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ā | + | '''Warrior talents''' are only available to the [[warrior (Origins)|warrior]] class in ''[[Dragon Age: Origins]]''. |
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ā | __TOC__ |
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ā | == Branch One == |
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ā | {| border="0" cellpadding="5" cellspacing="5" style="width: 100%; " |
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ā | |-valign="top" |
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ā | |[[File:Talent-Powerful icon.png|Powerful|left]]'''Powerful''' |
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ā | {| style="width: 170px; " |
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ā | | |
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ā | |} |
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ā | | |
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ā | * Passive |
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ā | * Requires: 10 Strength |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | Through training and hard work, the warrior has gained greater health and reduced the fatigue penalty for wearing armor. |
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ā | |-valign="top" |
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ā | |[[File:Talent-Threaten icon.png|Threaten|left]]'''Threaten''' |
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ā | {| style="width: 170px; " |
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ā | | |
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ā | |} |
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ā | | |
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ā | * Sustained |
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ā | * Range: Personal |
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ā | * Upkeep: 35 |
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ā | * Fatigue: 2% |
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ā | * Cooldown: 15s |
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ā | * Requires: Level 4 |
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ā | * Requires: 14 Strength |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | The warrior adopts a challenging posture that [[Threat#Drawing Threat|increases enemy hostility]] with each melee attack, drawing them away from other allies while this mode is active. |
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ā | |-valign="top" |
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ā | |[[File:Talent-Bravery icon.png|Bravery|left]]'''Bravery''' |
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ā | {| style="width: 170px; " |
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ā | | |
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ā | |} |
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ā | | |
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ā | * Passive |
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ā | * Requires: Level 8 |
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ā | * Requires: 20 Strength |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | The warrior's unwavering courage grants bonuses to damage, [[Resistances#Physical Resistance|physical resistance]], and [[Resistances#Mental Resistance|mental resistance]], as well as a bonus to critical chance that increases proportionally to the number of enemies above two that the warrior is engaging. |
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ā | {{Note| I did found out that this 3.5% Additional Critical Chance actually '''Overwrites''' the Additional Critical Chance from Bard Skill: Song of Courage. This is worst than it sounds because if your Bard has high Cunning and gives you more than 3.5% Critical Chance, your melee characters with this skill will only gain 3.5% Additional Critical Chance total as oppose to (Bard+Talent or Maximum from Bard u know what i mean k) Tested on PC Version 1.02}} |
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ā | |-valign="top" |
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ā | |[[File:Talent-DeathBlow icon.png|Death Blow|left]]'''Death Blow''' |
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ā | {| style="width: 170px; " |
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ā | | |
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ā | |} |
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ā | | |
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ā | * Passive |
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ā | * Requires: Level 12 |
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ā | * Requires: 25 Strength |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | Each time the warrior fells an enemy, the end of the battle seems closer at hand, restoring a portion of the warrior's stamina. |
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ā | |} |
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ā | == |
+ | == Powerful tree == |
+ | {{:Powerful|style=skillspelltalentrow}} |
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ā | {| border="0" cellpadding="5" cellspacing="5" style="width: 100%; " |
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+ | {{:Threaten|style=skillspelltalentrow}} |
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ā | |-valign="top" |
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+ | {{:Bravery (Origins)|style=skillspelltalentrow}} |
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ā | |[[File:Talent-PreciseStriking icon.png|Precise Striking|left]]'''Precise Striking''' |
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+ | {{:Death Blow (Origins)|style=skillspelltalentrow}} |
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ā | {| style="width: 170px; " |
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ā | | |
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ā | |} |
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ā | | |
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ā | * Sustained |
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ā | * Range: Personal |
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ā | * Upkeep: 40 |
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ā | * Fatigue: 5% |
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ā | * Cooldown: 15s |
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ā | * Requires: 10 Dexterity |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | The warrior tries to make each attack count, sacrificing attack speed for a bonus to attack as well as an increased chance to score critical hits for as long as the mode is active. |
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ā | {{Note| According to the Toolset, this ability gives {{ColorPositiveStat|+2.5% critical hit chance}}. In addition, for each level the character gains a {{ColorPositiveStat|+0.5% critical hit chance}} is added. Including {{ColorPositiveStat|+10 attack}} and it comes with {{ColorNegativeStat|-0.1 speed}} penalty to weapon swings.}} |
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ā | |-valign="top" |
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ā | |[[File:Talent-Taunt icon.png|Taunt|left]]'''Taunt''' |
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ā | {| style="width: 170px; " |
