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'''Unique equipment''' are not just items with a unique name, they are items that would be coveted from people all over [[Ferelden]].
{{See|[[Item Guide]]|extraordinary equipment in ''Dragon Age: Origins''}}
 
{{See Also|Codex: Items}}
 
   
 
This page only lists top tier items. These are usually tier 8 or 9 with a very high power level. Most cost over 50 {{g}} at stores, are discovered at the end of quest lines, or are gained from a [[downloadable content (Origins)|downloadable content]]. They are items that even a level 30 character would find useful and often have a corresponding [[codex]] entry. They almost always come with extremely useful [[Item properties (Origins)|enchantments]].
   
 
== Weapons ==
'''Legendary items''' are not just items with a unique name, they are items that would be coveted from people all over [[Ferelden]]. They are usually Tier 8 or 9 with a very high power level. Most cost over 50 {{g}} at stores or are discovered at the end of quest lines. They are items that even a level 30 character would find useful and often have a corresponding [[codex]] entry. They almost always come with extremely useful [[Item Properties (Origins)|enchantments]].
 
 
=== One-handed ===
__TOC__
 
{{Clear}}
 
==Weapons==
 
===One Handed===
 
 
{{WeaponTableHeader|
 
{{WeaponTableHeader|
 
{{:Voice of Velvet|style=weapontable}}
 
{{:Voice of Velvet|style=weapontable}}
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}}
 
}}
   
===Two Handed===
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=== Two-handed ===
 
{{WeaponTableHeader|
 
{{WeaponTableHeader|
 
{{:Vigilance (greatsword)|style=weapontable}}
 
{{:Vigilance (greatsword)|style=weapontable}}
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}}
 
}}
   
===Staff===
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=== Staff ===
 
{{WeaponTableHeader|
 
{{WeaponTableHeader|
 
{{:Spellfury|style=weapontable}}
 
{{:Spellfury|style=weapontable}}
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}}
 
}}
   
===Bow===
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=== Bow ===
 
{{WeaponTableHeader|
 
{{WeaponTableHeader|
 
{{:Dragonspite|style=weapontable}}
 
{{:Dragonspite|style=weapontable}}
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}}
 
}}
   
==Armor==
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== Armor ==
===Clothing===
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=== Clothing ===
 
{{ArmorTableHeader|
 
{{ArmorTableHeader|
   
 
}}
 
}}
   
===Light Armor===
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=== Light armor ===
 
{{ArmorTableHeader|
 
{{ArmorTableHeader|
 
{{:Blackblade Armor Set|style=armortable}}
 
{{:Blackblade Armor Set|style=armortable}}
 
}}
 
}}
   
===Heavy Armor===
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=== Heavy armor ===
 
{{ArmorTableHeader|
 
{{ArmorTableHeader|
 
{{:Stormchaser Armor Set|style=armortable}}
 
{{:Stormchaser Armor Set|style=armortable}}
 
}}
 
}}
===Massive Armor===
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=== Massive armor ===
 
{{ArmorTableHeader|
 
{{ArmorTableHeader|
 
{{:Sentinel Armor Set|style=armortable}}
 
{{:Sentinel Armor Set|style=armortable}}
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}}
 
}}
   
===Shields===
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=== Shields ===
 
{{ShieldTableHeader|
 
{{ShieldTableHeader|
 
{{:Landsmeet Shield|style=shieldtable}}
 
{{:Landsmeet Shield|style=shieldtable}}
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}}
   
==Accessories==
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== Accessories ==
 
{{AccessoriesTableHeader|
 
{{AccessoriesTableHeader|
 
{{:Sash of Power|style=accessorytable}}
 
{{:Sash of Power|style=accessorytable}}
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{{:Belt of the Architect|style=accessorytable}}
 
{{:Belt of the Architect|style=accessorytable}}
 
}}
 
}}
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[[Category:Awakening weapons]]
 
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== See also ==
[[Category:Weapons]]
 
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* [[Codex: Items]] for a list of items which have a codex entry.
[[Category:Awakening armor]]
 
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[[Category:Armor]]
 
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{{Equipment (Origins)}}
[[Category:Awakening accessories]]
 
[[Category:Accessories]]
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[[Category:Dragon Age: Origins - Awakening equipment]]
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 15:13, 7 July 2015

Unique equipment are not just items with a unique name, they are items that would be coveted from people all over Ferelden.

