- Applies an on-hit effect to equipped weapon(s), which increases the "damage scale" property of target(s) hit by 0.05, causing all incoming damage taken by the target(s) to be increased by 5%.
- Does not stack with itself; subsequent hits refresh the duration.
- 5 second duration.
- Upkeep is in stamina.
- Has good synergy with attack talents that can hit and apply on-hit effects on multiple targets at the same time, like Whirlwind, Dual Weapon Sweep, or Scattershot.
- This talent is deactivated automatically if the character runs out of stamina.
See also Edit
Community content is available under CC-BY-SA unless otherwise noted.