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ā | | |
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ā | |} |
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ā | | |
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ā | * Activated |
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ā | * Range: Personal |
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ā | * Activation: 41 |
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ā | * Cooldown: 20s |
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ā | * Requires: Level 4 |
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ā | * Requires: 14 Strength |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | A mocking bellow catches the attention of nearby foes, [[Threat#Drawing Threat|increasing their hostility]] toward the warrior. Frightening Appearance increases the effect. |
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ā | |-valign="top" |
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ā | |[[File:Talent-Disengage icon.png|Disengage|left]]'''Disengage''' |
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ā | {| style="width: 170px; " |
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ā | | |
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ā | |} |
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ā | | |
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ā | * Activated |
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ā | * Range: Personal |
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ā | * Activation: 10 |
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ā | * Cooldown: 10s |
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ā | * Requires: Level 8 |
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ā | * Requires: 18 Dexterity |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | A relaxed position makes the warrior seem less threatening, reducing the hostility of nearby enemies, who may seek other targets instead. |
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ā | |-valign="top" |
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ā | |[[File:Talent-PerfectStriking icon.png|Perfect Striking|left]]'''Perfect Striking''' |
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ā | {| style="width: 170px; " |
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ā | | |
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ā | |} |
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ā | | |
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ā | * Activated |
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ā | * Range: Personal |
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ā | * Activation: 62 |
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ā | * Cooldown: 30s |
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ā | * Requires: Level 12 |
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ā | * Requires: 22 Strength |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | The warrior focuses on precision, gaining a massive attack bonus for a moderate time. |
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+ | == Precise Striking tree == |
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ā | {{Note| {{ColorPositiveStat|+100 attack}} for 15 seconds.}} |
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+ | {{:Precise Striking|style=skillspelltalentrow}} |
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ā | |} |
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+ | {{:Taunt (Origins)|style=skillspelltalentrow}} |
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+ | {{:Disengage|style=skillspelltalentrow}} |
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+ | {{:Perfect Striking|style=skillspelltalentrow}} |
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ā | == |
+ | == Second Wind tree == |
⚫ | |||
+ | {{:Second Wind (Awakening)|style=skillspelltalentrow}} |
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⚫ | |||
+ | {{:Peon's Plight|style=skillspelltalentrow}} |
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+ | {{:Grievous Insult|style=skillspelltalentrow}} |
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+ | {{:Massacre (Awakening)|style=skillspelltalentrow}} |
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+ | == [[Power of Blood]] tree == |
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ā | {| border="0" cellpadding="5" cellspacing="5" style="width: 100%; " |
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+ | This talent tree is only available through the ''[[Warden's Keep]]'' [[downloadable content (Origins)|downloadable content]]. |
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ā | |-valign="top" |
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+ | |||
ā | |'''Blood Thirst''' |
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+ | {{:Blood Thirst|style=skillspelltalentrow}} |
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ā | {| style="width: 170px; " |
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+ | {{:Blood Fury|style=skillspelltalentrow}} |
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ā | | |
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+ | |||
ā | |} |
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+ | {{Abilities (Origins)}} |
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ā | | |
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+ | [[es:Talentos de guerrero (Origins)]] |
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ā | * Sustained |
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+ | [[Category:Dragon Age: Origins talents| {{PAGENAME}}]] |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | The warriors own tainted blood spills in sacrifice, increasing movement speed, attack speed and critical hit-chance. For as long as this mode is active, however, the warrior suffers greater damage and continuously diminishing health. |
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ā | |-valign="top" |
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ā | |'''Blood Fury''' |
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ā | {| style="width: 170px; " |
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ā | | |
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ā | |} |
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ā | | |
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ā | * Activation: 35 |
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ā | {| style="width: 150px; " |
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ā | | |
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ā | |} |
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ā | | The warrior sprays tainted blood in order to knock back nearby enemies, which they may resist by passing a [[Resistances#Physical Resistance|physical resistance check]]. The gush of blood, however, results in a loss of personal health. |
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ā | |} |
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[[Category:Talents]] |
[[Category:Talents]] |
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+ | [[Category:Dragon Age: Origins - Awakening talents| {{PAGENAME}}]] |
Latest revision as of 00:16, 1 July 2018
Warrior talents are only available to the warrior class in Dragon Age: Origins.
