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|image = Area-WoodedHighway.jpg
 
|image = Area-WoodedHighway.jpg
 
|px = 270px
 
|px = 270px
|type = [[World Map Encounter]]
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|type = [[Encounters (Origins)|World map encounter]]
 
|location = Highway
 
|location = Highway
 
|characters = [[Werewolves]]
 
|characters = [[Werewolves]]
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== Background ==
 
== Background ==
This encounter will only occur after [[Nature of the Beast]], if you sided with the werewolves. You happen upon several of your werewolf allies battling the Darkspawn; they are outnumbered and require your assistance immediately.
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This encounter will only occur after [[Nature of the Beast]] and only if [[the Warden]] sided with the werewolves. They happen upon several of their werewolf allies battling darkspawn; they are outnumbered and require your assistance immediately.
   
  +
*[[Cleansing Aura]] is very effective for helping keep your allies alive.
 
== Allies ==
 
== Allies ==
* 6x [[Werewolves|Werewolves(Melee)]] [[Beast|(Beast]], [[Normal|Normal)]]
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* 6x [[Werewolves|Werewolves (Melee)]] (Beast, [[Normal|Normal)]]
   
 
== Enemies ==
 
== Enemies ==
   
 
* 3x [[Ogre]] [[Darkspawn|(Darkspawn]], [[Lieutenant|Lieutenant)]]
 
* 3x [[Ogre]] [[Darkspawn|(Darkspawn]], [[Lieutenant|Lieutenant)]]
* 7x [[Hurlock|Hurlock(Melee)]] [[Darkspawn|(Darkspawn]], [[Normal|Normal)]]
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* 7x [[Hurlock|Hurlock (Melee)]] [[Darkspawn|(Darkspawn]], [[Normal|Normal)]]
   
== Battlefield Arrangement ==
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== Notable items ==
  +
{{:Elfroot (Origins)|style=iconmini}}{{clrl}}
  +
  +
== Notes ==
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* A [[werewolf]] will win against two hurlocks if it hasn't been injured too badly.
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* It's nearly impossible to keep all the werewolves alive.
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The enemies are arranged in the following formation:
 
* Left Group: (shown in area image)
 
* Left Group: (shown in area image)
 
** x2 Werewolves versus x4 Hurlocks, and x1 Ogre.
 
** x2 Werewolves versus x4 Hurlocks, and x1 Ogre.
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* Right Group:
 
* Right Group:
 
** x2 Werewolves versus x1 Hurlock, and x1 Ogre.
 
** x2 Werewolves versus x1 Hurlock, and x1 Ogre.
 
== Items ==
 
{{:Elfroot|style=iconmini}}{{clrl}}
 
 
== Special objects ==
 
 
* [[Werewolves]] (if you care about saving them)
 
 
== Notes ==
 
* In a one on two fight, the [[werewolf]] will win against two hurlocks only if it hasn't been injured too badly.
 
* It's nearly impossible to keep all the [[werewolves]] alive.
 
 
== Exits ==
 
{{:World map (Origins)|style=iconmini}}{{clrl}}
 
   
 
== See also ==
 
== See also ==
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{{:Twisted Forest|style=iconmini}}{{clrl}}
 
{{:Twisted Forest|style=iconmini}}{{clrl}}
 
{{:Wooded Hills|style=iconmini}}{{clrl}}
 
{{:Wooded Hills|style=iconmini}}{{clrl}}
 
 
[[Category:Dragon Age: Origins locations]]
 
[[Category:Dragon Age: Origins locations]]
 
[[Category:Dragon Age: Origins encounters]]
 
[[Category:Dragon Age: Origins encounters]]

Latest revision as of 20:52, January 11, 2014

Map-WoodedHighway

Map of the Area

The Wooded Highway is the location of a random encounter, where darkspawn are fighting werewolves.

Background Edit

This encounter will only occur after Nature of the Beast and only if the Warden sided with the werewolves. They happen upon several of their werewolf allies battling darkspawn; they are outnumbered and require your assistance immediately.

Allies Edit

Enemies Edit

Notable items Edit

Rgt ico elfroot Elfroot

Notes Edit

  • A werewolf will win against two hurlocks if it hasn't been injured too badly.
  • It's nearly impossible to keep all the werewolves alive.

The enemies are arranged in the following formation:

  • Left Group: (shown in area image)
    • x2 Werewolves versus x4 Hurlocks, and x1 Ogre.
  • Center Group:
    • x2 Werewolves versus x2 Hurlocks, and x1 Ogre.
  • Right Group:
    • x2 Werewolves versus x1 Hurlock, and x1 Ogre.

See also Edit

Ico Area Map Rocky Road (appears instead if you sided with elves)
Ico Area Map Dark Forest
Ico Area Map Forest Clearing
Ico Area Map Strange Wood
Ico Area Map Twisted Forest
Ico Area Map Wooded Hills
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