For the world map in Dragon Age: Origins - Awakening, see World map (Awakening).
For the world map in Dragon Age II, see World map (Dragon Age II).

The World Map is used to navigate between the different locations inside and around Ferelden in Dragon Age: Origins. As the story progresses a dark stain spreads over the map, representing the spread of the Blight.

Map[edit | edit source]

Brecilian ForestEast Brecilian ForestParty CampSoldier's Peak (DLC only)DenerimArl of Redcliffe's EstateThe PearlThe AlienageFort DrakonFrostback MountainsOrzammarLake Calenhad DocksCircle TowerRedcliffe CastleRedcliffe VillageLotheringBrecilian OutskirtsFlemeth's HutOstagarVillage of HavenHonnleath (DLC only)Redcliffe DungeonsKorcari WildsKadan-Fe HideoutRuined TempleThe Dragon's LairOrtan ThaigCaridin's CrossOrlaisAeducan ThaigThe Dead TrenchesCivil WarBattlefieldRefugeesCaravanDalish CampWest Brecilian ForestWerewolf LairThe Elven TombsBrecilian RuinsDenerim Palace
About this image

Click (or mouse over) any location for details.

Initial locations[edit | edit source]

Appears after Nature of the Beast main quest:

Visible locations (no direct travel)[edit | edit source]

Quest locations[edit | edit source]

DLC locations[edit | edit source]

Geography[edit | edit source]

Encounters[edit | edit source]

There appear to be two types of encounters while travelling from one location to another: scripted and random. Regardless of the type of encounter, it is advisable to thoroughly explore/loot the area as these encounters cannot be revisited (with one exception).

Scripted[edit | edit source]

As the name suggests, these occur after having triggered some flag - note that the game may overtly advertise this fact to you sometimes, but other times it will not. Typically, this will be quest-related, gift-related, or companion-related (having a specific party member at a specific time).

Back Alley Back Alley

Deserted Farmland Deserted Farmland

Forest Stream Forest Stream

Hillside Path Hillside Path

Low Road Low Road

Out of the Way Out of the Way

Run-Down Alley Run-Down Alley

Side Street Side Street

Taoran's Camp Taoran's Camp

The Long Road The Long Road

Trade Route Trade Route

Wooded Glen Wooded Glen

Random[edit | edit source]

Main article: Random encounters (Origins)

These encounters are typically isolated battles (an occasional item, conversation, etc.), such as encountering an allied patrol battling darkspawn or getting jumped by darkspawn yourself. They have no directly discernible impact on the game, but it is a good opportunity for XP and other goodies.

Plains[edit | edit source]

Desolate Highway Desolate Highway

The Low Road The Low Road

Lakeside Road Lakeside Road

Steep Path Steep Path

The Crater The Crater

Treacherous Path Treacherous Path

Highway[edit | edit source]

Bloody Plains Bloody Plains

Gentle Path Gentle Path

Narrow Road Narrow Road

Roadside Roadside

Roadside Field Roadside Field

Rocky Road Rocky Road

Winding Road Winding Road

Wooded Highway Wooded Highway

Twisted Path Twisted Path

Forest[edit | edit source]

Dark Forest Dark Forest

Forest Clearing Forest Clearing

Forest Incline Forest Incline

Forest Path

Gentle Path Gentle Path

River Crossing River Crossing

Strange Wood Strange Wood

Twisted Forest Twisted Forest

Wooded Hills Wooded Hills

Denerim[edit | edit source]

Back Alley Back Alley

Bugs[edit | edit source]

When leaving the Camp (and occasionally other places), if the Warden selects "Back to Area Map", then goes back to the World Map, every location will be greyed out and travel will be impossible. The solution is to quit the World Map, and reenter the relevant transition.

See also[edit | edit source]

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