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* If you romance Zevran as a male warden, the epilogue may refer to you as "the woman he loves".
 
* If you romance Zevran as a male warden, the epilogue may refer to you as "the woman he loves".
 
* There is one pivotal conversation, where if it ends with Zevran initiating a kiss (this kiss can happen publicly -- it's nothing to do with the tent time), his romance will never update to love.
 
* There is one pivotal conversation, where if it ends with Zevran initiating a kiss (this kiss can happen publicly -- it's nothing to do with the tent time), his romance will never update to love.
  +
* Due to a bug even when killed in an imported Origins save, Zevran appears in the Dragon age 2. He also does not make the proper dialogue for being in a romance with a warden and will always hit on Hawke or sleep with Isabella. There is no official fix for this but there is a fan fix. Sadly the fan fix only actives a dead warden romance dialogue and still does not stop him from hitting on Hawke.
* For some reason, just like with [[Leliana]], he seems to be alive in [[Dragon Age II]], even when he got killed in an imported Origins save and he also makes no mention about his encounter with the warden.
 
 
*{{PS3}}{{XBOX}} (v1.04) It is possible Zevran dissappears from your party for good. This can happen during the confrontation with [[Taliesen]]. If you skip the dialogue too quickly, he will not join the fight and will disappear forever. There is no way to fix this, you'll need to reload your save.
 
*{{PS3}}{{XBOX}} (v1.04) It is possible Zevran dissappears from your party for good. This can happen during the confrontation with [[Taliesen]]. If you skip the dialogue too quickly, he will not join the fight and will disappear forever. There is no way to fix this, you'll need to reload your save.
   

Revision as of 22:34, 17 November 2011

“Can you smell that? Like rotting flesh. Now if only you could find me a prostitute or two, a bowl of fish chowder and a corrupt politician, I'd really feel like I was home!”

Zevran Arainai is a libidinous elven Antivan rogue. He is a possible companion and romance option for Wardens of either gender in Dragon Age: Origins. If Zevran's approval is 27 or more, he will teach the assassin specialization.

Background

Zevran was the son of a Dalish elf who left her clan, and moved to Antiva City after falling in love with an elven wood cutter. After the wood cutter passed away, she worked as a whore to pay off his debts, until eventually, dying in childbirth. Zevran was raised by the other prostitutes until the age of seven, when he was sold to an elite guild of assassins, called the Crows of Antiva. He attempted to resist their training, but eventually accepted and excelled in his position. Trained in both stealth and seduction, Zevran is now one of the Crows' most promising assassins.

Involvement

Dragon Age: Origins

Template:DAOSpoiler

Dragon Age: Origins – Awakening


This section contains spoilers for:
Dragon Age: Origins - Awakening.


While Zevran does not appear in Dragon Age: Origins – Awakening, he is referenced once when the Warden (imported only) is recruiting Nathaniel Howe, and again at the end of the game if the Warden was romantically involved with him. If so, the ending reveals that the Warden eventually travels to Antiva in order to find Zevran—whether to engage in a showdown with him, to lead the Crows at his side, or to continue to adventure with him remains up to the player to decide.

Nevertheless, there is also a letter from him to a Warden whom he loves present in the game files which did not appear in the game when the game was first released. This has been fixed in the 1.04 patch. See A Letter From Zevran for details.


Dragon Age II


This section contains spoilers for:
Dragon Age II.


ZevranDA2

Zevran meeting with Hawke

Zevran is still being hunted by the Crows, and may be encountered in a cave near a Dalish elf camp after you have triggered the quest A Murder of Crows given by an Antivan named Nuncio outside the entrance of the Blooming Rose at the beginning of Act 3. Hawke will have the option of bringing him back to his employer, letting him go or fighting him. If you let Zevran go and kill the Crows hunting him, he will appear during the final battle with Meredith to help you.

If Zevran was not in a loving relationship with the Warden at the end of Dragon Age: Origins and Isabela, not romanced, is not in the party, he will offer to "get to know" Hawke after the Crows are eliminated. If the champion is in a relationship with Isabela and she is in the party during the quest A Murder of Crows, it is possible to have a threesome between Isabela, the champion, and Zevran, if the champion agrees to kill the Crows that are after him. Even if you're in a relationship with Isabela, she will ask Zevran for sex. Hawke can ask her not to, and Isabela will comply, telling Hawke had better make up for it with sex later. If the champion is in a relationship with Anders, Fenris, or Merrill and they are present when Zevran makes his offer, they will react jealously and Zevran will retract his offer. If Zevran is in a loving relationship with the Warden and you choose to fight the Crows Nuncio will comment that the Warden is not there to protect Zevran this time. It is unknown if this is only tied in to an imported character that went through Awakening, as during the epilogue in Awakening, it says how the Warden and Zevran fought a firece battle in Antiva and possibly ran the Crows for a time.

Zevran has been known to appear in the final fight against Meredith, lending his efforts around the time Meredith summons the slave statues. If he survives his fate is not disclosed in the epilogue.

