Wisp wraiths are a weaker variety of demon encountered in Dragon Age: Origins.
Background[]
Wisps are demons that have either been destroyed—often by other demons—or existed in a waking world without a host for too long, losing their power as a result. While they have more consciousness than an average wisp, the only thing that clings to their mind is a hatred of all things living. Wraith wisps often mindlessly attack when encountered in the Fade. In the living world, they are often mistaken for lanterns and are known to maliciously lead the living into dangerous areas. This does, however, seem to be the very limit of their cunning.[1][2]
Involvement[]
Dragon Age: Origins[]
The Warden will encounter multiple wisp wraiths in the Fade.
Quests[]
Locations[]
Abilities & Skills[]
Cold Vulnerability Vulnerable to cold damage
Skill Used Condition Use Chance Lightning Strike
Any 100%
Dragon Age: The Veilguard[]
In places such as the Grand Necropolis, the Mourn Watch use wisps as keys to open doors. The ancient elves of Elvhenan did the same.[3] They are usually inserted onto the top surface of a pedestal or into a container.
Many wisps congregate in Neve Gallus' Study in the Lighthouse.
Variations[]
Codex entries[]
Gallery[]
References[]
- ↑ Codex entry: Wisp
- ↑
Dragon Age: The World of Thedas, vol. 1, p. 169
- ↑ The Wolf's Call
- ↑ Encountered in Blackmarsh while confronting the Queen of the Blackmarsh.
|