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Question2006 (talk | contribs) No edit summary Tag: Visual edit |
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|stats = {{ColorPositiveStat|+1 to all attributes <br> +2 attack <br> +0.5 armor penetration}} |
|stats = {{ColorPositiveStat|+1 to all attributes <br> +2 attack <br> +0.5 armor penetration}} |
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|location = [[Wade]] <small>([[Vigil's Keep]])</small> |
|location = [[Wade]] <small>([[Vigil's Keep]])</small> |
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+ | |notes = Additional stats depending on choices selected during the conversation. |
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|item_id = vgk100im_dragonbone_gswd (no enchantments)<br>vgk100im_drgnbn_grtswd_01 (flexible/sharp)<br>vgk100im_drgnbn_grtswd_02 (flexible/defence)<br>vgk100im_drgnbn_grtswd_03 (flexible/easy to swing)<br>vgk100im_drgnbn_grtswd_04 (flexible/whatever you think is best)<br>vgk100im_drgnbn_grtswd_05 (raw power/sharp)<br>vgk100im_drgnbn_grtswd_06 (raw power/defence)<br>vgk100im_drgnbn_grtswd_07 (raw power/easy to swing)<br>vgk100im_drgnbn_grtswd_08 (raw power/whatever you think is best) |
|item_id = vgk100im_dragonbone_gswd (no enchantments)<br>vgk100im_drgnbn_grtswd_01 (flexible/sharp)<br>vgk100im_drgnbn_grtswd_02 (flexible/defence)<br>vgk100im_drgnbn_grtswd_03 (flexible/easy to swing)<br>vgk100im_drgnbn_grtswd_04 (flexible/whatever you think is best)<br>vgk100im_drgnbn_grtswd_05 (raw power/sharp)<br>vgk100im_drgnbn_grtswd_06 (raw power/defence)<br>vgk100im_drgnbn_grtswd_07 (raw power/easy to swing)<br>vgk100im_drgnbn_grtswd_08 (raw power/whatever you think is best) |
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|appearances = [[Dragon Age: Origins - Awakening]] |
|appearances = [[Dragon Age: Origins - Awakening]] |
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{| class="daotable" width="38%" |
{| class="daotable" width="38%" |
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− | !colspan="2"|Balance Preference |
+ | ! colspan="2" |Balance Preference |
|- |
|- |
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− | ! |
+ | ! width="50%" |Raw power |
− | ! |
+ | ! width="50%" |Flexible |
|- |
|- |
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− | | |
+ | | width="50%" |+1.5 armor penetration <br> +5 fire damage |
− | | |
+ | | width="50%" |+6 attack <br> +5 cold damage |
|} |
|} |
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{| class="daotable" width="76%" |
{| class="daotable" width="76%" |
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− | !colspan="4"|Materials Preference |
+ | ! colspan="4" |Materials Preference |
|- |
|- |
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− | ! |
+ | ! width="25%" |Sharp |
− | ! |
+ | ! width="25%" |Easy to swing |
− | ! |
+ | ! width="25%" |Helps defense |
− | ! |
+ | ! width="25%" |Whatever you think is best, Wade |
|- |
|- |
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− | |valign="top"|3% critical strike chance <br> 15% critical/backstab damage |
+ | | valign="top" |3% critical strike chance <br> 15% critical/backstab damage |
− | |valign="top"|+0.5/+1 stamina regeneration in combat <br> +50 stamina |
+ | | valign="top" |+0.5/+1 stamina regeneration in combat <br> +50 stamina |
− | |valign="top"|+6 defense <br> +10% chance to dodge attacks |
+ | | valign="top" |+6 defense <br> +10% chance to dodge attacks |
− | |valign="top"|+3 to all attributes |
+ | | valign="top" |+3 to all attributes |
|} |
|} |
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{| class="daotable" width="76%" |
{| class="daotable" width="76%" |
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! |
! |
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− | ! align="center"|Flexible and nimble. |
+ | ! align="center" |Flexible and nimble. |
− | ! align="center"|Raw power. An unstoppable swing. |
+ | ! align="center" |Raw power. An unstoppable swing. |
|- |
|- |
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− | ! align="center"|I want it as sharp as sharp can be. |
+ | ! align="center" |I want it as sharp as sharp can be. |
− | |<font color="#00ff00">+1 to all attributes <br> +3% melee critical chance <br> +0.5 armor penetration <br> +8 attack <br> +15 critical/backstab damage <br> +5 cold damage</font> |
+ | |<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +3% melee critical chance <br> +0.5 armor penetration <br> +8 attack <br> +15 critical/backstab damage <br> +5 cold damage</font> |
− | |<font color="#00ff00">+1 to all attributes <br> +3% melee critical chance <br> +2 armor penetration <br> +2 attack <br> +15% critical/backstab damage <br> +5 fire damage</font> |
+ | |<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +3% melee critical chance <br> +2 armor penetration <br> +2 attack <br> +15% critical/backstab damage <br> +5 fire damage</font> |
|- |
|- |
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− | ! align="center"|Whatever aid it can lend me in defense. |
+ | ! align="center" |Whatever aid it can lend me in defense. |
− | |<font color="#00ff00">+1 to all attributes <br> +6 defense <br> +0.5 armor penetration <br> +10% chance to dodge attacks <br> +8 attack <br> +5 cold damage</font> |
+ | |<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +6 defense <br> +0.5 armor penetration <br> +10% chance to dodge attacks <br> +8 attack <br> +5 cold damage</font> |
