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|stats = {{ColorPositiveStat|+1 to all attributes <br> +2 attack <br> +0.5 armor penetration}}
 
|stats = {{ColorPositiveStat|+1 to all attributes <br> +2 attack <br> +0.5 armor penetration}}
 
|location = [[Wade]] <small>([[Vigil's Keep]])</small>
 
|location = [[Wade]] <small>([[Vigil's Keep]])</small>
  +
|notes = Additional stats depending on choices selected during the conversation.
 
|item_id = vgk100im_dragonbone_gswd (no enchantments)<br>vgk100im_drgnbn_grtswd_01 (flexible/sharp)<br>vgk100im_drgnbn_grtswd_02 (flexible/defence)<br>vgk100im_drgnbn_grtswd_03 (flexible/easy to swing)<br>vgk100im_drgnbn_grtswd_04 (flexible/whatever you think is best)<br>vgk100im_drgnbn_grtswd_05 (raw power/sharp)<br>vgk100im_drgnbn_grtswd_06 (raw power/defence)<br>vgk100im_drgnbn_grtswd_07 (raw power/easy to swing)<br>vgk100im_drgnbn_grtswd_08 (raw power/whatever you think is best)
 
|item_id = vgk100im_dragonbone_gswd (no enchantments)<br>vgk100im_drgnbn_grtswd_01 (flexible/sharp)<br>vgk100im_drgnbn_grtswd_02 (flexible/defence)<br>vgk100im_drgnbn_grtswd_03 (flexible/easy to swing)<br>vgk100im_drgnbn_grtswd_04 (flexible/whatever you think is best)<br>vgk100im_drgnbn_grtswd_05 (raw power/sharp)<br>vgk100im_drgnbn_grtswd_06 (raw power/defence)<br>vgk100im_drgnbn_grtswd_07 (raw power/easy to swing)<br>vgk100im_drgnbn_grtswd_08 (raw power/whatever you think is best)
 
|appearances = [[Dragon Age: Origins - Awakening]]
 
|appearances = [[Dragon Age: Origins - Awakening]]
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{| class="daotable" width="38%"
 
{| class="daotable" width="38%"
!colspan="2"|Balance Preference
+
! colspan="2" |Balance Preference
 
|-
 
|-
!WIDTH="50%"|Raw power
+
! width="50%" |Raw power
!WIDTH="50%"|Flexible
+
! width="50%" |Flexible
 
|-
 
|-
|WIDTH="50%"|+1.5 armor penetration <br> +5 fire damage
+
| width="50%" |+1.5 armor penetration <br> +5 fire damage
|WIDTH="50%"|+6 attack <br> +5 cold damage
+
| width="50%" |+6 attack <br> +5 cold damage
 
|}
 
|}
   
 
{| class="daotable" width="76%"
 
{| class="daotable" width="76%"
!colspan="4"|Materials Preference
+
! colspan="4" |Materials Preference
 
|-
 
|-
!WIDTH="25%"|Sharp
+
! width="25%" |Sharp
!WIDTH="25%"|Easy to swing
+
! width="25%" |Easy to swing
!WIDTH="25%"|Helps defense
+
! width="25%" |Helps defense
!WIDTH="25%"|Whatever you think is best, Wade
+
! width="25%" |Whatever you think is best, Wade
 
|-
 
|-
|valign="top"|3% critical strike chance <br> 15% critical/backstab damage
+
| valign="top" |3% critical strike chance <br> 15% critical/backstab damage
|valign="top"|+0.5/+1 stamina regeneration in combat <br> +50 stamina
+
| valign="top" |+0.5/+1 stamina regeneration in combat <br> +50 stamina
|valign="top"|+6 defense <br> +10% chance to dodge attacks
+
| valign="top" |+6 defense <br> +10% chance to dodge attacks
|valign="top"|+3 to all attributes
+
| valign="top" |+3 to all attributes
 
|}
 
|}
   
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{| class="daotable" width="76%"
 
{| class="daotable" width="76%"
 
!
 
!
! align="center"|Flexible and nimble.
+
! align="center" |Flexible and nimble.
! align="center"|Raw power. An unstoppable swing.
+
! align="center" |Raw power. An unstoppable swing.
 
|-
 
|-
! align="center"|I want it as sharp as sharp can be.
+
! align="center" |I want it as sharp as sharp can be.
|<font color="#00ff00">+1 to all attributes <br> +3% melee critical chance <br> +0.5 armor penetration <br> +8 attack <br> +15 critical/backstab damage <br> +5 cold damage</font>
+
|<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +3% melee critical chance <br> +0.5 armor penetration <br> +8 attack <br> +15 critical/backstab damage <br> +5 cold damage</font>
|<font color="#00ff00">+1 to all attributes <br> +3% melee critical chance <br> +2 armor penetration <br> +2 attack <br> +15% critical/backstab damage <br> +5 fire damage</font>
+
|<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +3% melee critical chance <br> +2 armor penetration <br> +2 attack <br> +15% critical/backstab damage <br> +5 fire damage</font>
 
|-
 
|-
! align="center"|Whatever aid it can lend me in defense.
+
! align="center" |Whatever aid it can lend me in defense.
|<font color="#00ff00">+1 to all attributes <br> +6 defense <br> +0.5 armor penetration <br> +10% chance to dodge attacks <br> +8 attack <br> +5 cold damage</font>
+
|<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +6 defense <br> +0.5 armor penetration <br> +10% chance to dodge attacks <br> +8 attack <br> +5 cold damage</font>
|<font color="#00ff00">+1 to all attributes <br> +6 defense <br> +2 armor penetration <br> +10% chance to dodge attacks <br> +2 attack <br> +5 fire damage</font>
+
|<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +6 defense <br> +2 armor penetration <br> +10% chance to dodge attacks <br> +2 attack <br> +5 fire damage</font>
 
