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== Notes == |
== Notes == |
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* It is suggested the player buff the party before approaching the corpses. The Greater [[shade]] is incredibly powerful, even on lower difficulties. |
* It is suggested the player buff the party before approaching the corpses. The Greater [[shade]] is incredibly powerful, even on lower difficulties. |
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− | * While [[Paralyze]] and [[Crushing Prison (Origins)|Crushing Prison]] may be somewhat useless on the Greater Shade, [[Stonefist (Origins)|Stonefist]] knocks it down quite easily if you've invested heavily in [[Spellpower]]. |
+ | * While [[Paralyze]] and [[Crushing Prison (Origins)|Crushing Prison]] may be somewhat useless on the Greater Shade, [[Stonefist (Origins)|Stonefist]] knocks it down quite easily if you've invested heavily in [[Spellpower]]. [[Mana Clash]] will greatly hurt them, but will also generate a lot of aggro for your mage. |
== See also == |
== See also == |
Revision as of 03:54, 12 April 2019
Treacherous Path is one of the random encounters in Dragon Age: Origins. The Warden and their party stumble upon a camp with two dead refugees and a mysterious note.
Enemies
Note: They will not appear until you approach the corpses.
Boss Abilities
Aura of Weakness
Disorient
Drain Life
Horror
Leap may refer to:
- Leap (ash wraith), the creature ability
- Leap (shriek), the creature ability
This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Misdirection Hex
Slam may refer to:
- Slam (ash wraith), a talent used by Ash wraiths.
- Slam (bear), a talent used by Bears.
- Slam (broodmother), a talent used by Broodmother.
- Slam (golem), a talent used by Golems.
- Slam (rage demon), a talent used by Rage demons.
This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Containers
- 1x Dead Refugee
Special objects
Notes
- It is suggested the player buff the party before approaching the corpses. The Greater shade is incredibly powerful, even on lower difficulties.
- While Paralyze and Crushing Prison may be somewhat useless on the Greater Shade, Stonefist knocks it down quite easily if you've invested heavily in Spellpower. Mana Clash will greatly hurt them, but will also generate a lot of aggro for your mage.