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|style = {{{style|}}}
 
|style = {{{style|}}}
 
|name = [[Weak Points]]
 
|name = [[Weak Points]]
|type = [[Rogue talents (Origins)#Heartseeker tree|Rogue]] (Heartseeker tree)
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|type = [[Rogue (Origins)|Rogue]] ([[Rogue talents (Origins)#Heartseeker tree|Heartseeker]] tree)
 
|icon = Talent weak points icon.png
 
|icon = Talent weak points icon.png
 
|description = While this mode is active, the rogue seeks out enemies' weak points, striking each target in a manner that increases all damage the foe suffers for a short time, no matter the source of the damage.
 
|description = While this mode is active, the rogue seeks out enemies' weak points, striking each target in a manner that increases all damage the foe suffers for a short time, no matter the source of the damage.
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|cooldown = 10s
 
|cooldown = 10s
 
|requires = Level 24<br/> 46 dexterity
 
|requires = Level 24<br/> 46 dexterity
}}</onlyinclude>
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|image = Weak-Points.jpg}}</onlyinclude>
<noinclude>
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{{See| Also [[Rogue Talents]], [[Talents]], [[Rogue]]}}
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'''Weak Points''' is a [[rogue (Origins)|rogue]] [[talents (Origins)|talent]] from the [[Rogue talents (Origins)#Heartseeker tree|Heartseeker]] tree in ''[[Dragon Age: Origins - Awakening]]''.
   
 
== Information ==
 
== Information ==
While this mode is active, the rogue seeks out enemies' weak points, striking each target in a manner that increases all damage the foe suffers for a short time, no matter the source of the damage.
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* Applies an on-hit effect to equipped weapon(s), which increases the "damage scale" property of target(s) hit by 0.05, causing all incoming damage taken by the target(s) to be increased by 5%.
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* Does not stack with itself; subsequent hits refresh the duration.
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* 5 second duration.
   
 
== Notes ==
 
== Notes ==
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* Upkeep is in {{ColorStamina/Talent|stamina}}.
   
* Upkeep is in {{ColorStamina/Talent|Stamina}}.
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* Has good synergy with attack talents that can hit and apply on-hit effects on multiple targets at the same time, like [[Whirlwind (Origins)|Whirlwind]], [[Dual Weapon Sweep]], or [[Scattershot]].
* Good synergy with aoe attack talents like [[Flicker]], whirlwind, dual weapon sweep, scattershot, low blow, burst shot and rain of arrows.
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* This talent is deactivated automatically if the character runs out of stamina.
* Enemies hit with this sustainable active will become more vulnerable to all damage except damage dealt by spells - after being hit. This is about a 10% increase in dmg for the attacker. The initial hit will deal regular damage.
 
   
*Currently (Unconfirmed), Weak Points has been reported to be bugged. Some players are reporting that Weak Points will actually cause each subsequent hit, after the initial hit (which will be normal damage), to drop by 10% per hit (ie. 300--->270--->245 etc) instead of working as intended. Currently there is no fix and more information is needed.
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== Bugs ==
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* This effect is actually not implemented, and the ability does nothing other than applying the visual effect.
   
</noinclude>
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== See also ==
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[[es:Puntos débiles]]
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* [[Ability mechanics]]
 
[[Category:Dragon Age: Origins - Awakening talents]]
 
[[Category:Dragon Age: Origins - Awakening talents]]

Latest revision as of 01:21, March 21, 2020


Weak Points is a rogue talent from the Heartseeker tree in Dragon Age: Origins - Awakening.

Information Edit

  • Applies an on-hit effect to equipped weapon(s), which increases the "damage scale" property of target(s) hit by 0.05, causing all incoming damage taken by the target(s) to be increased by 5%.
  • Does not stack with itself; subsequent hits refresh the duration.
  • 5 second duration.

Notes Edit

  • Upkeep is in stamina.
  • Has good synergy with attack talents that can hit and apply on-hit effects on multiple targets at the same time, like Whirlwind, Dual Weapon Sweep, or Scattershot.
  • This talent is deactivated automatically if the character runs out of stamina.

Bugs Edit

  • This effect is actually not implemented, and the ability does nothing other than applying the visual effect.

See also Edit

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