Powerful tree[]
Powerful |
Passive Requires: 10 strength |
Through training and hard work, the warrior has gained greater health and reduced the fatigue penalty for wearing armor. |
Threaten |
Sustained Range: Personal Upkeep: 35 Fatigue: 2% Cooldown: 15s Requires: Level 4 Requires: 14 strength |
The warrior adopts a challenging posture that increases enemy hostility with each melee attack, drawing them away from other allies while this mode is active. |
Bravery |
Passive Requires: Level 8 Requires: 20 strength |
The warrior's unwavering courage grants bonuses to damage, physical resistance, and mental resistance, as well as a bonus to critical chance that increases proportionally to the number of enemies above two that the warrior is engaging. |
Death Blow |
Passive Requires: Level 12 Requires: 25 strength |
Each time the warrior fells an enemy, the end of the battle seems closer at hand, restoring a portion of the warrior's stamina. |
Precise Striking tree[]
Precise Striking |
Sustained Range: Personal Upkeep: 40 Fatigue: 5% Cooldown: 15s Requires: 10 dexterity |
The warrior tries to make each attack count, sacrificing attack speed for a bonus to attack as well as an increased chance to score critical hits for as long as the mode is active. |
Taunt |
Activated Range: Personal Activation: 40 Cooldown: 20s Requires: Level 4 Requires: 14 strength |
A mocking bellow catches the attention of nearby foes, increasing their hostility toward the warrior. Frightening Appearance increases the effect. |
Disengage |
Activated Range: Personal Activation: 10 Cooldown: 10s Requires: Level 8 Requires: 18 dexterity |
A relaxed position makes the warrior seem less threatening, reducing the hostility of nearby enemies, who may seek other targets instead. |
Perfect Striking |
Activated Range: Personal Activation: 60 Cooldown: 30s Requires: Level 12 Requires: 22 strength |
The warrior focuses on precision, gaining a massive attack bonus for a moderate time. |
Second Wind tree[]
This talent tree is only available through the Dragon Age: Origins - Awakening expansion.
Second Wind |
Activated Range: Personal Activation: 0 Cooldown: 120s Requires: Level 20 Requires: 34 strength |
Long years of training grant access to deep reserves of vigor, instantly restoring nearly all of the warrior's stamina. |
Peon's Plight |
Activated Range: Personal Activation: 60 Cooldown: 45s Requires: Level 22 Requires: 41 strength |
The warrior lashes out with a powerful blow intended to eliminate the weakest opposition. A successful attack automatically kills a target of normal or lesser rank, inflicts a double critical hit against an elite target, or inflicts a regular hit against a boss. |
Grievous Insult |
Activated Range: Personal Activation: 80 Cooldown: 60s Requires: Level 25 Requires: 45 strength |
A vile epithet attracts the ire of all enemies nearby, drawing them away from their current targets and toward the warrior. |
Massacre |
Activated Range: Personal Activation: 100 Cooldown: 60s Requires: Level 27 Requires: 54 strength |
The warrior spins in an arc of death, automatically killing nearby enemies of lower or lesser rank and scoring a critical hit against any elite target, but inflicting normal damage against a boss. |
Power of Blood tree[]
This talent tree is only available through the Warden's Keep downloadable content.
Blood Thirst |
Sustained | The warriors own tainted blood spills in sacrifice, increasing movement speed, attack speed and critical hit-chance. For as long as this mode is active, however, the warrior suffers greater damage and continuously diminishing health. |
Blood Fury |
Activated Activation: 35 |
The warrior sprays tainted blood in order to knock back nearby enemies, which they may resist by passing a physical resistance check. The gush of blood, however, results in a loss of personal health. |
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