Dragon Age Wiki
Dragon Age Wiki
For Vitaars in Dragon Age: Inquisition, see Vitaar.

This page lists vitaars in Dragon Age: The Veilguard. Vitaars can only be equipped by Qunari. Non-Qunari uses helms instead. However, all vitaars in The Veilguard have a corresponding helm equivalent with identical stats and locations. Therefore, there are no differences between vitaars and helms for purposes of game mechanics. All non-unique vitaars can be equipped by any class.

Light vitaars[]

Name Defense Ability Damage Acquisition Abilities
Karasten's Will 11 19% +20% Final attack damage
+50% Stagger from Final attacks

Last Searcher 34 36% 20% Agile attack damage
15% damage vs. enemies with High Health
Gain 50 Mana on hit with Agile attacks if Sprinting for 2 or more seconds
+50% ability damage on first impact in combat
Paint of Parasites 26 30% +15% damage vs. enemies with Low Health
+25% Stagger vs. enemies with Low Health
+50% Critical damage vs. enemies with Low Health
Heal for 100 on kills
Pennant of Resistance 22 26% +15% Rage generation
+25% Stagger on Ability use
+30% Ability damage if all share the same Ability type
Sign of Kont-aar 28 32% +20% Charged attack damage
+25% Stagger dealt by Charged attacks
Gain +5% Ultimate on hit with Charged attacks

Unique[]

Name Defense Ability Damage Acquisition Abilities
Blood Writing 45 30% When an enemy dies, it spawns an apparition that attacks nearby enemies, dealing Necrotic damage


Soldier's Bane 17 55%

In a timelost hoard in the Heights of Athim in The Crossroads, accesible during The Heart of Corruption

When Frozen ends, it shatters, blasting enemies with 150 cold damage


Medium vitaars[]

Name Defense Ability Damage Acquisition Abilities
Anointed Ash 52 27% +25% Affliction damage
+25% Affliction duration
+15% Affliction damage relative to Mourn Watch Allied Strength
Blightmark 53 27% +15% Heavy attack damage
+25% damage vs. Armor
+10% Heavy attack damage relative to Grey Wardens Allied Strength
Heavy attacks deal Critical hits vs Armor
Cursed Vitaar 37 24% +25% Detonation damage
+25% Stagger applied by Detonations
Gain Detonation damage based on your companion relationship
Companion cooldowns are reduced by 50% when they perform a Detonation
Deathblow Vitaar 34 22% +20% Critical damage
+25% Stagger with Critical hits
+10% Critical damage relative to Shadow Dragons Allied Strength
You now have a 10% chance to deal Critical damage with any weapon attacks
Fell Plumage 37 22% +15% Light attack damage
+15% damage vs. health
+15% Light attack damage relative to Antivan Crows Allied Strength
Light attacks no longer lose effectiveness vs Armor and Barrier
Vitaar of the Veil 15 10% +15% Weakpoint damage
+25% damage vs. Barrier
+10% Weakpoint damage relative to Veil Jumpers allied strength
Weakpoint hits vs. enemies with Barrier are critical

Unique[]

Name Defense Ability Damage Acquisition Abilities
Deep Roads Stalker 87 30% Nearby enemies targeting you slowly deal less damage every second: this effect resets if they stop targeting you


Tombstone Dust 74 11%

Necropolis Halls - Hauntings: Deadly Playtime (Quest Reward)

Gain Precision when you reach Low Health
Precision hits now leech 100% while you have Low Health

Vitaar of the Cursed Recruit 52 35%

In a timeloss hoard in Hossberg Wetlands accesible after completing Something's Coming

-50% Ranged attack damage
+300% Weapon Weakpoint damage

Heavy vitaars[]

Name Defense Ability Damage Acquisition Abilities
Asaaranda 45 10% +25% Ultimate damage
+25% Ultimate charge rate
Gain Rally Party when activating your Ultimate Ability
Gain full Mana on Ultimate activation
Katari-Handed 68 7% +25% Burning damage
+25% Burning duration
+2 Maximum Burning stacks
Burning enemies cannot dodge
Magebane 144 15% Rage generation -75%
All of your Abilities now have a 60-second cooldown but no Rage cost
Your damage is increased by +1% for every 2 Rage
Spawn Blood 66 11% +20% damage from all companions
-10% duration of companion cooldowns
+50% companion weapon damage while their abilities are on cooldown
Heal slightly when companion Abilities activate
Staggering Vitaar 77 14% +20% Stagger
+25% Takedown damage
+15% Stagger relative to Lords of Fortune Allied Strength
Gain health, Ultimate and Mana on Takedown; amount is doubled if lethal
Stinging Blow 35 7% +25% Necrotic Weapons duration
+25% Necrotic Weapons damage

Unique[]

Name Defense Ability Damage Acquisition Abilities
Grim Repose 73 10%

Sold by the Black Emporium for 98 Etheric Remnant.

Gain 10% more gold on pickup
Gain Deflect when enemies drop gold

Equivalent helms[]

All vitaars have a corresponding helm equivalent with identical stats and locations. The corresponding vitaar-helm pairs are listed below.

Light vitaars[]

Medium vitaars[]

Heavy vitaars[]