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{{for|the talents in ''Dragon Age: Origins''|Two-Handed talents (Origins)}}
[[File:Two-handed.jpg|thumb|Talent tree]]
 
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{{for|a list of weapons requiring this talent tree|Two-Handed weapons}}
   
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<onlyinclude>{{ClassSpecializationTransformer
'''Two-handed talents''' are [[talents (Dragon Age II)|talents]] available to the [[warrior]] class in ''[[Dragon Age II]]''.
 
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|style = {{{style|}}}
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|supertitle = Ability tree
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|name = [[Two-Handed talents (Dragon Age II)|Two-Handed]]
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|type = [[Warrior (Dragon Age II)|Warrior]]
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|icon = Two-Handed DA2.png
 
|description = Warriors who wield two-handed weapons can reap tremendous damage through wide arcs of enemy flesh, although they forgo the protective benefits of a shield.
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}}</onlyinclude>
   
 
'''Two-Handed talents''' are [[talents (Dragon Age II)|talents]] available to the [[warrior (Dragon Age II)|warrior]] class in ''[[Dragon Age II]]''.
== Description ==
 
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== Ability tree ==
Warriors who wield two-handed weapons can reap tremendous damage through wide arcs of enemy flesh, although they forgo the protective benefits of a shield.
 
 
[[File:2 handed da2.png|200px|Talent tree]]
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== Talents ==
   
{{stub}}
 
   
[[Category:Dragon Age II talents]]
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{{:Mighty Blow (Dragon Age II)|style=skillspelltalentrow}}
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{{:Killer Blow|style=spelltalentupgraderow}}
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{{:Shattering Blow|style=spelltalentupgraderow}}
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{{:Giant's Reach|style=skillspelltalentrow}}
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{{:Sunder|style=skillspelltalentrow}}
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{{:Scythe|style=skillspelltalentrow}}
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{{:Reaper|style=spelltalentupgraderow}}
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{{:Whirlwind (Dragon Age II)|style=skillspelltalentrow}}
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{{:Cyclone|style=spelltalentupgraderow}}
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{{:Tornado|style=spelltalentupgraderow}}
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{{Abilities (Dragon Age II)}}
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[[Category:Talents]]
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[[Category:Dragon Age II talents|* {{PAGENAME}}]]

Latest revision as of 01:00, 2 April 2015

For the talents in Dragon Age: Origins, see Two-Handed talents (Origins).
For a list of weapons requiring this talent tree, see Two-Handed weapons.


Two-Handed talents are talents available to the warrior class in Dragon Age II.

Ability tree[]

Talent tree

Talents[]

Mighty Blow Mighty Blow
Activated
Activation: 20
Cooldown: 20s
Requires: Level 2
The warrior leaps into the air, crashing down on foes with tremendous force.

Physical damage: 4x
Physical force: 2x
Killer Blow Killer Blow
Upgrade
Requires: Level 6
Mighty Blow becomes considerably more punishing.

Physical damage: +2x (total: 6x)
Shattering Blow Shattering Blow
Upgrade
Requires: Level 8
Requires: 2 points in Two-Handed
Mighty Blow now crushes enemies who a mage has made BRITTLE.

Cooldowns: -5s (total: 15s)
Physical damage: 300% vs. BRITTLEBrittle targets
Physical force: 200% vs. BRITTLEBrittle targets
Giant's Reach Giant's Reach
Passive
Requires: Level 3
Requires: 1 point in Two-Handed
The warrior's two-handed attacks rip through the air with such power that each generates a shockwave past the point of impact, effectively extending the weapon's reach. This affects basic attacks, Whirlwind, Mighty Blow and Scythe.

Range: +1m for any Two-Handed's talents (including basic attacks)
Sunder Sunder
Passive
Requires: Level 4
Requires: 1 point in Two-Handed
The warrior's strikes carry such weight that critical hits gain a chance to STAGGER the victim.

Critical chance: +10%
STAGGERStaggeredchance: 20% vs. normal enemies on a critical hit.
Scythe Scythe
Activated
Range: Unknown
Activation: 30
Cooldown: 20s
Requires: Level 5
Requires: Mighty Blow
Requires: 2 points in Two-Handed
The warrior charges through enemy lines, felling combatants in the way.

Physical damage: 3x
Physical force: 2x
Reaper Reaper
Upgrade
Requires: Level 9
Scythe inflicts a great deal more pain, particularly against enemies a mage has made BRITTLE.

Physical damage: +1.5x (total: 4.5x)
Physical force: +1x (total: 3x)
Physical damage: 200% vs. BRITTLEBrittle targets
Physical force: 200% vs BRITTLEBrittle targets

Whirlwind Whirlwind
Activated
Range: Personal
Size: 6m
Activation: 30
Cooldown: 30s
Requires: Level 7
Requires: Mighty Blow
Requires: Giant's Reach
Requires: 3 points in Two-Handed
The warrior cuts through foes, hitting all targets within melee range with a single sweeping arc.

Physical damage: 3x
Physical force: 2x
Cyclone Cyclone
Upgrade
Requires: Level 11
Whirlwind becomes murderously effective and can be used more frequently.

Cooldown: -5s (total: 25s)
Physical damage: +1x (total: 4x)
Tornado Tornado
Upgrade
Requires: Level 13
Requires: 6 points in Two-Handed
Whirlwind now lands a critical hit with nearly every swing.

Critical chance: 100%