For the occupation, see Warrior.
For the class in other games, see Warrior (Origins) and Warrior (Dragon Age II).
Warrior
Warrior cards.png
Specializations
Champion
Reaver
Templar
Abilities
Weapon and Shield
Two-Handed Weapon
Battlemaster
Vanguard
Starting attributes
Weapon & Shield Two-Handed
Health 550 550
Stamina 100 100
Strength 11 11
Dexterity 10 10
Willpower 10 10
Magic 10 10
Cunning 10 10
Constitution 10 10
Starting offensive stats
Attack 3% 0%
Main hand damage 43 60
Off-hand damage 5 60
Barrier damage bonus 0% 0%
Critical damage bonus 40% 40%
Critical chance 5% 5%
Flanking damage bonus 25% 25%
Guard damage bonus 1% 1%
Starting defensive stats
Armor 38 38
Armor: front 43 38
Guard 40 59
Magic defense 1 0% 0%
Melee defense 2 0% 0%
Ranged defense 3 0% 0%
Stat increases
Health per level 12
Ability points per level 1
Notes
1 Dwarves receive a 25% bonus to magic defense
2 Qunari receive a 10% bonus to melee defense
3 Elves receive a 25% bonus to ranged defense
DAIW.png

A warrior is one of the three playable classes in Dragon Age: Inquisition.

Warriors are the only class that can break down weak walls, signified by a cracked shield icon. This often opens up areas that would otherwise be inaccessible. They can also break red lyrium deposits in one hit using this ability, whereas other classes need two or more strikes to do so, see the companion side-quest Seeing Red for details.

Warriors are also the only class that generates Guard through class abilities, see that page for details.

Official description[edit | edit source]

Battle-hardened and masters of close combat, warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don’t deflect with their shields.

Weapons[edit | edit source]

Warrior is the only class that can use and can only use Axes, Swords, Maces, Shields, Greataxes, Greatswords and Mauls.

Abilities[edit | edit source]

Weapon and Shield Weapon and Shield

  • Experts in this style are still on their feet after punishment that would kill their allies. They use their shield to protect themselves and stagger their enemies.

Two-Handed Weapon Two-Handed Weapon

  • Experts in this style crush their enemies with massive blows that can break any guard, shatter any armor, and destroy any opponent.

Battlemaster Battlemaster

  • These cunning warriors control the battlefield and everyone on it. They bolster their allies, hamper their enemies, and take advantage of any sign of weakness.

Vanguard Vanguard

  • These stalwart warriors protect their allies by making themselves the biggest target on the battlefield. When enemies take the bait, Vanguards pick them apart with brutal precision.

Specializations[edit | edit source]

Champion Champion

  • Champions are defenders and protectors, and when a warrior trains in the champion’s tradition, he or she becomes unstoppable. Champions use their armor, weapon and awareness to shrug off incoming attacks while holding critical positions on the battlefield and protecting allies in the process.

Reaver Reaver

  • As the battle gets bloodier, these vicious and deadly warriors get even more brutal. Hurting them just makes them mad, a mistake most enemies don't live to repeat.

Templar Templar

  • These unrelenting warriors specialize in fighting mages and demons. No enemy's magic can withstand them, and they inspire and protect their allies with their righteous power.
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