This page only lists top tier items. These are usually tier 8 or 9 with a very high power level. Most cost over 50 Gold at stores, are discovered at the end of quest lines, or are gained from a downloadable content. They are items that even a level 30 character would find useful and often have a corresponding codex entry. They almost always come with extremely useful enchantments.

Weapons[]

One-handed[]

Name Damage
Critical chance Armor penetration Strength modifier Runes Enhancements Notes
Voice of Velvet
Volcanic Aurum
Requires: 40 dexterity
7.20 5.40% 10.00 0.85 3 +1/+2 health regeneration in combat
+3 damage
+5% melee critical chance
+25% chance to dodge attacks
+100% critical/backstab damage
+5 cold damage
Sold by the Bartender in the Crown and Lion.
Vigilance (longsword)
Volcanic Aurum
Requires: 41 strength
12.60 3.60% 5.00 1.00 0 +1 to all attributes
+2 attack
+0.5 armor penetration

Additional stats depending on choices selected during the conversation.

Two-handed[]

Name Damage
Critical chance Armor penetration Strength modifier Runes Enhancements Notes
Vigilance (greatsword)
Volcanic Aurum
Requires: 46 strength
19.80 2.70% 7.50 1.10 0 +1 to all attributes
+2 attack
+0.5 armor penetration
Additional stats depending on choices selected during the conversation.
The Mother's Chosen
White Steel
Requires: 42 strength
18.70 2.55% 6.75 1.10 0 +2 cunning
+1 armor penetration
+4 attack
+5 fire damage
Dropped by the First in the Blackmarsh.
Frenzy
White Steel
Requires: 42 strength
15.30 5.10% 6.75 1.10 3 +0.5/+1 health regeneration in combat
+5 damage
+10% spell resistance
+10 attack
Found by offering the Golden Idol of Korth or a diamond at the Shrine of Korth. Sold by Glassric the Weaponsmith in the City of Amaranthine. Also given by Loghain in Vigil's Keep - Throne Room.
Ser Alvard's Sword
Dragonbone
Requires: 38 strength
17.60 2.40% 6.00 1.10 3 +20% fire resistance
+50% chance to ignite target
+10 attack
+3 fire damage
Reward for Ser Alvard's Missing Sword.
Possible random drop, in the Deep Avvar Crypt (past the four-key door) in Vigil's Keep - Basement during The Wraith's Vengeance.

Staff[]

Name Damage
Critical chance Armor penetration Strength modifier Runes Enhancements Notes
Spellfury
Volcanic Aurum
Requires: 44 magic
7.20 (Physical) 50.00 0 +4 all attributes
Rapid aim (-0.4s)
+1/+2 mana regeneration in combat
+20 spellpower
Sold by Octham the Grocer in the City of Amaranthine

Restriction: Mage
Staff of the Lost
Volcanic Aurum
Requires: 44 magic
7.20 (Physical) 50.00 0 +10 magic
+15% spirit resistance
+15 spellpower
+75 stamina
+50% spirit damage
Restriction: Mage

Bow[]

