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*{{:Winter-Weight|style=iconmini}}{{clrl}} |
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+ | |||
+ | |||
+ | ==ACT 2 Quests== |
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+ | |||
+ | ===Act opening quest=== |
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+ | {{:Finding Home|style=iconmini}}{{clrl}} |
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+ | |||
+ | ===Main plot quests=== |
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+ | {{:Prime Suspect|style=iconmini}}{{clrl}} |
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+ | {{:Blackpowder Courtesy|style=iconmini}}{{clrl}} |
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+ | {{:Offered and Lost|style=iconmini}}{{clrl}} |
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+ | {{:All That Remains|style=iconmini}}{{clrl}} |
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+ | {{:Following the Qun|style=iconmini}}{{clrl}} |
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+ | {{:To Catch a Thief|style=iconmini}} (optional){{clrl}} |
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+ | |||
+ | ===Secondary quests=== |
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+ | {{:Inside Job|style=iconmini}}{{clrl}} |
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+ | {{:Cave Crawling|style=iconmini}}{{clrl}} |
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+ | {{:Cavern of Dead|style=iconmini}}{{clrl}} |
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+ | {{:Pick Up Pickaxes|style=iconmini}}{{clrl}} |
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+ | {{:Raiders on the Cliffs|style=iconmini}}{{clrl}} |
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+ | {{:Fool's Gold|style=iconmini}}{{clrl}} |
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+ | {{:Herbalist's Tasks (Act 2)|style=iconmini}}{{clrl}} |
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+ | {{:Night Terrors|style=iconmini}}{{clrl}} |
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+ | |||
+ | ===Companion quests=== |
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+ | {{:Visit Anders|style=iconmini}}{{clrl}} |
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+ | {{:Speak to Fenris|style=iconmini}}{{clrl}} |
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+ | {{:A Bitter Pill|style=iconmini}}{{clrl}} |
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+ | {{:Calling on the Captain|style=iconmini}}{{clrl}} |
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+ | {{:Isabela's Ongoing Search|style=iconmini}}{{clrl}} |
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+ | {{:Repentance|style=iconmini}}{{clrl}} |
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+ | {{:Plans for the Future|style=iconmini}}{{clrl}} |
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+ | {{:Dissent|style=iconmini}}{{clrl}} |
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+ | {{:Mirror Image|style=iconmini}}{{clrl}} |
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+ | {{:Back From Sundermount|style=iconmini}}{{clrl}} |
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+ | {{:An Update|style=iconmini}}{{clrl}} |
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+ | {{:Family Matter|style=iconmini}}{{clrl}} |
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+ | {{:Consoling Words|style=iconmini}}{{clrl}} |
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+ | {{:The Captain's Condolences|style=iconmini}}{{clrl}} |
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+ | |||
+ | ===Side quests=== |
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+ | |||
+ | ====Obtained by finding an Item==== |
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+ | {{:Waxler's Hat|style=iconmini}}{{clrl}} |
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+ | |||
+ | ===Act closing quest=== |
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+ | {{:Demands of The Qun|style=iconmini}}{{clrl}} |
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==ACT 1 Unique/Special Merchant and Location Items== |
==ACT 1 Unique/Special Merchant and Location Items== |
Revision as of 07:43, 28 November 2011
Contents
THE BOX
Spell Concept DA2
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Spirit Bolt | Walking Bomb | |||
Spirit Spells | Death Syphon | Spirit Mastery | ||
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Dispel Magic | ||||
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Walk-through Act 1 Rough
Pre-Built Histories
Results and Pre-History have specific Quests available if certain choices were made. You may want to review possible quests and rewards.
Example:
Changing One's Nature (Quest)
The Trepanner's Gift (Reward)
Miracle Makers (Quest)
Stalker's Boar Hides (Looted during Quest)
Terror on the Coast (Quest)
Robe of Hidden Pockets (Reward)
Secret Rendezvous (Quest)
Overland Render (Looted during Quest)
Finding Nathaniel (Quest)
The Bringer of Silence (Reward)
Fool's Gold (Quest)
Zoey's Battered Horde-Kickers (Chest)
Sundarin Thunder (if Iwan Saved)
Potency (if Iwan Saved)
Plot Choice and Results
- In order for Isabela to return to the party at the climax of Act 2:
Isabela: friendship (+50) or
Isabela: rivalry (+50) or greater is needed, and her final Act 2 companion quest must be completed. If romanced, she will return even if Questioning Beliefs was not completed. On this path, she will either stay permanently at a (sucessfully romanced) Hawke's side, or disperse to an unknown fate after the epilogue like Hawke's other companions.
- Before you set your party for The Deep Roads Expedition:
- If the sibling was not taken to the Deep Roads, Carver is recruited to the Templars, while Bethany is captured by the Templars to be taken to the Circle; both of them leave.
- Should Hawke have Bethany/Carver in the party, there is an extended cut scene in which they collapse due to symptoms of the taint. Regardless of any dialogue option selected, the sibling will die. However, if Anders is in the party, he will propose that Hawke search for a Grey Warden. After some negotiation with the Grey Warden Stroud, he will allow Bethany/Carver to attempt the joining. Doing so will allow the sibling to survive.
