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rect 576 94 599 117 [[Elven Alienage | The Alienage]] |
rect 576 94 599 117 [[Elven Alienage | The Alienage]] |
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rect 545 106 568 129 [[Fort Drakon | Fort Drakon]] |
rect 545 106 568 129 [[Fort Drakon | Fort Drakon]] |
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− | rect 71 190 107 226 [[Frostback |
+ | rect 71 190 107 226 [[Frostback Mountain Pass | Frostback Mountains Pass]] |
rect 61 229 97 266 [[Orzammar | Orzammar]] |
rect 61 229 97 266 [[Orzammar | Orzammar]] |
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rect 214 237 250 273 [[Lake Calenhad Docks | Lake Calenhad Docks]] |
rect 214 237 250 273 [[Lake Calenhad Docks | Lake Calenhad Docks]] |
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* [[Denerim]] |
* [[Denerim]] |
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* [[Flemeth's Hut]] |
* [[Flemeth's Hut]] |
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− | * [[Frostback |
+ | * [[Frostback Mountain Pass]] |
* [[Lake Calenhad Docks]] |
* [[Lake Calenhad Docks]] |
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* [[Lothering]] |
* [[Lothering]] |
Revision as of 00:24, 25 August 2013
- For the world map in Dragon Age: Origins - Awakening, see World map (Awakening).
- For the world map in Dragon Age II, see World map (Dragon Age II).
The World Map is used to navigate between the different locations inside and around Ferelden in Dragon Age: Origins.
Map
Initial locations
- Brecilian Outskirts
- Camp
- Circle Tower
- Denerim
- Flemeth's Hut
- Frostback Mountain Pass
- Lake Calenhad Docks
- Lothering
- Redcliffe Castle
- Redcliffe Village
- Ruined Temple
- Village of Haven
Visible locations (no direct travel)
- Aeducan Thaig
- Battlefield
- Caridin's Cross
- Dalish Camp
- East Brecilian Forest
- Korcari Wilds
- Ortan Thaig
- Ostagar
- Redcliffe Dungeons
- The Dead Trenches
- The Dragon's Lair
- The Elven Tombs
- Werewolf Lair
- West Brecilian Forest
Quest locations
- Battlefield
- Caravan
- Civil War (This quest must be completed before conclusion of the Landsmeet.)
- Deep Woods (Can only be explored in the version of the game, incomplete quest.)
- Kadan-Fe Hideout
- Refugees
DLC locations
Geography
- Dragon's Peak
- Lake Calenhad
- Southron Hills
- The Bannorn
- The Hinterlands
Encounters
There appear to be two types of encounters while travelling from one location to another: scripted and random. Regardless of the type of encounter, it is advisable to thoroughly explore/loot the area as these encounters cannot be revisited (with one exception).
Scripted
As the name suggests, these occur after having triggered some flag - note that the game may overtly advertise this fact to you sometimes, but other times it will not. Typically, this will be quest-related, gift-related, or companion-related (having a specific party member at a specific time). Back Alley may refer to:
- Back Alley (Origins), a Denerim location in Dragon Age: Origins.
- Back Alley (Dragon Age II), a Kirkwall location in Dragon Age II.
This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Random
- Main article: Random encounters (Origins)
These encounters are typically isolated battles (an occasional item, conversation, etc), such as encountering an allied patrol battling darkspawn or getting jumped by darkspawn yourself. They have no directly discernible impact on the game, but it is a good opportunity for XP and other goodies.
Plains
Highway
Forest
Denerim
Back Alley may refer to:
- Back Alley (Origins), a Denerim location in Dragon Age: Origins.
- Back Alley (Dragon Age II), a Kirkwall location in Dragon Age II.
This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Bugs
When leaving the Camp (and occasionally other places), if the Warden selects "Back to Area Map", then goes back to the World Map, every location will be greyed out and travel will be impossible. The solution is to quit the World Map, and reenter the relevant transition.