− | |<font color="#00ff00">+1 to all attributes <br> +6 defense <br> +2 armor penetration <br> +10% chance to dodge attacks <br> +2 attack <br> +5 fire damage</font> |
+ | |<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +6 defense <br> +2 armor penetration <br> +10% chance to dodge attacks <br> +2 attack <br> +5 fire damage</font> |
|- |
|- |
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− | ! align="center"|Make it effortless to swing. |
+ | ! align="center" |Make it effortless to swing. |
− | |<font color="#00ff00">+1 to all attributes <br> +0.5 armor penetration <br> +0.5/+1 stamina regeneration in combat <br> +8 attack <br> +50 stamina <br> +5 cold damage</font> |
+ | |<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +0.5 armor penetration <br> +0.5/+1 stamina regeneration in combat <br> +8 attack <br> +50 stamina <br> +5 cold damage</font> |
− | |<font color="#00ff00">+1 to all attributes <br> +2 armor penetration <br> +0.5/+1 stamina regeneration in combat <br> +2 attack <br> +50 stamina <br> +5 fire damage</font> |
+ | |<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +2 armor penetration <br> +0.5/+1 stamina regeneration in combat <br> +2 attack <br> +50 stamina <br> +5 fire damage</font> |
|- |
|- |
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− | ! align="center"|Do what you think is best, Master Wade. |
+ | ! align="center" |Do what you think is best, Master Wade. |
− | |<font color="#00ff00">+4 to all attributes <br> +0.5 armor penetration <br> +8 attack <br> +5 cold damage</font> |
+ | |<font color="#00ff00"><nowiki>+4 to all attributes </nowiki><br> +0.5 armor penetration <br> +8 attack <br> +5 cold damage</font> |
− | |<font color="#00ff00">+4 to all attributes <br> +2 armor penetration <br> +2 attack <br> +5 fire damage</font> |
+ | |<font color="#00ff00"><nowiki>+4 to all attributes </nowiki><br> +2 armor penetration <br> +2 attack <br> +5 fire damage</font> |
|} |
|} |
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Revision as of 19:26, 3 January 2015
Vigilance is a reward from Worked to the Bone, which begins after an Eldest Dragonbone is found and presented to Wade. The master smith will ask for additional ingredients (Greater Warmth Balm, a Grandmaster Flame Rune, a Fresh Dragon Egg and a Diamond) to help in the creation of a masterpiece. The final item is determined by the choices made during a dialogue with the master smith.
Crafting Options
Unlike other crafted weapons, Master Wade uses a series of questions to assist in the customization of Vigilance. Vigilance can be either a longsword or a greatsword, however the bonuses are the same for either type of weapon.
Vigilance Base Bonuses |
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+1 to all attributes +0.5 armor penetration +2 attack |
Balance Preference | |
---|---|
Raw power | Flexible |
+1.5 armor penetration +5 fire damage |
+6 attack +5 cold damage |
Materials Preference | |||
---|---|---|---|
Sharp | Easy to swing | Helps defense | Whatever you think is best, Wade |
3% critical strike chance 15% critical/backstab damage |
+0.5/+1 stamina regeneration in combat +50 stamina |
+6 defense +10% chance to dodge attacks |
+3 to all attributes |
Stats
Base
19.80 damage
7.50 armor penetration
2.70% critical chance
Bonus
Because of the choices that can be made, Vigilance can have different bonuses.
Flexible and nimble. | Raw power. An unstoppable swing. | |
---|---|---|
I want it as sharp as sharp can be. | +1 to all attributes +3% melee critical chance +0.5 armor penetration +8 attack +15 critical/backstab damage +5 cold damage |
+1 to all attributes +3% melee critical chance +2 armor penetration +2 attack +15% critical/backstab damage +5 fire damage |
Whatever aid it can lend me in defense. | +1 to all attributes +6 defense +0.5 armor penetration +10% chance to dodge attacks +8 attack +5 cold damage |
+1 to all attributes +6 defense +2 armor penetration +10% chance to dodge attacks +2 attack +5 fire damage |
Make it effortless to swing. | +1 to all attributes +0.5 armor penetration +0.5/+1 stamina regeneration in combat +8 attack +50 stamina +5 cold damage |
+1 to all attributes +2 armor penetration +0.5/+1 stamina regeneration in combat +2 attack +50 stamina +5 fire damage |
Do what you think is best, Master Wade. | +4 to all attributes +0.5 armor penetration +8 attack +5 cold damage |
+4 to all attributes +2 armor penetration +2 attack +5 fire damage |
Trivia
- If the Warden-Commander has Wade craft Vigilance, it is mentioned in the epilogue.
- Vigilance is the only greatsword with an asymmetrical design.
- Vigilance was written into Dragon Age II, but cannot be found anywhere in the game, and remains an unimplemented weapon, along with Starfang. Both longsword and greatsword copies exist.
Bugs
- There is a common bug that causes this weapon to have the same appearance as Starfang. Disabling the Warden's Keep DLC may allow the weapon to display correctly; doing so, however, causes you to lose the Power of Blood techniques.
- There is another bug regarding the orientation/animation of the weapon as it is swung. This behavior is specific to the Greatsword version of this weapon - the Longsword version of Vigilance is not affected.
- A mod that fixes both of these bugs for the PC can be downloaded here (part of this mod).
- Other mods exist which can fix these problems individually. There is another mod that fixes the latter bug, as well as as fix for Vigilance appearing as Starfang.