ACT 1 Quests
Act opening quest
Auto Companions:
Bethany Hawke (Temporary if Hawke is a mage class)
Carver Hawke (Temporary if Hawke is a warrior or rogue class)
Aveline Vallen
Varric Tethras
Auto Equipment (based on class or other):
Mercenary's Shanker, choosing to become a mercenary
Main plot quests
A Friend in the Guard (unlocks The Way It Should Be)
Ring of the Magister (Looted from Arcane Horror)
- Depending on Hawke's class looted from Rubble in the Sundermount Caverns:
Merrill (Companion Recruited)
Blackpowder Promise (must complete Long Way Home as a map encounter)
Saartoh Bas-Vat Eva, looted from a crate in Tal-Vashoth Cavern
Red Grace, looted from a chest in Tal-Vashoth Cavern
Shepherding Wolves (must complete Blackpowder Promise)
Talisman of Saarebas, if Ketojan is free from the Qunari
- Depending on Class looted from a chest just before leaving the Undercity:
Boots of the Fallen
Boots of the Spiral Eye
Last Descent Boots
A Business Discussion (unlocked Tranquility)
Tranquility (must complete A Business Discussion, unlocks: Questions and Answers, Enemies Among Us, The First Sacrifice and Fools Rush In)
Anders (Companion Recruited)
Isabela After Anders is recruited Isabela can be recruited, she is located in The Hanged Man
- Depending on Hawke's class looted from Tarohne:
Bloodletter, looted from a slaver
Alchemist's Protective Handguards, looted from a chest in the Slaver Caverns
Runed Silverite Ring, quest reward
Act of Mercy, unlocks in Act 2: Bounty Hunter (quest) if mages were sent to the Circle, The Midnight Meeting is templars were killed and The Underground Railroad if you let Grace go.
The Hypnotist's Staff, looted from Decimus
Chanters' Staff, if the Apostates are freed
Dragon Hunter's Hauberk, if you kill Ser Karras
Edge of Song and Glory, if you kill Ser Karras
Secondary quests
Bait and Switch may refer to:
- Bait and Switch (quest), a quest in Dragon Age II
- Bait and Switch (ability), a rogue talent in Dragon Age: Inquisition
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This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Fenris (Companion Recruited)
Sailors' Rope Belt, looted from Hayder
The Bodice Ripper, looted from Hayder
Gallows Slave Finger-Cuffs
Swarm, looted from Mature Dragon
The March of Thunder, looted from Mature Dragon
Belt of the Chastened, looted from Mature Dragon
Companion quests
The Way It Should Be (must complete A Friend in the Guard)
Nice Crime You Have Around Here (must complete one of the following: Blackpowder Promise,Wayward Son or The Unbidden Rescue)
Questions and Answers (must complete Tranquility)
Talk to Anders (must complete Tranquility)
Fenris Recruited (must complete Bait and Switch)
Isabela's Contact (must complete Fools Rush In)
Heirloom Amell Protective Sigils (For Bethany)
Fereldan Girded Plating (For Carver)
Portrait of the Past (For Bethany, Birthright must be completed)
Family History (For Caver, Birthright must be completed)
Side quests
Night Lies, Obtained by killing the majority of The Guardsman Pretenders in Hightown (night)
Palvo's Cocksure Cleaver, looted from Captain Qerth
Formari Work Boots, looted from Captain Qerth
Pier Pressure, Obtained by killing the majority of The Redwater Teeth in Docks (night)
Footpad's Secret, looted from Leech
Sharp Little Pinpricks, Obtained by killing the majority of The Sharps Highwaymen in Lowtown (night)
Bloody Butcher's Gloves, looted from Ignacio Strand
Lowtown Stompers, looted from Ignacio Strand
The Runt's Spiker, looted from Ignacio Strand
A Debt in the Family, if Hawke tells Cullen that Keran cannot be trusted during Enemies Among Us
Chum-Cutter, looted from Senestra
Secret Rendezvous, requires Amaranthine saved from pre-histories Hero of Fereldan, Martry or custom import
Overland Render, looted from ship captain
The Conspirators, requires Vigil's Keep saved from pre-histories No Compromises or custom import
Obtained by finding an Item
Remains of the Outlaw Half-Braid Silsam
Caste Treatise and House Accounting
Remains of the Outlaw "Bearded Beast"
Act closing quest
Depending on Hawke's class:
Other Items:
Belt of Unknowing
Blade of Red Birth
Brass Nug Charm
Caskhead's Portable Anvil
Ghillie Brogues
Oath-Breaker
Nevarran Lancer
Stone's Breath
Valdasine
Winter-Weight
ACT 2 Quests
Act opening quest
Main plot quests
To Catch a Thief (optional)
Secondary quests
Companion quests
Speak to Fenris may refer to either:
- Speak to Fenris (Act 2), for Fenris' companion quest in Act 2.
- Speak to Fenris (Act 3), for his companion quest in Act 3.
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This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Side quests
Obtained by finding an Item
Act closing quest
ACT 1 Unique/Special Merchant and Location Items
Backpacks, Recipes/Designs and Tomes:
Backpack, Robes by Jean Luc in Hightown
Backpack, Apparel Shop in Lowtown
Tome of Technique, Hubert's Fine Goods in Hightown
Design: Rune of Frost, Lirene's Fereldan Imports in Lowtown
Companion Armor:
Inscribed Leather Harness, Apparel Shop in Lowtown
Underpadding – Guardsman Pattern, Armor Stand in Lowtown
Items by Location
Arm of Adruil (Looted from Shadow Warrior at the top of Sundermount)
Belt of the Brigand, looted from Pile of Bones at the top of Sudermount