As I stated in my previous "DA3 Nexus" blog, I have many ideas for Dragon Age III. This time, lets talk about Darkspawn. No enemy in Dragon Age Origins had as much variety as the darkspawn had; their seemingly limitless numbers allow operators in every field of expertise.
But between Dragon Age: Origins and Dragon Age II, Darkspawn shifted to a minor antagonist force; also, the darkspawn themselves shifted into pitiful versions of themselves. But completely ridding of some of their concepts would be bad. Here's my list on how darkspawn should be in DA3.
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Most Genlocks would appear as they did in DAO, Alphas and Emissaries included. But some would keep the gorilla-like appearance from Legacy; this would become "Genlock Chargers" and…
Among the many ideas I have for Dragon Age 3, one was for the Pride Demon. I really liked the idea of elemental Pride demons from DA2, but Legacy really put it out there. Pride demons who use a straight up elemental tree along with normal Pride demon abilities along with a elemental skin.
So here's the five elemental Pride Demon types, weakest to strongest.
} |name= Natural Pride Demon |affiliation= Demons |rank= Lieutenant, Boss |class= Bruiser |location= |appearances= Dragonzzilla's Dragon Age III }}
"Natural" Pride demons are the weakest and most common of the five elemental types. They are feed off the most basic pride that people usually keep to themselves; thus this Pride Demons keep to themselves secretly being proud inside.
I had this idea for Dragon Age, making a "Dragon Age: Salvation". Its several years after Dragon Age: Origins - Awakening, and the Warden is sent to Orlais to combat a new darkspawn threat, and their leader wants to bring back Razikale, the Archdemon of Mystery.
One armor is the Archdemon, made from the remains of the Archdemon in Dragon Age Origins. Here are the stats for the Sword part of the set.
This sword is nothing short of indestructible, and when you near it, you hear a vague but familiar sound. It might be of darkspawn origin, but is too finely crafted to be so; otherwise, it is an incredible weapon.
Material: Tevinter Iron (Tier 10)
Requires: 42 Strength
Critical Chance: 8.00%