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|quests = [[Wynne's Regret]]
 
|quests = [[Wynne's Regret]]
 
|gender = Female
 
|gender = Female
|race = [[Human]]
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|race = [[Human]] (possessed)
 
|family = [[Rhys]] <small>(son)</small>
 
|family = [[Rhys]] <small>(son)</small>
 
|voice = [http://www.imdb.com/name/nm0101928/ Susan Boyd Joyce]
 
|voice = [http://www.imdb.com/name/nm0101928/ Susan Boyd Joyce]

Revision as of 20:05, 8 July 2013

“I will not lie motionless in a bed with coverlets up to my chin, waiting for death to claim me.”


Wynne (pronounced "win") was a mage of the Circle in Ferelden, and one of the possible companions for the Warden in Dragon Age: Origins.

Background

Wynne had served the Circle for most of her life, and was well respected for her strong sense of duty. She believed wholeheartedly in what the Circle stands for, and had been a vocal advocate of magic and for apprentices to be able to learn to control their gifts of magic and use them to serve humankind.

The fear of magic is born of misunderstanding, but Wynne cautioned apprentices never to forget that the fear is also a real one. For all the good the magic gift can bring, it will also always attract demons and therefore the risk of possession. Too many times in history have possessed abominations wreaked destruction on the lands, and thus every mage has a debt to repay. "Earn your place," she has said, "and you shall not be reviled."

Her peers thought so highly of her that she was asked to become the new First Enchanter of Ferelden's Tower. She refused, saying that she had no desire to work in the upper ranks of the Circle. When word recently reached the Tower of King Cailan's call to arms against the Blight, Wynne readily volunteered to go to Ostagar.

Wynne appeared to have been born into the Spirit healer role as a natural. In her childhood, she can recall entering the Fade in her dreams and feeling a particular spirit watching over her. Later on in this game, if you get to know her, she speculates that this is a Spirit of Faith-much like the benevolent spirits of courage and compassion, but never before identified in known accounts.

In a party banter with Leliana, Wynne stated that she was about two decades older than her. Given that Leliana is fairly young, this doesn't put Wynne at much more than 50 years old. (Wynne's precise wording was "You should have seen me ten, twenty years ago.")

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Involvement

Dragon Age: Origins

The Warden may first meet Wynne at the army camp at Ostagar, near the mage tents. She can be talked to for limited dialogue. Template:DAOSpoiler

Dragon Age: Origins - Awakening


This section contains spoilers for:
Dragon Age: Origins - Awakening.


If Wynne survived the events of Dragon Age: Origins, she will appear outside the Chantry of Our Lady Redeemer in the City of Amaranthine. The Warden-Commander learns that the College of Magi is convening in Cumberland, Nevarra to discuss the Libertarian's wish of breaking away from the Chantry completely, with a few minor changes to dialogue if the Warden is a mage. Wynne asks the Warden to find her colleague Ines in the Wending Wood, which starts the quest Ines the Botanist. Wynne is also present at the Chantry to present this quest for the Orlesian Warden, with a few minor changes to dialogue, and more changes if the Orlesian is a mage.

If you defiled the ashes of Andraste in Origins, she will be angry with you in Awakening.


Dragon Age: Asunder


This section contains spoilers for:
Dragon Age: Asunder.


While templar reinforcements arrived at Kirkwall to suppress further resistance, news from escaping mages of what had occurred spread to other Circles. Outraged that the templars of Kirkwall would invoke the Right of Annulment to justify the deaths of an entire Circle for the crimes of one apostate, some Circles revolted, while others were close to doing so. In response, the Templar Order cracked down, further restricting mage freedoms in an attempt to quell further disturbance.

Despite this, the College of Enchanters, meeting for the last time in Cumberland before being disbanded, voted against separation from the Chantry at the urging of the Archmage, Wynne, in opposition to the motion tendered by its newly elected Grand Enchanter Fiona. Nonetheless, many of the Libertarian faction, who wished for independence, continued to encourage mages to rebel.

Wynne, acting on Divine Justinia V's personal orders, took her estranged son Rhys (a mage of the White Spire), his friend Adrian and the templar Knight-Captain Evangeline to the Adamant fortress in order to save her friend, Pharamond: a Tranquil who had become an abomination. In freeing Pharamond, he told the party that he had managed to find a way to reverse the Rite of Tranquility.