However, if Zevran did not survive the events of Dragon Age: Origins, the quest will not become available. There are no achievements related to the quest, so if he died in Origins, all achievements are still obtainable.

He has updated the number of Crows he has killed to include four assassins, a lot of their men, as well as one of the seven Guildmasters.


Gifts

Zevran enjoys leather items and bars of gold or silver. When given the Dalish Gloves, he will initiate a brief conversation that may lead to an extra approval bonus, for a maximum of Approves (+12).


Name Notes Description

Antivan Leather Boots
Antivan Leather Boots
Located: Haven
Plot Item
>Becomes: Antivan Leather Boots
A handsome pair of boots, made of luxurious Antivan doeskin.
Dalish Gloves
Dalish Gloves
Located: West Brecilian Forest
Plot Item
Becomes: Dalish Gloves
These gloves are made of supple leather and lined with soft rabbit fur.
Medium Gold Bar
Medium Gold Bar
A fairly heavy gold bar.
Medium Silver Bar
Medium Silver Bar
A bar of pure silver.
Small Gold Bar
Small Gold Bar
Located: Circle Tower
A small bar of gold.
Small Silver Bar
Small Silver Bar
Located: Haven Chantry
A bar of pure silver.

He also enjoys a Rare Antivan Brandy (DLC) for Approves (+50)

Initial statistics

See Companion Strategies for suggestions on how to develop Zevran..

Zevran starts out as a Rogue one level above the warden.

Relative Attribute Weightings on Auto-Level: Strength 0.5, Dexterity 1.5, Willpower 0.5, Magic 0, Cunning 1.3, Constitution 0.8.

Class: Rogue

Specialization:

For the specialization in Dragon Age: Origins, see Assassin (Origins).
For the specialization in Dragon Age II, see Assassin (Dragon Age II).
For the specialization in Dragon Age: Inquisition, see Assassin (Inquisition).

Assassins are professional killers who usually eliminate their targets for money.

Background

Assassins employ a variety of tools and techniques in their line of work, ranging from poison to armed combat. It's believed that assassins stem from a warrior tradition of “hassarans” who roamed Antiva and the Free Marches during First Blight. These "hassarans" had a reputation of lethal killers in northern Thedas; they were trained to fight using only their hands.

In Antiva, assassination is seen as an art form. The guild of assassins known as the Antivan Crows holds a great deal of political power, comparable to the nobility and the military. According to the local adage, "any man exists within their reach". Some of the most effective Antivan kings belonged to the Crows' ranks. The order started as an arm of the Chantry; monks who lived in an abbey north of Treviso decided to oppose a despotic noble by using herbs grown in their garden to develop poisons. The Crows say: "All that is good has been built on the bodies of the fallen. If we are to be killers, then let us also be architects."

Outside of Antiva, assassination is regarded with less esteem. The Orlesian bards may perform assassinations while on a mission but it's not what they're typically hired for.[1]

Notable assassins

The Assassin

Assassin tarot card from Dragon Age: Inquisition

BioWare canon
The following information is only mentioned in Dragon Age Tabletop. Certain portions of this media may no longer reflect currently established lore.

Known assassin groups

Assassin in action

Assassin in action

See also

Manual: Assassin Manual: Assassin

References

Starting Talents/Skills:

Poison-Making Poison-Making

Assassin: Mark of Death may refer to:

Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.

Rogue:

Dirty Fighting Dirty Fighting

Below the Belt Below the Belt

Deadly Strike Deadly Strike

Lethality Lethality(level 9)

Stealth may refer to:

Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.

Stealthy Item Use Stealthy Item Use

Combat Stealth Combat Stealth

Dual Weapon:

Dual-Weapon Training Dual-Weapon Training

Dual-Weapon Sweep Dual-Weapon Sweep

Flurry Flurry

Momentum Momentum

Gear

Initial gear

Longsword Longsword

Crow Dagger Crow Dagger

Antivan Longbow Antivan Longbow

Leather Armor Leather Armor

Leather Gloves Leather Gloves

Leather Boots Leather Boots

Mixed Metal Rounds Mixed Metal Rounds

Zevran specific gear

Mixed Metal Rounds Mixed Metal Rounds

Plot skills

As you befriend Zevran and gain his approval, he will gain additional skills:

Skill Name Benefit Requirement
Inspired: Minor Dexterity +1 to Dexterity 25% approval
Inspired: Moderate Dexterity +2 to Dexterity 50% approval
Inspired: Major Dexterity +4 to Dexterity 75% approval
Inspired: Massive Dexterity +6 to Dexterity 90% approval
Note: These bonuses are non-cumulative, i. e. the companion will get a total bonus of +6, not of +13.

