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Two-handed talents are talents that allow characters to make a series of devastating attacks based around two-handed weapons.

Branch One

Pommel Strike may refer to:

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Indomitable may refer to:

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Talent 2h stunningblows Stunning Blows
Passive
Requires: 28 strength
Requires:  Expert Combat Training
The character's fondness for massive two-handed weapons means that each attack offers a chance to stun the opponent due to the sheer weight behind the blow.
Talent 2h criticalstrike Critical Strike
Activated
Range: Personal
Activation: 40
Cooldown: 60s
Requires: 34 strength
Requires:  Master Combat Training
The character makes a single massive swing at the target, gaining a bonus to attack. If the strike connects, it is an automatic critical hit, possibly killing the opponent outright if its health is low enough.


Branch Two

Talent 2h sunderarms Sunder Arms
Activated
Range: Personal
Activation: 25
Cooldown: 10s
Requires: 18 strength
Requires:  Combat Training
The character attempts to hinder a target's ability to fight back, rather than going directly for a killing blow. Unless the target passes a physical resistance check, it suffers a penalty to attack for a short time.
Talent 2h shatteringblows Shattering Blows
Passive
Requires: 23 strength
Requires:  Improved Combat Training
The character is as adept at destruction as at death and gains a large damage bonus against golems and other constructs.
Talent 2h sunderarmor Sunder Armor
Activated
Range: Personal
Activation: 40
Cooldown: 20s
Requires: Level 10
Requires:  28 strength
Requires:  Expert Combat Training
The character aims a destructive blow at the target's armor or natural defenses. The attack deals normal damage, but also damages the armor unless the target passes a physical resistance check.

Destroyer may refer to:

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Branch Three

Mighty Blow may refer to:

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Talent 2h powerfulswings Powerful Swings
Sustained
Range: Personal
Upkeep: 30
Fatigue: 5%
Cooldown: 10s
Requires: 21 strength
Requires:  Improved Combat Training
While in this mode, the character puts extra muscle behind each swing, gaining a bonus to damage but suffering penalties to attack and defense. Two-Handed Strength reduces the penalties to attack and defense.
Talent 2h 2hstrength Two-Handed Strength
Passive
Requires: 28 strength
Requires:  Expert Combat Training
The character has learned to wield two-handed weapons more effectively, reducing the penalties to attack and defense from Powerful Swings.
Talent 2h 2hsweep Two-Handed Sweep
Activated
Range: Personal
Activation: 40
Cooldown: 20s
Requires: Level 10
Requires:  36 strength
Requires:  Master Combat Training
The character swings a two-handed weapon through enemies in a vicious arc, dealing normal damage to those it hits and knocking them down unless they pass a physical resistance check.
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