Presenting this information before Justinia V, it having already been sent to each of the fifteen Circles, and against strong objections from Lord Seeker Lambert, the Divine concluded that a Conclave must be held, ostensibly to hear from Pharamond and to discuss the findings. The Conclave took place in the White Spire with eleven of the fifteen First Enchanters and Grand Enchanter Fiona present. Wynne because of her unique place within the Circle, also participated along with the First Enchanters even though she wasn't leading a Circle. Furthermore, Senior Enchanters Rhys and Adrian participated as well, as they were part of the mission to save Pharamond. Watched by the templars, the Grand Enchanter nonetheless sought another vote to separate the Circle from the Chantry. Before the vote could be taken, the meeting was disrupted by Lord Seeker Lambert, who on presenting news that Pharamond had been murdered and the bloodstained knife found in the quarters of Rhys, attempted to disband the Conclave. Suspecting that Rhys was being framed, the mages refused to stand down, including Wynne, and the Lord Seeker ordered his templars to attack.

Several of the first enchanters were slain, most were imprisoned, including Rhys, and only Wynne and Knight-Captain Evangeline managed to escape. They returned to the White Spire to rescue those imprisoned with the assistance of the golem Shale, and Leliana, an agent of the Divine. The Divine herself ordered Lord Seeker Lambert and a number of his templars to meet with her, a ruse to ensure that the rescue would succeed.

Evangeline, Wynne and Shale succeeded in destroying those phylacteries contained in the White Spire vault, including those of the surviving First Enchanters, while Leliana led those imprisoned to safety. In an echo of the rebellion of the Kirkwall Circle, other mages of White Spire fought their templar masters, and according to Wynne, managed to kill them all.

When Evangeline was killed in a duel with Lord Seeker Lambert, Wynne transferred her spirit into Evangeline to revive her, sacrificing her own life as the spirit was all that sustained her. Wynne's ashes were buried beneath an ancient tree near Andoral's Reach at Leliana's suggestion. Her son Rhys left the Libertarian fraternity and assumed his mother's old position as spokesperson for the Aequitarians.


Quest

Wynne's Regret Wynne's Regret

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Gifts

Wynne likes books and scrolls, as well as wine. See Gifts for Wynne for all of her gifts.


Name Notes Description

Discovering Dragon's Blood: Potions, Tinctures, and Spicy Sauces
Discovering Dragon's Blood: Potions, Tinctures, and Spicy Sauces
Located: Ruined Temple
This thick tome is covered in dark, dusty leather and has a distinctly foreboding appearance.
Fancy Scroll
Fancy Scroll
Located: Lower Ruins
A scroll of parchment decorated with fancy gold handles.
The Guerrins of Ferelden
The Guerrins of Ferelden
"The Guerrins of Ferelden: A Genealogical History." This book traces the line of Arl Eamon back to the time of the Alamarri clans. It doesn't seem to have been read much.
The Rose of Orlais
The Rose of Orlais
Located: Circle Tower
"The Rose of Orlais" appears to be a book about a woman named Lady Talia Lyonne, and her tempestuous romance with the arrogant chevalier, Garren.
The Search for the True Prophet
The Search for the True Prophet
Located: Orzammar
"The search for the true prophet:" This tattered tome explores the possibility that Andraste was a powerful mage, not the Maker's Chosen. It seems this book was saved from a fire at some point.
Wine
Wine
Sold by various merchants.
A flask of red wine.

Initial statistics

See Companion Strategies for ideas on how to develop Wynne.
Wynnemagic

Wynne is casting a spell

Relative attribute weightings on auto-level: Strength 0, Dexterity 0, Willpower 1, Magic 1.25, Cunning 0.25, Constitution 0.5.

Class: Mage

Specialization: Spirit Healer

Starting abilities: pcpc

Mage:

Arcane Bolt Arcane Bolt

Spirit Healer: Group Heal may refer to:

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If an internal link led you here, you may wish to change the link to point directly to the intended article.

Revival may refer to:

Disambig gray This disambiguation page lists articles associated with the same title.
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(level 8)

Lifeward Lifeward (level 13)

Primal: Rock Armor may refer to:

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Stonefist may refer to:

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(level 6 Wynne)

Earthquake Earthquake (level 9)

Creation: Heal may refer to:

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Rejuvenate Rejuvenate

Heroic Offense Heroic Offense

Heroic Aura may refer to:

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Regeneration Regeneration (level 7)

Mass Rejuvenation Mass Rejuvenation (level 10)

Glyph of Paralysis may refer to:

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If an internal link led you here, you may wish to change the link to point directly to the intended article.

