Vigilance is a reward from Worked to the Bone, which begins after an Eldest Dragonbone is found and presented to Wade. The master smith will ask for additional ingredients (Greater Warmth Balm, a Grandmaster Flame Rune, a Fresh Dragon Egg and a Diamond) to help in the creation of a masterpiece. The final item is determined by the choices made during a dialogue with the master smith.
Crafting Options[]
Unlike other crafted weapons, Master Wade uses a series of questions to assist in the customization of Vigilance. Vigilance can be either a longsword or a greatsword, however the bonuses are the same for either type of weapon.
Vigilance Base Bonuses |
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+1 to all attributes +0.5 armor penetration +2 attack |
Balance Preference | |
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Raw power | Flexible |
+1.5 armor penetration +5 fire damage |
+6 attack +5 cold damage |
Materials Preference | |||
---|---|---|---|
Sharp | Easy to swing | Helps defense | Whatever you think is best, Wade |
3% critical strike chance 15% critical/backstab damage |
+0.5/+1 stamina regeneration in combat +50 stamina |
+6 defense +10% chance to dodge attacks |
+3 to all attributes |
Stats[]
Base
19.80 damage
7.50 armor penetration
2.70% critical chance
Bonus
Because of the choices that can be made, Vigilance can have different bonuses.
Flexible and nimble. | Raw power. An unstoppable swing. | |
---|---|---|
I want it as sharp as sharp can be. | +1 to all attributes +3% melee critical chance +0.5 armor penetration +8 attack +15 critical/backstab damage +5 cold damage |
+1 to all attributes +3% melee critical chance +2 armor penetration +2 attack +15% critical/backstab damage +5 fire damage |
Whatever aid it can lend me in defense. | +1 to all attributes +6 defense +0.5 armor penetration +10% chance to dodge attacks +8 attack +5 cold damage |
+1 to all attributes +6 defense +2 armor penetration +10% chance to dodge attacks +2 attack +5 fire damage |
Make it effortless to swing. | +1 to all attributes +0.5 armor penetration +0.5/+1 stamina regeneration in combat +8 attack +50 stamina +5 cold damage |
+1 to all attributes +2 armor penetration +0.5/+1 stamina regeneration in combat +2 attack +50 stamina +5 fire damage |
Do what you think is best, Master Wade. | +4 to all attributes +0.5 armor penetration +8 attack +5 cold damage |
+4 to all attributes +2 armor penetration +2 attack +5 fire damage |
Trivia[]
- If the Warden-Commander has Wade craft Vigilance, it is mentioned in the epilogue.
- Vigilance is the only greatsword with an asymmetrical design.
- Vigilance was written into Dragon Age II, but cannot be found anywhere in the game, and remains an unimplemented weapon, along with Starfang. Both longsword and greatsword copies exist.
- This variant of Vigilance bears a strong resemblance to the Sulevin Blade in Dragon Age: Inquisition.
Bugs[]
- There is a common bug that causes this weapon to have the same appearance as Starfang. Disabling the Warden's Keep DLC may allow the weapon to display correctly; doing so, however, causes you to lose the Power of Blood techniques.
- There is another bug regarding the orientation/animation of the weapon as it is swung. This behavior is specific to the Greatsword version of this weapon - the Longsword version of Vigilance is not affected.
- A mod that fixes both of these bugs for the PC can be downloaded here.
- Other mods exist which can fix these problems individually. There is another mod that fixes the latter bug, as well as as fix for Vigilance appearing as Starfang.