Quotes

Main article: Zevran/Dialogue
Zevran Concept Art

Concept Art of Zevran

  • "We all do our share of murdering around here, don't we?"
  • (Sighs) "And here I thought the Wonders of Thedas would be a whore house. Pity."
  • "Now that we have mentioned tying me up in that context, do we have any extra rope about?"
  • "You tend to get up to interesting things. You meet interesting people and then you kill them. I'm game to tag along, if you are."
  • "Now when was the last time I put my hand into a dark hole, ah, long story"
  • ( After a battle) We...are ridiculously awesome.
  • (When in the party when The Warden is about to kill Lloyd) Yay, Violence...
  • (On a previous mark's unidentified activities) "I got the impression it involved sex, but then, I get that about most things."
  • (Upon interrupting father Eirik's sermon in Haven) "Just once I'd like to walk into one of these places and discover a lively dance, or a drinking festival. Or an orgy. But alas, no."
  • "By your side I would willingly storm the gates of the Dark City itself. Never doubt it!"
  • (After inviting him back to your tent) "Arg! Pirate Zevran reporting for duty! Prepare to be boarded!"
  • (About the Antivan Crows) "The Crows aren't so bad. They keep one well supplied: wine, women, men. Whatever you happen to fancy. Though the whole severance package is garbage, let me tell you. If you were considering joining, I'd really think twice about it."
  • Possible when asked to join Warden in tent:' "No dinner? Flowers? Gifts of lethal poison? (Chuckles) You spoil me."
  • (When talking to Wynne about why he left the Antivan Crows): "Yes, it's terrible and it makes me sad. May I rest my head in your bosom? I wish to cry."

Dialogue

  • Warden: "You must think I'm royally stupid."
  • Zevran: "I think you're royally tough to kill. And utterly gorgeous. Not that I think you'll respond to simple flattery. But there are worse things in life than serving the whims of a deadly sex goddess." (If the Warden is a female.)
  • Zevran: (If Warden is male): "I think you're royally tough to kill. I'm only hoping that you're stupid. That was a joke. Let me rephrase that. I'm hoping that you're the sort of fellow that takes a chance every now and again. Ha, ha... No?"


───────
  • Warden:"Care to answer some questions?"
  • Zevran:"If they're dirty ones, certainly."
───────
  • Warden: "And here I thought I seduced you."
  • Zevran: "Why aren't you the saucy little minx then. I've been used and wasn't even aware of it! A masterpiece."
───────
  • Shale: "So you see me winning the affection of another golem, do you? Most golems are slaves to whomever holds their control rod."
  • Zevran: "Funny, it works exactly the same way for us as well."

Cheat for infinite approval

When in a romance with Zevran and the conversation allows the choices "I want to discuss something personal" and then "Care to join me in my tent", there is a chance to gain an infinite amount of approval from Zevran. Invite him the first time and choose options that end the conversation without the love-making cutscene playing. (I.e. "I was only joking, really. Just forget it." "Fine. Get in my tent. No more questions." "That's… not what I had in mind.") After the first invitation has failed, you can repeatedly ask him again and give the answers "Enough with the coy bit. Get in the tent," and then "That's… not what I had in mind." Each time you do you'll gain +7 Approval.

Note: If you ever trigger the love-making cutscene, you will lose these conversation options, though subsequent tent visits always net +1 Approval so it's really not necessary to use this cheat.

Trivia

  • Writer Sheryl Chee has said that when going out for a drink Zevran would "insist on garnishing his with an orange slice and an umbrella." [1]
  • Lead Writer, David Gaider described Zevran as "deceptively spicy salsa."[2]
  • One of David Gaider's influences for Zevran was Spike from Buffy The Vampire Slayer[3] and Lord Rochester from Plunkett & Macleane.
  • It has been suggested that some of Zevran's demeanor came from a 1970's-80s tv commercial (see Easter Eggs). However many aspects of his character and behaviour emulate Puss-in-Boots from the Dreamworks animated film Shrek 2, such as his accent, his love of leather boots, the fact he is an assassin sent by the King, how he offers his life in service after being allowed to live, and Puss is even called a "sleazy hit man" which is how Zevran is seen by others.
  • The quote during one of the possible endgames 'You meet interesting people and then you kill them' is a nod to the movie Full Metal Jacket in which the lead character mentions that he wanted "to meet interesting and stimulating people of an ancient culture... and kill them."
  • Coincidentally, he and Nathaniel have both the same hairstyle and specialization.


Bugs

  • You can loot Zevran's invisible corpse even after he has joined your party so long as he is not one of the active four.
Note: Some PS3 and Xbox 360 users report that Zevran's invisible corpse CAN be looted even if he is an active party member.
  • If you romance Zevran as a male warden, the epilogue may refer to you as "the woman he loves".
  • There is one pivotal conversation, where if it ends with Zevran initiating a kiss (this kiss can happen publicly -- it's nothing to do with the tent time), his romance will never update to love.
  • Due to a bug even when killed in an imported Origins save, Zevran appears in the Dragon age 2. He also does not make the proper dialogue for being in a romance with a warden and will always hit on Hawke or sleep with Isabella. There is no official fix for this but there is a fan fix. Sadly the fan fix only actives a dead warden romance dialogue and still does not stop him from hitting on Hawke.
  • ps3ps3ps3ps3 (v1.04) It is possible Zevran dissappears from your party for good. This can happen during the confrontation with Taliesen. If you skip the dialogue too quickly, he will not join the fight and will disappear forever. There is no way to fix this, you'll need to reload your save.

See also

Gallery

References