Wolf is a wild animal common to forests and plains of Thedas. They hunt in packs and take advantage of large numbers to take down tougher targets.[1] They are rarely seen by civilized folk and usually attack people only in times of desperation.[2] Some rangers are known to summon wolves to fight on their side.

Background Edit

In the days of elven Halamshiral, wolf companions walked alongside Emerald Knights, never leaving the side of their chosen knight. Wolf and elf would fight together, eat together, and when the knights slept, wolves would guard them. The statues called "Knights’ Guardians" were erected in the Emerald Graves in memory of their unbreakable bond.[3]

The wolf was the most sacred of all the creatures worshipped by Alamarri. They believed it was created by the gods to be both a guide and protector for mankind. Promising young warriors were paired off with cubs, and wolves were honored as much as the greatest fighters when they fell in battle.[4][5] Indeed, the alliance between humans and regular wolves is the subject of the popular Fereldan folk tale "Dane and the Werewolf."[6]

However, in contemporary times, Fereldans harbor a distrust of wolves that borders on the unreasonable. This is due to their history of wolves in Ferelden being possessed by demons; thus transforming them into werewolves and causing the wars against werewolves,[6] spreading great fear and panic. The werewolves were eventually slain, but even today the noble wolf is still looked upon with distrust.[2]

Ironically, since more than half the noble families of Ferelden claim to be descendants of Hafter, legendary Alamarri hero and son of Dane, who was reputed to be a werewolf; as a consequence, many Fereldans believe they have some distant kinship with wolves.[7] Even the prized Mabari war hounds of Ferelden are said to have been bred from the wolves who served Dane.[8]

Involvement Edit

Dragon Age: Origins Edit

Types Edit

Skills Edit

Dread Howl Howl
Shriek Overwhelm Overwhelm
Shred Shred

Loot Edit

Plt ico wolf pelt Wolf Pelt

Locations Edit

Ico Forest Korcari Wilds
Ico Area Map Desolate Highway
Ico Forest East Brecilian Forest
Ico Forest West Brecilian Forest
Ico Back Alley Battlefield

Dragon Age: Inquisition Edit

The appearance of numerous Fade rifts in southern Thedas, following the explosion at the Temple of Sacred Ashes, result in abnormally aggressive behavior among the wolves. The Inquisitor can assist the Hinterland farmers by dealing with a group of such wolves as part of the quest Trouble with Wolves. When the Rare Amulet Icon 1 Token of the Packmaster – looted during this quest – is equipped, the wolves do not appear as hostile (including wolves in other areas).

Types Edit

Loot Edit

Creature research icon Wolf Fangs
Canine Leather icon Canine Leather

Locations Edit

Crestwood icon (Inquisition) Crestwood
Hinterlands icon (Inquisition) Hinterlands
Emerald Graves icon (Inquisition) Emerald Graves
Emprise du Lion icon (Inquisition) Emprise du Lion
Exalted Plains icon (Inquisition) Exalted Plains

Gallery Edit

See also Edit

Codex icon DAI Codex entry: Black Wolf
Ico codex entry Codex entry: Wolf

References Edit

  1. Dragon Age: Origins: Prima Official Game Guide
  2. 2.0 2.1 Ico codex entry Codex entry: Wolf
  3. Codex entry: Knight's Guardian
  4. Dragon Age (tabletop RPG), Set 1, Player's Guide, p. 8
  5. Mike Searly. "Traveler's Guide". Dragon Age: Origins: Collector's Edition: Prima Official Game Guide
  6. 6.0 6.1 Codex entry: Werewolf
  7. Codex entry: Dogs in Ferelden
  8. Codex entry: Mabari War Hound
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