The Lair of the Werewolves is where the werewolves inhabiting the Brecilian Forest make their home.
Contents
Background[edit | edit source]
Hidden by the forest itself, only those regarded as friends are allowed entrance. The Lair of the Werewolves rests in the lower levels of an ancient elven ruin, known as the Brecilian Ruins. There, the werewolves live under the guidance of the Lady of the Forest, and are helped to rediscover their humanity. They learn their names, and regain enough intelligence to carry out complicated strategies as well as any human, elf, or dwarf.

Map of the area
Quests[edit | edit source]
Main[edit | edit source]
Side quests[edit | edit source]
Enemies[edit | edit source]

Lady of the Forest and Werewolves
- Werewolves (Beast, Normal)
- Rabid Werewolves (Beast, Normal)
- Shadow Werewolves (Beast, Normal) - uses stealth
- Gatekeeper (Beast, Elite)
- Revenant (Demon, Boss)
Main chamber
- Witherfang (Animal, Boss)
- Swiftrunner (Beast, Elite)
- Werewolves (Beast, Normal)
Notable items[edit | edit source]
To open all locked Chests in the Werewolf Lair, one needs a lockpicking score of 60.
Keeper's Ring, source: Zathrian
Magister's Staff, source: Zathrian
Heart of Witherfang, source: Witherfang
Expert Cold Iron Rune, source: Witherfang
Swiftrunner's Shield, source: Swiftrunner (uncursed)
Codex entries[edit | edit source]
Codex entry: Scrolls of Banastor
Containers[edit | edit source]
- Ancient Texts (Special) - Scroll of Banastor
- Chest (Elven, Normal) - locked
- Chest (Elven, Normal) - locked
- Chest (Ferelden, Normal) - locked
- Chest (Circle, Normal) - locked (50 XP)
- Chest (Circle, Elite) - locked (60 XP)
- Pile of Filth (Darkspawn, Critter)
- Pile of Filth (Generic, Critter)
- Pile of Junk (Darkspawn, Normal)
- Pile of Rags (Elven, Normal)
- Pile of Sacks (Generic, Critter)
- Pile of Sacks (Generic, Normal)
- Rubble (Generic, Critter)
- Rubble (Generic, Normal)
- Sarcophagus (Tevinter, Normal)
- Sarcophagus (Tevinter, Normal)
- Sarcophagus (Tevinter, Critter)
- Sarcophagus (Tevinter, Normal)
- Treasure Pile (Tevinter, Normal)
Special objects[edit | edit source]
- A glass phylactery containing the essence of one of The Black Vials revenants.
- x2 Leghold Traps (40 XP to detect/disarm)
Trivia[edit | edit source]
- If you chose to side with the werewolves, the 5 werewolves that remain in the chamber of the Lady of the Forest can be killed by AOE spells, though they are now non-hostile. Amounts to a little extra experience and maybe some loot. Note that this doesn't work for the 3 werewolves in the room with the circular mosaic upstairs.
- The werewolves, once freed, magically regain intact clothing.