Name Damage
Critical chance Armor penetration Strength modifier Runes Enhancements Notes
Dragonspite
Vhenadahl
Requires: 34 dexterity
8.50 1.70% 7.50 1.00 0 +4 damage
Rapid aim
Reduces Hostility
+10 attack
+20 damage vs. dragons
Located: Silverite Mine - Gas Pit
Heartwood Bow
Ancestral Heartwood
Requires: 44 dexterity
10.80 1.80% 11.00 1.00 0 +5 dexterity
+5 cunning
Rapid aim
+5% ranged critical chance
+6 attack
Longshot
Ancestral Heartwood
Requires: 40 strength
14.40 3.60% 13.75 0 +10 damage
Rapid aim
+15% ranged critical chance
+10 attack
Purchased from Glassric the Weaponsmith in the City of Amaranthine
Misery
Ancestral Heartwood
Requires: 44 dexterity
10.80 1.80% 11.00 1.00 0 Rapid aim
+10% ranged critical chance
+2.5 armor penetration
+10 attack
Sold by the Bartender at The Crown and Lion for 9Gold 30Silver 51Bronze.

Armor[]

Clothing[]

Name Armor
Fatigue Runes Enhancements Notes


Light armor[]

Name Armor
Fatigue Runes Enhancements Notes
Blackblade armor set
High Dragon Hide
18.31 4.55% 0 +12 defense
+40% fire resistance
+20% cold resistance
+8 willpower
+0.5 stamina regeneration in combat
+5% critical/backstab damage
+8 constitution
+4 dexterity
+4 cunning
+8% spell resistance
Set: +1 armor
Set: -10% fatigue
Due to a bug, the Boots and gloves are currently unavailable in the game.

Heavy armor[]

Name Armor
Fatigue Runes Enhancements Notes
Stormchaser armor set
Varies
26.64 30.82% 3 +8 dexterity
+18 defense
+4 armor
+2/+4 stamina regeneration in combat
+55% electricity resistance
Set: +25% electricity resistance

Massive armor[]

Name Armor
Fatigue Runes Enhancements Notes
Sentinel armor set
Volcanic Aurum
Requires: 52 strength
39.00 52.50% 0 +8 constitution
+1.5 or +3 health regeneration in combat
+12 defense
+3% melee critical chance
+6 attack
+14 strength
Chance to avoid missile attacks
+25 physical resistance
Set: +0.5 armor
Set: -15% fatigue
Golem Shell Armor
Volcanic Aurum
Requires: 52 strength
26.25 36.75% 3 +8 strength
+8 constitution
+2 armor
+25% fire resistance
+20 physical resistance
Crafted by Wade during the quest Golem's Might.

Shields[]

Name
Defense Fatigue Missile deflection Strength modifier Runes Enhancements Notes
Landsmeet Shield
Volcanic Aurum
Requires: 48 strength
4.00 5.60% 10.50 1.00 0 +12 defense
+30% electricity resistance
+50 stamina
+15 physical resistance
Absorbs damage
Heartwood Shield
Ancestral Heartwood
Requires: 48 strength
4.00 4.16% 10.50% 1.00 0 +15 defense
+10% nature resistance
Chance to avoid missile attacks
+20 physical resistance
Absorbs damage
Partha
White Steel
Requires: 46 strength
6.00 7.20% 12.00 1.00 0 +2 cunning
+15 defense
+5% chance to dodge attacks
Chance to avoid missile attacks
Absorbs damage
Looted from the remains of a dwarf called Dailan in Kal'Hirol - Trade Quarter.

Accessories[]

Name Enhancements Acquisition
Sash of Power +50% fire resistance
+50% cold resistance
+50% electricity resistance
+50% nature resistance
+10 physical resistance
Sold by Yuriah in Vigil's Keep - Throne Room.
Soulbound +50% spirit resistance
+20% spell resistance
+100% spirit damage
Looted in Blackmarsh from the remains of the Baroness.

Restriction: Mage
Illumination +3 to all attributes
+10 mental resistance
Obtained by completing the Wending Wood stone puzzle.
Ring of Mastery +10 spellpower Looted from the remains of Adria.

Restriction: Mage
Ring of Discipline +15 willpower Located: Architect's Room, in a chest which opens with this key.

Restriction: Mage
Belt of the Architect +7 willpower
+7 spellpower
Can be looted from The Architect.

Restriction: Mage

See also[]