解锁可学习技能。

Berserker Berserk Resilience Constraint Final Blow
Reaver Devour Frightening Appearance Aura of Pain Blood Frenzy
Templar Righteous Strike Cleanse Area Mental Fortress Holy Smite
Champion War Cry Rally Motivate Superiority
Guardian* Guardian's Shield Fortifying Presence Master Guardian Aura of the Stalwart Defender
Spirit Warrior* Beyond the Veil Soulbrand Fade Burst Blessing of the Fade

*仅在 龙腾世纪:起源-觉醒中可用

其他天赋[]

Dog Talents[]

Growl Dread Howl Combat Training (Dog) Overwhelm
Fortitude Charge Shred (Dog) Nemesis

Shale Talents[]

Pulverizing Blows Slam Quake Killing Blow
Stoneheart Bellow Stone Roar Regenerating Burst
Rock Mastery Hurl Rock Earthen Grasp Rock Barrage
Stone Aura Inner Reserves Renewed Assault Supernatural Resilience
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