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+ | {{for|the talents in ''Dragon Age: Origins''|Two-Handed talents (Origins)}} |
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+ | {{for|a list of weapons requiring this talent tree|Two-Handed weapons}} |
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+ | <onlyinclude>{{ClassSpecializationTransformer |
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+ | |style = {{{style|}}} |
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+ | |supertitle = Ability tree |
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+ | |name = [[Two-Handed talents (Dragon Age II)|Two-Handed]] |
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+ | |type = [[Warrior (Dragon Age II)|Warrior]] |
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+ | |icon = Two-Handed DA2.png |
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+ | }}</onlyinclude> |
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− | == Description == |
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+ | == Ability tree == |
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+ | == Talents == |
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− | {{stub}} |
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− | + | {{:Mighty Blow (Dragon Age II)|style=skillspelltalentrow}} |
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+ | {{:Killer Blow|style=spelltalentupgraderow}} |
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+ | {{:Shattering Blow|style=spelltalentupgraderow}} |
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+ | {{:Giant's Reach|style=skillspelltalentrow}} |
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+ | {{:Sunder|style=skillspelltalentrow}} |
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+ | {{:Scythe|style=skillspelltalentrow}} |
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+ | {{:Reaper|style=spelltalentupgraderow}} |
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+ | {{:Whirlwind (Dragon Age II)|style=skillspelltalentrow}} |
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+ | {{:Cyclone|style=spelltalentupgraderow}} |
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+ | {{:Tornado|style=spelltalentupgraderow}} |
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+ | |||
+ | |||
+ | {{Abilities (Dragon Age II)}} |
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+ | [[Category:Talents]] |
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+ | [[Category:Dragon Age II talents|* {{PAGENAME}}]] |
Latest revision as of 01:00, 2 April 2015
- For the talents in Dragon Age: Origins, see Two-Handed talents (Origins).
- For a list of weapons requiring this talent tree, see Two-Handed weapons.
Two-Handed talents are talents available to the warrior class in Dragon Age II.
Ability tree[]
Talents[]
Mighty Blow |
Activated Activation: 20 Cooldown: 20s Requires: Level 2 |
The warrior leaps into the air, crashing down on foes with tremendous force. Physical damage: 4x Physical force: 2x |
Killer Blow Upgrade Requires: Level 6 |
Mighty Blow becomes considerably more punishing. Physical damage: +2x (total: 6x) |
Shattering Blow Upgrade Requires: Level 8 Requires: 2 points in Two-Handed |
Mighty Blow now crushes enemies who a mage has made BRITTLE. Cooldowns: -5s (total: 15s) Physical damage: 300% vs. BRITTLE targets Physical force: 200% vs. BRITTLE targets |
Giant's Reach |
Passive Requires: Level 3 Requires: 1 point in Two-Handed |
The warrior's two-handed attacks rip through the air with such power that each generates a shockwave past the point of impact, effectively extending the weapon's reach. This affects basic attacks, Whirlwind, Mighty Blow and Scythe. Range: +1m for any Two-Handed's talents (including basic attacks) |
Sunder |
Passive Requires: Level 4 Requires: 1 point in Two-Handed |
The warrior's strikes carry such weight that critical hits gain a chance to STAGGER the victim. Critical chance: +10% STAGGERchance: 20% vs. normal enemies on a critical hit. |
Scythe |
Activated Range: Unknown Activation: 30 Cooldown: 20s Requires: Level 5 Requires: Mighty Blow Requires: 2 points in Two-Handed |
The warrior charges through enemy lines, felling combatants in the way. Physical damage: 3x Physical force: 2x |
Reaper Upgrade Requires: Level 9 |
Scythe inflicts a great deal more pain, particularly against enemies a mage has made BRITTLE. Physical damage: +1.5x (total: 4.5x) Physical force: +1x (total: 3x) Physical damage: 200% vs. BRITTLE targets Physical force: 200% vs BRITTLE targets |
Whirlwind |
Activated Range: Personal Size: 6m Activation: 30 Cooldown: 30s Requires: Level 7 Requires: Mighty Blow Requires: Giant's Reach Requires: 3 points in Two-Handed |
The warrior cuts through foes, hitting all targets within melee range with a single sweeping arc. Physical damage: 3x Physical force: 2x |
Cyclone Upgrade Requires: Level 11 |
Whirlwind becomes murderously effective and can be used more frequently. Cooldown: -5s (total: 25s) Physical damage: +1x (total: 4x) |
Tornado Upgrade Requires: Level 13 Requires: 6 points in Two-Handed |
Whirlwind now lands a critical hit with nearly every swing. Critical chance: 100% |
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