The Throne Room is the place where the Arl or Arlessa of the Arling of Amaranthine conducts the business of Vigil's Keep as well as matters of governing such as holding court.

Involvement Edit

Similar to the party camp in the Dragon Age: Origins campaign, you can recover injuries, browse through all companions' inventory, give gifts and so on. There is a storage chest where equipment can be stashed. In addition, this is the meeting place where the nobles gather to address the Warden-Commander.

This section contains spoilers for:
Dragon Age: Origins - Awakening.

During the course of the game, several trophies can be added to the throne room, including: a dragon egg (appears behind Velanna after taking one from the Silverite Mine), a golem shell (appears near Justice after killing the Inferno golem), and a dragon skull (appears above the throne, after killing the Queen of the Blackmarsh).

Characters Edit

Codex entries Edit

These are obtained from reading books:

Ico codex entry Codex entry: The First Warden (near Yuriah)
Ico codex entry Codex entry: Vassals and their Liege

Notable items Edit

In Books, near Ambassador Cera:

Rcp runecrafting4 Grandmaster Hale Rune Tracing
Tre ico book 2 Verses of Dreams

In Books:

Rcp runecrafting4 Grandmaster Frost Rune Tracing
Tre ico book 5 The Warrior's Heart

In Weapon Stand:

Ico mace Chevalier's Mace
Ico longsword Dumat's Spine

In Armor Stand:

Ico armor light Trickster's Tunic

In the Personal Storage:

Ico ring Silver Cog

Special objects Edit

  • The Cask behind Oghren - triggers a series of different humorous dialogues with Oghren which can result in adding or subtracting approval points depending on how the Warden responds.
  • Portrait of a Howe - triggers a conversation with Nathaniel about his childhood.
Community content is available under CC-BY-SA unless otherwise noted.