Veil Ranger is a Rogue specialization in Dragon Age: The Veilguard.
Description[]
Ability tree[]
Skills[]
Name | Type | Description | Details |
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Twin Gifts of Arlathan | Ultimate Ability | Damage: 1,980 Electricity Discovering bizarre relics means Veil Jumpers toy with more experimental approaches to combat. Throw two entangled relic fragments that rapidly bounce between targets. |
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Storm's Path | Ability | Type: Area, Projectile Damage: 462 Electricity Cost: A Veil Jumper makes their own path. It just requires some creativity... or a lot of violence. Fire a massive blast from your Bow, damaging all enemies in the way. |
When AcquiredAbility damage: +15% Advanced Specs Critical Condition: Target has Burning Effects Detonation: Triggers an increased or additional effect when this Ability hits targets under the described conditions. |
Amperage | Passive | Electric damage: +10% | |
Compound Bow | Ability Upgrade | Upgrades Projectile Abilities Your Bow's base damage is added to all Projectile Ability damage. |
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Archer's Rhythm | Trait | Firing a Charged Arrow the moment it reaches maximum Charge increases its damage by 50%. Level Required; 30 |
Weapon damage: +10% |
Marksmanship | Passive | Charged Bow damage: +10% | |
Opportunity Shocks | Greater Passive | When your Momentum is above 66%, Bows deal up to 200 additional Electric damage. The closer to a Perfect Shot, the stronger the effect. | Perfect Shot: Ranged attack released as soon as it finishes charging. |
Hamstring | Greater Passive | Knock Down enemies when your Charged Arrow hits their legs. | Knocked Down: Target is vulnerable and prone on the ground, unable to attack or move. |
Shocking Malady | Passive | Shocked duration: +20% | Shocked: Electric damage over time. Deals an equal amount of Stagger. |
Lightning Splash | Ability Upgrade | Upgrades Area Abilities Hitting an enemy with an Area Ability also applies Shocked. |
Shocked: Electric damage over time. Deals an equal amount of Stagger. |
Sniper's Triumph | Trait | After a Charged Weakpoint headshot, your next shot will fire multiple Arrows at once. Level Required: 30 |
Weapon damage: +10% |
Double Shock | Passive | Maximum Shocked stacks: +1 | Shocked: Electric damage over time. Deals an equal amount of Stagger. |
Storm's Call | Greater Passive | Achieving maximum Shocked stacks on an enemy triggers an Electric burst in an area around them. | Shocked: Electric damage over time. Deals an equal amount of Stagger. |
Death Blow | Greater Passive | Hitting a Weakpoint on a Staggered enemy deals lethal damage. | Staggered: Prevents the target from attacking or moving. |
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