Dragon Age Wiki
Dragon Age Wiki
m (Kelcat moved page Weapon and Shield (Inquisition) to Weapon and Shield abilities (Inquisition) without leaving a redirect)
Tag: sourceedit
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{stub}}
 
   
 
{{for|the talents in ''Dragon Age: Origins''|Weapon and Shield talents (Origins)}}
 
{{for|the talents in ''Dragon Age: Origins''|Weapon and Shield talents (Origins)}}
Line 7: Line 6:
 
|style = {{{style|}}}
 
|style = {{{style|}}}
 
|supertitle = Ability tree
 
|supertitle = Ability tree
|name = [[Weapon and Shield (Inquisition)|Weapon and Shield]]
+
|name = [[Weapon and Shield abilities|Weapon and Shield]]
 
|type = [[Warrior (Inquisition)|Warrior]]
 
|type = [[Warrior (Inquisition)|Warrior]]
|icon =
+
|icon = Weapon and Shield tree icon.png
 
|description = Experts in this style are still on their feet after punishment that would kill their allies. They use their shield to protect themselves and stagger their enemies.
 
|description = Experts in this style are still on their feet after punishment that would kill their allies. They use their shield to protect themselves and stagger their enemies.
 
}}</onlyinclude>
 
}}</onlyinclude>
Line 16: Line 15:
   
 
== Ability tree ==
 
== Ability tree ==
[[File:Weaponshield-0.png]]
+
[[File:Weaponshield-0.png|thumb|300px|left|Weapon and Shield Skill Tree]]
 
{{Clrl}}
 
== Abilities ==
 
== Abilities ==
 
{{:Shield Wall (Inquisition)|style=skillspelltalentrow}}
 
{{:Shield Wall (Inquisition)|style=skillspelltalentrow}}
{{:Chevalier's Step|style=skillspelltalentrow}}
+
{{:Chevalier's Step|style=spelltalentupgraderow}}
  +
{{:Immovable Object|style=spelltalentupgraderow}}
 
{{:Payback Strike|style=skillspelltalentrow}}
 
{{:Payback Strike|style=skillspelltalentrow}}
{{:Sweet Revenge|style=skillspelltalentrow}}
+
{{:Sweet Revenge||style=spelltalentupgraderow}}
  +
{{:Cruel Revenge||style=spelltalentupgraderow}}
 
 
{{:Bear Mauls the Wolves|style=skillspelltalentrow}}
<!-- Ability pages still missing, but here's the list (the (Inquisition) postfix should be used only when the ability name collides with an ability from previous game):
 
{{:Bear Mauls the Wolves (Inquisition)|style=skillspelltalentrow}}
+
{{:Warrior's Resolve|style=skillspelltalentrow}}
{{:Warrior's Resolve (Inquisition)|style=skillspelltalentrow}}
+
{{:Turn the Bolt|style=skillspelltalentrow}}
{{:Turn the Bolt (Inquisition)|style=skillspelltalentrow}}
 
 
{{:Shield Bash (Inquisition)|style=skillspelltalentrow}}
 
{{:Shield Bash (Inquisition)|style=skillspelltalentrow}}
{{:Ring the Bell (Inquisition)|style=skillspelltalentrow}}
+
{{:Ring the Bell|style=spelltalentupgraderow}}
  +
{{:Crippling Smash|style=spelltalentupgraderow}}
{{:Lunge and Slash (Inquisition)|style=skillspelltalentrow}}
 
{{:Great Lunge (Inquisition)|style=skillspelltalentrow}}
+
{{:Lunge and Slash|style=skillspelltalentrow}}
  +
{{:Great Lunge|style=spelltalentupgraderow}}
  +
{{:Effortless Lunge|style=spelltalentupgraderow}}
 
{{:Turn the Blade (Inquisition)|style=skillspelltalentrow}}
 
{{:Turn the Blade (Inquisition)|style=skillspelltalentrow}}
 
{{Abilities (Inquisition)}}
 
-->
 
 
[[Category:Dragon Age: Inquisition abilities]]
 
[[Category:Dragon Age: Inquisition abilities]]

Revision as of 10:57, 28 September 2015

For the talents in Dragon Age: Origins, see Weapon and Shield talents (Origins).
For the talents in Dragon Age II, see Weapon and Shield talents (Dragon Age II).


