The World Map is used to navigate between the different locations that comprise Ferelden.
Map
Initial Locations
- Lothering
- Denerim
- Frostback Mountains
- Circle Tower
- Brecilian Outskirts
- Redcliffe Village
- Redcliffe Castle
- Lake Calenhad Docks
- Flemeth's Hut
- Camp
Visible Locations (no direct travel)
- Aeducan Thaig
- Caridin's Cross
- Dalish Camp
- Battlefield
- East Brecilian Forest
- Korcari Wilds
- Ortan Thaig
- Ostagar
- Redcliffe Dungeons
- The Dead Trenches
- The Dragon's Lair
- The Elven Tombs
- West Brecilian Forest
- Werewolf Lair
Quest Locations
- Village of Haven
- Battlefield
- Caravan
- Refugees
- Cival War (This quest must be completed before conclusion of the Landsmeet).
- Kadan-Fe Hideout
- Wooded Glen
DLC Locations
Geography
Encounters
See World Map Encounter
There appear to be two types of encounters while travelling from one location to another: scripted and pseudo random. Regardless of the type of encounter, it is advisable to thoroughly explore/loot the area as these types of areas are generally not revisitable in any sense of the word.
Scripted
As the name suggests, these occur after having triggered some flag - note that the game may overtly advertise this fact to you sometimes, but other times it will not. Typically, this will be quest-related, gift-related, or companion-related (having a specific party member at a specific time).
Pseudo random
These encounters are typically isolated battles (an occasional item, conversation, etc), such as encountering an allied patrol battling darkspawn or getting jumped by darkspawn yourself. They have no directly discernible impact on the game, but it is a good opportunity for XP and other goodies.
Bugs
When leaving the Camp (and occasionally other places), if the Warden selects "Back to Area Map", then goes back to the World Map, every location will be greyed out and travel will be impossible. The solution is to quit the World Map, and reenter the relevant transition.