Dragon Age Wiki
Dragon Age Wiki
For the talent in Dragon Age: Origins, see Whirlwind (Origins).
For the talent in Dragon Age II, see Whirlwind (Dragon Age II).


Whirlwind is a warrior ability from the Two-Handed Weapon tree in Dragon Age: Inquisition.

Information[]

  • Damage per hit: 70% weapon damage
  • Cooldown Time: 24 seconds
  • Cost: 10 stamina

Upgrade[]

Rising Winds Rising Winds
Activated
Requires: Whirlwind
Whirlwind becomes more effective the longer you sustain it.

Damage bonus per rotation: 15%
Vortex of Steel Vortex of Steel
Upgrade
Requires: Trespasser
Whirlwind strikes now pull nearby enemies toward you.

Notes[]

  • To activate and sustain Whirlwind, press and hold down the ability. To stop Whirlwind, release the ability. Whirlwind also stops if stamina is insufficient to sustain the rotation cost (10 stamina).
  • A character can move, albeit slowly, during Whirlwind using the direction controls.
  • Impact detonator ability: use on incapacitated foes for a combo.
  • Whirlwind is affected by attack speed modifiers, e.g., Enhanced Belt of Urgency, Rampage, Desperation, etc. Increasing attack speed causes rotations to complete faster which increases stamina demand.
  • The cooldown of Whirlwind only starts when the Warrior stops rotating, not during.
  • Through items and abilities, Whirlwind can be sustained indefinitely. In combination with Rising Winds, a character can reach arbitrarily high bonus damage. There are a few ways to achieve this:

Bugs[]