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The Viscount's Keep is the residence of the Viscount of Kirkwall and the seat of government for the city. It towers above the other manors and estates of Hightown and is only rivaled in size by the Chantry.

Background[]

Viscounts Keep heraldry DA2

Viscount's Keep heraldry

The keep was originally constructed for Tevinter nobles by the dwarves.[1] It is located just off Hightown and by 9:30 Dragon is the home of Viscount Marlowe Dumar and his heir Saemus Dumar. In addition to this the Keep serves several other functions for the city. It provides facilities for various institutions of Kirkwall's government and also function as a meeting place for petitions to the Viscount's office. It also serves as a site for the conduct of public ceremonies.

The barracks, home of the Kirkwall City Guard, is located in the southern wing along with the Guard Captain's office. The Viscount's office and Seneschal's office are situated in the northern wing. The eastern wing houses the throne room which is used for the conduct of public ceremonies as well as the coronation of the new Viscount or Viscountess.

Day-to-day affairs in the keep are administered by Seneschal Bran Cavin, who is usually found near the Viscount's offices in the north wing.

Involvement[]


This section contains spoilers for:
Dragon Age II.


In 9:34, the Arishok launches a full-scale invasion of Kirkwall. He beheads Viscount Dumar inside the Keep in front of the city's nobility but is quickly stopped by Hawke, who either defeats him in combat or convinces him to leave the city. Hawke is named Champion of Kirkwall for stopping the Qunari invasion.


Characters[]

Viscount's Keep Map

Map of the area

Quests[]

Act 1

A Friend in the Guard A Friend in the Guard
The Way It Should Be The Way It Should Be
The Unbidden Rescue The Unbidden Rescue
Bottled Scar 5:34 Exalted Bottled Scar 5:34 Exalted
Eustice's Pommel Eustice's Pommel

Act 2

Blackpowder Courtesy Blackpowder Courtesy
Following the Qun Following the Qun
Demands of the Qun Demands of the Qun
Raiders on the Cliffs Raiders on the Cliffs
Calling on the Captain Calling on the Captain
The Long Road The Long Road
Questioning Beliefs Questioning Beliefs
Doubts that Linger Doubts that Linger
The Shield of the Knight Herself The Shield of the Knight Herself
The Captain's Condolences The Captain's Condolences
Forbidden Knowledge Forbidden Knowledge

Act 3

Champions and Captains Champions and Captains
Favor and Fault Favor and Fault
Questioning Beliefs Questioning Beliefs
Faith Faith
King Alistair King Alistair
Questioning Beliefs Questioning Beliefs

Codex entries[]

Act 1

Codex entry: Chantry Hierarchy Codex entry: Chantry Hierarchy
Codex entry: Hierarchy of the Circle Codex entry: Hierarchy of the Circle
Codex entry: The Enigma of Kirkwall Codex entry: The Enigma of Kirkwall
Codex entry: The Kirkwall City Guard Codex entry: The Kirkwall City Guard
Codex entry: The Llomerryn Accords Codex entry: The Llomerryn Accords
Codex entry: A Study of the Fifth Blight, Vol Codex entry: A Study of the Fifth Blight, Vol. One

Act 2

Codex entry: The Founding of the Chantry Codex entry: The Founding of the Chantry
Codex entry: Forbidden Knowledge Codex entry: Forbidden Knowledge - unlocked upon interacting with an Evil Tome.

Gallery[]

References[]

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