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{{for|the spell in Dragon Age: Origins|Walking Bomb (Origins)}}
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{{For|the spells in other games|Walking Bomb (Origins)|Walking Bomb (Inquisition)}}
   
 
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Revision as of 23:44, 28 March 2015

For the spells in other games, see Walking Bomb (Origins) and Walking Bomb (Inquisition).


Walking Bomb is a mage spell from the Spirit tree in Dragon Age II.

Information

  • Spirit damage: 50% of victim's maximum health vs. nearby targets upon explosion
  • Physical force: 1x vs. nearby targets upon explosion

Upgrades

Corrosive Walking Bomb Corrosive Walking Bomb
Upgrade
Requires: Level 8
Requires: 3 points in Spirit
Walking Bomb now includes a corrosive effect that inflicts continual spirit damage. If the enemy dies while the effect is active, it explodes, harming all foes nearby.

Spirit damage: 2.68x vs. victim
Spirit damage: 200% vs. victim if DISORIENTED Disoriented
Virulent Walking Bomb Virulent Walking Bomb
Upgrade
Requires: Level 10
Requires: 4 points in Spirit
When a victim of Walking Bomb explodes, it can now infect nearby enemies with the same effect.

Spirit damage: 200% vs. nearby targets upon explosion if victim is DISORIENTED Disoriented
Physical force: 200% vs. nearby targets upon explosion if victim is DISORIENTED Disoriented
Infection chance: 20% vs. nearby targets

Notes

  • ps3ps3 Damage is not affected by +X% spirit damage enhancements on gear nor by Spirit Mastery.
  • Walking Bomb's white noise sound effect remains even after the opponent dies and combat stops, and can be heard if a cutscene happens in the same area as the killing.

Gallery