The Viscount's Keep is the residence of the Viscount of Kirkwall and the seat of government for the city. It towers above the other manors and estates of Hightown and is only rivalled in size by the Chantry.
Background
The keep was originally constructed by the dwarves for Tevinter nobles.[1] It is located just off Hightown and by 9:30 Dragon is the home of Viscount Marlowe Dumar and his heir Saemus Dumar. In addition to this the Keep serves several other functions for the city. It provides facilities for various institutions of Kirkwall's government and also function as a meeting place for petitions to the Viscount's office. It also serves as a site for the conduct of public ceremonies.
The barracks, home of the Kirkwall City Guard, is located in the southern wing along with the Guard Captain's office. The Viscount's office and Seneschal's office are situated in the northern wing. The eastern wing houses the throne room which is used for the conduct of public ceremonies as well as the coronation of the new Viscount or Viscountess.
Day-to-day affairs in the keep are administered by Seneschal Bran, who is usually found near the Viscount's offices in the north wing.
Quests
Act 1
A Friend in the Guard
The Way It Should Be
The Unbidden Rescue
Bottled Scar 5:34 Exalted
Eustice's Pommel
Act 2
Blackpowder Courtesy
Following the Qun
Demands of the Qun
Raiders on the Cliffs
Calling on the Captain
The Long Road
Questioning Beliefs
Doubts that Linger
The Shield of the Knight Herself
The Captain's Condolences
Forbidden Knowledge
Act 3
Champions and Captains
Favor and Fault
Questioning Beliefs
Faith
King Alistair
Questioning Beliefs
Characters
- Aveline Vallen
- Donnic Hendyr
- Brennan
- Jeven (Act 1)
- Viscount Dumar (Act 2)
- Saemus Dumar (Act 2)
- Seneschal Bran
- Lieutenant Jalen (Act 2)
Codex entries
Act 1:
Codex entry: Chantry Hierarchy
Codex entry: Hierarchy of the Circle
Codex entry: The Enigma of Kirkwall
Codex entry: The Kirkwall City Guard
Codex entry: The Llomerryn Accords
Codex entry: A Study of the Fifth Blight, Vol. One
Act 2:
Codex entry: The Founding of the Chantry
Codex entry: Forbidden Knowledge (Upon clicking on an Evil Tome)