|-
 
|-
! align="center"|Make it effortless to swing.
+
! align="center" |Make it effortless to swing.
|<font color="#00ff00">+1 to all attributes <br> +0.5 armor penetration <br> +0.5/+1 stamina regeneration in combat <br> +8 attack <br> +50 stamina <br> +5 cold damage</font>
+
|<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +0.5 armor penetration <br> +0.5/+1 stamina regeneration in combat <br> +8 attack <br> +50 stamina <br> +5 cold damage</font>
|<font color="#00ff00">+1 to all attributes <br> +2 armor penetration <br> +0.5/+1 stamina regeneration in combat <br> +2 attack <br> +50 stamina <br> +5 fire damage</font>
+
|<font color="#00ff00"><nowiki>+1 to all attributes </nowiki><br> +2 armor penetration <br> +0.5/+1 stamina regeneration in combat <br> +2 attack <br> +50 stamina <br> +5 fire damage</font>
 
|-
 
|-
! align="center"|Do what you think is best, Master Wade.
+
! align="center" |Do what you think is best, Master Wade.
|<font color="#00ff00">+4 to all attributes <br> +0.5 armor penetration <br> +8 attack <br> +5 cold damage</font>
+
|<font color="#00ff00"><nowiki>+4 to all attributes </nowiki><br> +0.5 armor penetration <br> +8 attack <br> +5 cold damage</font>
|<font color="#00ff00">+4 to all attributes <br> +2 armor penetration <br> +2 attack <br> +5 fire damage</font>
+
|<font color="#00ff00"><nowiki>+4 to all attributes </nowiki><br> +2 armor penetration <br> +2 attack <br> +5 fire damage</font>
 
|}
 
|}
   

Revision as of 19:26, 3 January 2015

Vigilance is a reward from Worked to the Bone, which begins after an Eldest Dragonbone is found and presented to Wade. The master smith will ask for additional ingredients (Greater Warmth Balm, a Grandmaster Flame Rune, a Fresh Dragon Egg and a Diamond) to help in the creation of a masterpiece. The final item is determined by the choices made during a dialogue with the master smith.

Crafting Options

Unlike other crafted weapons, Master Wade uses a series of questions to assist in the customization of Vigilance. Vigilance can be either a longsword or a greatsword, however the bonuses are the same for either type of weapon.

Vigilance Base Bonuses
+1 to all attributes
+0.5 armor penetration
+2 attack
Balance Preference
Raw power Flexible
+1.5 armor penetration
+5 fire damage
+6 attack
+5 cold damage
Materials Preference
Sharp Easy to swing Helps defense Whatever you think is best, Wade
3% critical strike chance
15% critical/backstab damage
+0.5/+1 stamina regeneration in combat
+50 stamina
+6 defense
+10% chance to dodge attacks
+3 to all attributes

Stats

Base
19.80 damage
7.50 armor penetration
2.70% critical chance
Bonus
Because of the choices that can be made, Vigilance can have different bonuses.

Flexible and nimble. Raw power. An unstoppable swing.
I want it as sharp as sharp can be. +1 to all attributes
+3% melee critical chance
+0.5 armor penetration
+8 attack
+15 critical/backstab damage
+5 cold damage
+1 to all attributes
+3% melee critical chance
+2 armor penetration
+2 attack
+15% critical/backstab damage
+5 fire damage
Whatever aid it can lend me in defense. +1 to all attributes
+6 defense
+0.5 armor penetration
+10% chance to dodge attacks
+8 attack
+5 cold damage
+1 to all attributes
+6 defense
+2 armor penetration
+10% chance to dodge attacks
+2 attack
+5 fire damage
Make it effortless to swing. +1 to all attributes
+0.5 armor penetration
+0.5/+1 stamina regeneration in combat
+8 attack
+50 stamina
+5 cold damage
+1 to all attributes
+2 armor penetration
+0.5/+1 stamina regeneration in combat
+2 attack
+50 stamina
+5 fire damage
Do what you think is best, Master Wade. +4 to all attributes
+0.5 armor penetration
+8 attack
+5 cold damage
+4 to all attributes
+2 armor penetration
+2 attack
+5 fire damage

Trivia

  • If the Warden-Commander has Wade craft Vigilance, it is mentioned in the epilogue.
  • Vigilance is the only greatsword with an asymmetrical design.
  • Vigilance was written into Dragon Age II, but cannot be found anywhere in the game, and remains an unimplemented weapon, along with Starfang. Both longsword and greatsword copies exist.

Bugs

  • There is a common bug that causes this weapon to have the same appearance as Starfang. Disabling the Warden's Keep DLC may allow the weapon to display correctly; doing so, however, causes you to lose the Power of Blood techniques.
  • There is another bug regarding the orientation/animation of the weapon as it is swung. This behavior is specific to the Greatsword version of this weapon - the Longsword version of Vigilance is not affected.
    • A mod that fixes both of these bugs for the PC can be downloaded here (part of this mod).
    • Other mods exist which can fix these problems individually. There is another mod that fixes the latter bug, as well as as fix for Vigilance appearing as Starfang.

See also