(level 11)

Heroic Defense Heroic Defense (level 12)

Gear

Initial gear

Enchanter's Staff Enchanter's Staff

Senior Enchanter's Robes Senior Enchanter's Robes

Silver Aron Silver Aron

Wynne specific gear

Aneirin's Token Aneirin's Token

Silver Aron Silver Aron

Plot skills and spell

As you befriend Wynne and gain her approval, she will gain additional skills:

Skill Name Benefit Requirement
Inspired: Minor Willpower +1 to Willpower 25% approval
Inspired: Moderate Willpower +2 to Willpower 50% approval
Inspired: Major Willpower +4 to Willpower 75% approval
Inspired: Massive Willpower +6 to Willpower 90% approval
Note: These bonuses are non-cumulative, i.e., the companion will get a total bonus of +6, not of +13.

Additionally, Wynne can gain the following new spell as you progress through the story:


Vessel of the Spirit Vessel of the Spirit
Sustained
Range: Personal
Upkeep: 60
Fatigue: 15%
Cooldown: 300s
Requires: Level 1
Wynne disorients nearby enemies with a release of energy, restoring some health and mana and earning bonuses to spellpower and mana regeneration. However, once she deactivates the ability, she is stunned and suffers penalties to movement, attack and defense.
Note: Aneirin's Token doubles this spell effect bonus, while preventing her getting stunned upon deactivation. This is by far the most powerful spell in terms of increasing a mage's willpower and mana regain. In order to receive the buff, Wynne does not have to equip Aneirin's Token: as long as it's in the player's inventory, the buff is in effect (tested on PC, if the token is sold to a merchant or equipped on a character other than Wynne, the buff is gone).

Quotes

Main article: Wynne/Dialogue
  • "I'm not the sort of person that leaves things unfinished. I'll see this through, I promise."
  • "You'd think one would find a less perilous place to explore."
  • "But why should you fear death if you are happy with the life you have led, if you can look back on everything and say, 'Yes, I am content. It is enough.'"
  • (To Alistair) "Now that you're in an intimate relationship I think maybe I should tell you where babies come from."
  • (After the Spirit talents are learned) "Well, we can't all be Quickwits McSmartypants now can we? Apparently you have a monopoly on cleverness."
  • (To Zevran) "Stop talking about my bosom."
  • (After being drained when using Vessel of the Spirit the first time) "I suppose I shouldn't use that particular trick to entertain children at parties."
  • (After finding out you destroyed the Urn of Andraste) "I hope the darkspawn take you, because you're no better than them."
  • (If Wynne is chosen to duel Loghain) "I've wanted a private word with him since Ostagar, anyway."
  • (On romancing a companion) "Love is ultimately selfish. It demands that one be devoted to a single person, who may fully occupy one's mind and heart, to the exclusion of all else."

Trivia

WynneConcept

Wynne concept art

  • When asked to compare a set list of companions to food, BioWare employee Cori May said that Wynne was most comparable to "oatmeal with raisins and honey, and lots of them".[1]
  • Writer Sheryl Chee, who wrote Wynne, has said that when going out for a drink Wynne would "drink the beer, but only good microbrews, none of that mass-produced swill."[2]
  • Writer David Gaider said that of all the companions, he'd rather share a dorm room with Wynne because she'd at least be considerate and tidy.[3]
  • Writers Sheryl Chee and Mary Kirby joked that Wynne has a "magical bosom," which is of particular interest to some of the other companions.[4]
  • The name Wynne originates from the Welsh language, being the female form of the name Wyn (derived from Welsh gwyn meaning "blessed, white, fair"), or as the feminine form of the Anglo-Saxon 'wine', meaning friend, given both that Ferelden is based on Anglo-Saxon England and that Wynne is a companion of the warden.
  • Wynne is quite the connoisseur when it comes to fine beers and ale, which surprises Oghren.
  • Wynne is the only companion who doesn't teach her class specialization.

Gallery

See also

References

  1. BioWare old forums Cory, May (February 3, 2009). "New BioWare Blog: Cori May blogs about why DA custcenes make her swoon" . BioWare Forums (offline). Retrieved on June 5, 2011.
  2. BioWare old forums Chee, Sheryl (March 23, 2009). "Romance Enchanted" . BioWare Forums (offline). Retrieved on June 5, 2011.
  3. BioWare old forums Gaider, David (March 1, 2009). "The 'Ask David Gaider' thread" . BioWare Forums (offline). Retrieved on June 5, 2011.
  4. Chee, Sheryl; Kirby, Mary (September 16, 2009). "The People of Dragon Age: Origins – An Interview with Sten, Wynne and the Tower Guard". BioWare Blog. Retrieved June 5, 2011.
  5. Original page unavailable. Image found at http://www.videogamesblogger.com/2009/10/04/dragon-age-origins-characters-list.htm