Dragon Age Wiki
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Follow the trail to find Runa. Keep to the road and head north until you come to a cliff face where a sun diagram is painted on the stone. Head to the top and search near the edge for a stone axe embedded in the rock. Examine it and reveal the next clue. Repeat for the next two trail markers by cliffs until you climb up a zig-zag path and see Runa fighting a Lurker.
 
Follow the trail to find Runa. Keep to the road and head north until you come to a cliff face where a sun diagram is painted on the stone. Head to the top and search near the edge for a stone axe embedded in the rock. Examine it and reveal the next clue. Repeat for the next two trail markers by cliffs until you climb up a zig-zag path and see Runa fighting a Lurker.
   
Once you have Save Runa she will offer to name you in her pray. You can accept or decline, though The Iron Bull and Sera will slightly disapprove if you want to be included in the prayer.
+
Once you have Save Runa she will offer to name you in her pray. You can accept or decline, though The Iron Bull, Sera and Vivienne will slightly disapprove if you want to be included in the prayer.
   
(Bonus: Stay and listen to the prayer for one skill attribute!)
+
(Bonus: Stay and listen to the prayer for one skill attribute!)
 
(Cassandra and Vivienne will disapprove if you accept and watch)
 
   
 
== Rewards ==
 
== Rewards ==

Revision as of 13:59, 21 April 2015

Up and Away is a side quest in the Jaws of Hakkon DLC for Dragon Age: Inquisition.

An Avvar fisher cannot find her cousin, Runa. She believes Runa went climbing in the hills. Hopefully Runa has not bet with any harm.

Acquisition

The quest is received after talking to Linna, who can be found by the boathouse, south of Stone-Bear Hold in the Frostback Basin.

Walkthrough

Follow the trail to find Runa. Keep to the road and head north until you come to a cliff face where a sun diagram is painted on the stone. Head to the top and search near the edge for a stone axe embedded in the rock. Examine it and reveal the next clue. Repeat for the next two trail markers by cliffs until you climb up a zig-zag path and see Runa fighting a Lurker.

Once you have Save Runa she will offer to name you in her pray. You can accept or decline, though The Iron Bull, Sera and Vivienne will slightly disapprove if you want to be included in the prayer.

(Bonus: Stay and listen to the prayer for one skill attribute!)

Rewards