The West Brecilian Forest is the first section of the Brecilian Forest that the Warden enters. This part features several streams crossing the pathways, and is where the Grand Oak lives.
Involved In
Characters
- Deygan
- The Grand Oak
- Swiftrunner
- Panowen (appears after completing Nature of the Beast)
Enemies
- Wolves - (Beast, Normal)
- Blight Wolves - (Beast, Normal)
- Werewolves - (Beast, Normal or Elite)
- Rabid Werewolves - (Beast, Normal)
- Bears - (Beast, Normal)
- Great Bear - (Beast, Elite)
- Hurlocks - (Darkspawn, Normal)
- Ogre - (Darkspawn, Elite)
- Wild Sylvan - (Demon, Normal or Elite)
- Greater Shade - (Demon, Elite) see below regarding campsite
- Revenant - (Undead, Boss), triggered by examination of a gravestone
- Skeletons - (Undead, Normal)
- Denerim Mercenary - Human, Normal (See Sign of Safe Passage.)
Special objects
- A "Landmark Tree" can be used to activate Mabari Dominance.
- There is an "abandoned" campsite near the Grand Oak. Upon entering the area, you will get a cutscene telling you that the camp seems recently abandoned and that you should investigate. Examining any combination of the three objects (fire pit, bedroll and tent) leads to your party falling asleep and being attacked by a Greater Shade, with only the person with the highest willpower score left awake to fight it, unless Wynne is with you, who will then use her plot spell, Vessel of the Spirit to stay awake (though she will be recovering, thus unavailable, for a few seconds into the combat) beside the surviving person. However, if you have either the Great Oaks' Branch or the Hermit's Werewolf Pelt, the Shade's illusion will immediately dissipate, as it attacks you. Unlike the above option though, you will now sometimes have all your party members available for the fight. The encounter yields Dalish Gloves and Dusk Ring.Note: You can use a revival spell to "revive" the 3 leftover party members at this point, as if they were dead. Though they will be drained of stamina and mana, it makes the fight that much easier.
Items
[[File:|20px|middle|link=Deathroot|Deathroot]] Deathroot
Deygan's Boots, source: Deygan
Deygan's Dal'Thanu, source: Deygan
Dusk Ring, source: Chest (after defeating the Greater Shade)
[[File:|20px|middle|link=Elfroot|Elfroot]] Elfroot
Ironbark, source: Fallen Tree
Magister's Cinch, source: Corpse
Silver Cord, source: drop Ogre
Notable gifts for companions:
Andraste’s Grace
Dalish Gloves, Gift, source: Chest (after defeating the Greater Shade)
Painted Skyball, source: Rubble
Ox Bone, source: Rubble
Bugs
- There is an occasional glitch with the group of darkspawn, where if the character doesn't interact with them, they stop and stand around as NPCs. The Warden may not interact or fight them like this.
Exits
East Brecilian Forest (South Exit or North Exit)