Weapon and Shield abilities are abilities available to the warrior class in Dragon Age: Inquisition.

Ability tree

Weaponshield-0

Weapon and Shield Skill Tree

Abilities

Shield Wall Shield Wall
Activated
Requires: Shield
You stand firm and block incoming attacks at the cost of stamina. Each block adds to your guard. You move much more slowly while sustaining this ability.
Chevalier's Step Chevalier's Step
Activated
Range: 4 meters
Requires: Shield Wall
When you use Shield Wall, your movement is not slowed as much. You also protect nearby allies by giving them improved armor.

Range: 4 meters
Armor Bonus: 30%
Immovable Object Immovable Object
Upgrade
Requires: Trespasser
Blocking with Shield Wall costs less stamina and generates more guard, but you cannot move while blocking.
Payback Strike Payback Strike
Activated
Activation: 35 stamina
Cooldown: 8s
Requires: Shield
You recover from any disabled condition and lash out with a great blow against nearby enemies. If you've recently taken damage, you hit that much harder and stagger your foes.
Sweet Revenge Sweet Revenge
Upgrade
Requires: Payback Strike
You do more damage with Payback Strike, and if you've recently taken damage, you also stun taunted enemies.

Damage bonus: 200%
Stun duration: 2 seconds
Cruel Revenge Cruel Revenge
Upgrade
Requires: Trespasser
Payback Strike now taunts enemies.

Duration: 8 seconds
Bear Mauls the Wolves Bear Mauls the Wolves
Passive Using techniques perfected by Orlesian chevaliers, you can't be flanked by enemies, and you're less likely to be staggered when hit from the front.

Enemies no longer receive a bonus for flanking damage
Constitution + 3
Warrior's Resolve Warrior's Resolve
Passive You fight all the harder when you're hurting, gaining Stamina when you lose health.

Stamina restored: 10% for every 10% Health lost
Constitution + 3
Turn the Bolt Turn the Bolt
Passive Your expertise with the shield protects you from ranged attacks from the front.

Damage reduction: 50%
Constitution +3
Shield Bash Shield Bash
Activated
Size: 4m
Activation: 35 stamina
Cooldown: 8s
Requires: Shield
Many foes think a shield is just for defense. You correct that mistake with a brutal slam that does bonus damage to an enemy's guard.
Ring the Bell Ring the Bell
Activated
Range: 4 meters
Requires: Shield Bash
You now lunge forward with Shield Bash, and you do even greater damage to an enemy's guard.

Bonus damage vs. guard: 400%
Crippling Smash Crippling Smash
Upgrade
Requires: Trespasser
An enemy struck by Shield Bash now does no damage with its next attack.

Duration: 10 seconds
Lunge and Slash Lunge and Slash
Activated
Activation: 35 stamina
Cooldown: 8s
Requires: Shield
You lunge forward, then spin with a slashing strike if your first blow connects. You can use this attack to close with opponents.
Great Lunge Great Lunge
Activated
Range: 4 meters
Requires: Lunge and Slash
The farther you lunge before striking your target, the more damage you do to them.

Damage bonus: 75% at 5 meters
Damage bonus: 250% at 10 meters
Effortless Lunge Effortless Lunge
Upgrade
Requires: Trespasser
If Lunge and Slash strikes an enemy that was not attacking you, the ability refunds the cost and cooldown.
Turn the Blade Turn the Blade
Passive Any blow you can see, you can turn aside. All damage coming from the front is reduced.

Damage resistance: 20%
Constitution + 3