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Two-handed talents are talents that allow characters to make a series of devastating attacks based around two-handed weapons.

Branch One

Talent 2h pommelstrike Pommel Strike

  • Activated
  • Range: Personal
  • Activation: 21
  • Cooldown: 10s
  • Requires: 12 Strength
  • Requires: Combat Training

Instead of going for the fatal attack an enemy expects, the player strikes out with a weapon's pommel, knocking the opponent to the ground unless it passes a physical resistance check.

Talent 2h indomitable Indomitable

  • Sustained
  • Range: Personal
  • Upkeep: 60
  • Fatigue: 5%
  • Cooldown: 30s
  • Requires: 20 Strength
  • Requires: Improved Combat Training

Through sheer force of will, the character remains in control on the battlefield, gaining a slight increase to attack and damage while being immune to stun or knock down effects for the duration of this mode.

Talent 2h stunningblows Stunning Blows

  • Passive
  • Requires: 28 Strength
  • Requires: Expert Combat Training

The character's fondness for massive two-handed weapons means that each attack offers a chance to stun the opponent due to the sheer weight behind the blow.

Talent 2h criticalstrike Critical Strike

  • Activated
  • Range: Personal
  • Activation: 41
  • Cooldown: 60s
  • Requires: 34 Strength
  • Requires: Master Combat Training

The character makes a single massive swing at the target, gaining a bonus to attack. If the strike connects, it is an automatic critical hit, possibly killing the opponent outright if its health is low enough.

Branch Two

Talent 2h sunderarms Sunder Arms

  • Activated
  • Range: Personal
  • Activation: 26
  • Cooldown: 10s
  • Requires: 18 Strength
  • Requires: Combat Training

The character attempts to hinder a target's ability to fight back, rather than going directly for a killing blow. Unless the target passes a physical resistance check, it suffers a penalty to attack for a short time.

NOTE: the character strikes TWICE in rapid succession when activating this talent, both for normal combat damage. It is thus much stronger than expected.

Talent 2h shatteringblows Shattering Blows

  • Passive
  • Requires: 23 Strength
  • Requires: Improved Combat Training

The character is as adept at destruction as at death and gains a large damage bonus against golems and other constructs.

Talent 2h sunderarmor Sunder Armor

  • Activated
  • Range: Personal
  • Activation: 41
  • Cooldown: 20s
  • Requires: Level 10
  • Requires: 28 Strength
  • Requires: Expert Combat Training

The character aims a destructive blow at the target's armor or natural defenses. The attack deals normal damage, but also damages the armor unless the target passes a physical resistance check.

NOTE: the character strikes TWICE in rapid succession when activating this talent, both for normal combat damage. It is thus much stronger than expected.

Talent 2h destroyer Destroyer

  • Passive
  • Requires: Level 14
  • Requires: 40 Strength
  • Requires: Master Combat Training

Few can stand against the savage blows of a destroyer. Every attack sunders the target's armor, reducing its effectiveness for a short time. The effects of multiple blows are not cumulative.

Branch Three

Talent 2h mightyblow Mighty Blow

  • Activated
  • Range: Personal
  • Activation: 41
  • Cooldown: 20s
  • Requires: 15 Strength
  • Requires: Combat Training

The character puts extra weight and effort behind a single strike, gaining a bonus to attack. If it hits, the blow deals critical damage and imposes a penalty to movement speed unless the target passes a physical resistance check.

Talent 2h powerfulswings Powerful Swings

  • Sustained
  • Range: Personal
  • Upkeep: 30
  • Fatigue: 5%
  • Cooldown: 10s
  • Requires: 21 Strength
  • Requires: Improved Combat Training

While in this mode, the character puts extra muscle behind each swing, gaining a bonus to damage (+4.5) but suffering penalties to attack (-10) and defense (-10). Two-Handed Strength reduces the penalties to attack and defense.

Talent 2h 2hstrength Two-Handed Strength

  • Passive
  • Requires: 28 Strength
  • Requires: Expert Combat Training

The character has learned to wield two-handed weapons more effectively, reducing the penalties to attack and defense from Powerful Swings.

NOTE: This talent grants a hidden 25% bonus to armor penetration.

Talent 2h 2hsweep Two-Handed Sweep

  • Activated
  • Range: Personal
  • Activation: 41
  • Cooldown: 20s
  • Requires: Level 10
  • Requires: 36 Strength
  • Requires: Master Combat Training

The character swings a two-handed weapon through enemies in a vicious arc, dealing normal damage to those it hits and knocking them down unless they pass a physical resistance check.

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