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<onlyinclude>{{LocationTransformer
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{{locationInfobox
 
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|name = Tower of Ishal
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|style = {{{style|}}}
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|name = [[Tower of Ishal]]
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|image = Image:Tower_of_Ishal2.jpgā€Ž
 
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|caption = Image caption
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|icon = Ico Area Map.png
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|image = Location-TowerOfIshal.jpg
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|map =
 
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|mapcaption = Map caption
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|px = 270px
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|type = Location type
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|type = Tower
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|level = Level range
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|location = [[Ostagar]]
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|quests = [[Tower of Ishal (quest)]] <br> [[Return to Ostagar (quest)|Return to Ostagar]]
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|location = Ostagar
 
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|inhabitants = Darkspawn, [[Mabari War Dogs]]
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|appearances = [[Dragon Age: Origins]]
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}}</onlyinclude>
}}
 
   
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The '''Tower of Ishal''' is a tower located to the east of the abandoned fortress of [[Ostagar]] and plays an important role in King [[Cailan Theirin|Cailan]]'s plans to defeat the [[darkspawn]] during the [[Fifth Blight]].
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<!---useMultiEdit--->
 
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<!---descr="Several sentence lead section with bolded mention of '''article name'''."--->
 
   
 
== Background ==
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The '''Tower of Ishal''', a location in [[Ostagar]]. Before the [[Battle of Ostagar]], [[Teyrn Loghain]] devises a plan to defeat the [[darkspawn]]: The [[Grey Wardens]] and [[King Cailan]]'s troops will engage the darkspawn in combat, then someone will light the beacon in the Tower of Ishal, signalling Teyrn Loghain to attack the darkspawn with his men. The [[Player Character]] is selected for lighting the beacon. However, during the Battle of Ostagar the darkspawn break into the tower through an underground tunnel and slaughter the guards. The task of lighting the beacon apparently will not be so simple after all...
 
 
The Tower of Ishal was constructed by the [[Tevinter Imperium]] along with the rest of the fortress of [[Ostagar]] during the height of its power as a fortification against the [[Chasind Wilder|Chasind]] of the [[Korcari Wilds]]. The tower was named after the [[Archon]] that ordered its construction. After the [[First Blight]] the whole of Ostagar, along with the tower, was abandoned and fell into disrepair but the tower still stands strong several hundred years later. A [[Tower Guard]] claims the tower is dwarven-made.
==Background==
 
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<!---descr="Background and history of the location."--->
 
   
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== Involvement ==
The Tower of Ishal was constructed by the [[Tevinter Imperium]] along with the rest of Ostagar during the height of its power. The tower was named after the [[Archon]] that ordered its construction as well. After the [[First Blight]] the whole of Ostagar, along with the tower, was abandoned and fell into disrepair but the tower still stands strong several hundred years later.
 
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{{SpoilerDAO|
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==Map==
 
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[[File:Tower of Ishal2.jpgā€Ž|thumb|The Tower of Ishal with the beacon lit.]]
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<!---descr="Map of the area, places of interest."--->
 
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The entrance to the Tower of Ishal is located to the east of Ostagar. While in the process of [[Joining the Grey Wardens]], the [[The Warden|Warden]] can speak to the tower guard located outside the tower to find out a bit about its history.
   
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At the beginning of the [[Battle of Ostagar]], during the [[Tower of Ishal (quest)]], the tower is overrun by darkspawn coming through tunnels beneath the tower. The Warden, along with [[Alistair]], are tasked to enter the tower, reach its top, and light the beacon in order for [[Loghain Mac Tir|Teyrn Loghain]]'s troops to attack the darkspawn horde from behind. After [[Ferelden]]'s defeat at Ostagar, the tower is taken over by darkspawn.
   
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The first floor of the Tower of Ishal can be revisited, as well as the darkspawn-created tunnels beneath the tower, as part of the [[Return to Ostagar (quest)]]. This requires the ''[[Return to Ostagar]]'' [[Downloadable content (Origins)|DLC]]. Note that other floors cannot be accessed as the entrance to the second floor is barricaded.
 
}}
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== Enemies ==
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* [[Genlock (variation)|Genlock]] ([[Darkspawn]], [[Critter]] or [[Normal]])
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* [[Hurlock (variation)|Hurlock]] ([[Darkspawn]], [[Critter]] or [[Normal]])
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* [[Genlock emissary]] ([[Darkspawn]], [[Elite]])
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* [[Genlock alpha]] ([[Darkspawn]], [[Elite]])
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* [[Ogre]] ([[Darkspawn]], [[Boss]])
   
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==Places==
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== Notable items ==
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{{:Silver Bracelet|style=iconmini}} source, {{TextContainer|Chest}} first floor {{clrl}}
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<!---descr="What's there, how to get there, connections."--->
 
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{{:Warpaint of the Wolfhound|style=iconmini}} source, {{TextContainer|Wooden Chest}} third floor{{clrl}}
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{{:Tribal Necklace|style=iconmini}} source, {{TextContainer|Barrel}} upper floor{{clrl}}
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==Inhabitants==
 
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<!---descr="List of characters there."--->
 
   
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== Codex entries ==
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{{:Codex entry: The History of the Chantry: Chapter 1|style=iconmini}}, discarded book on second floor{{clrl}}
   
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==Things to attack==
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== Containers ==
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''First floor''
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<!---title="Another thing"--->
 
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* {{TextContainer|Chest}} ([[Treasure#Ferelden|Ferelden]], Normal) - locked
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<!---descr="List of '''mobs''' there."--->
 
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* {{TextContainer|Chest}} ([[Treasure#Ferelden|Ferelden]], Critter) - locked
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* {{TextContainer|Chest}} ([[Treasure#Generic|Generic]], Normal) - contains {{GiftLink|Silver Bracelet}}
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* {{TextContainer|Wooden Crate}} ([[Treasure#Generic|Generic]], Critter)
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* {{TextContainer|Wooden Crate}} ([[Treasure#Generic|Generic]], Normal)
   
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''Second floor''
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* [[Genlocks]]
 
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* {{TextContainer|Chest}} ([[Treasure#Ferelden|Ferelden]], Normal) - locked
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* [[Hurlocks]]
 
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* {{TextContainer|Chest}} ([[Treasure#Ferelden|Ferelden]], Normal) - locked
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* [[Emissaries]]
 
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* {{TextContainer|Chest}} ([[Treasure#Ferelden|Ferelden]], Elite) - locked
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* [[Ogre | Ogres]]
 
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* {{TextContainer|Wooden Crate}} ([[Treasure#Generic|Generic]], Elite)
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* {{TextContainer|Wooden Crate}} ([[Treasure#Generic|Generic]], Normal)
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* {{TextContainer|Wooden Crate}} ([[Treasure#Generic|Generic]], Normal)
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* {{TextContainer|Wooden Crate}} ([[Treasure#Generic|Generic]], Critter)
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* {{TextContainer|Wooden Crate}} ([[Treasure#Generic|Generic]], Critter)
   
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''Third floor''
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==Resources==
 
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* {{TextContainer|Pile of Bones}} ([[Treasure#Ferelden|Ferelden]], Normal)
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<!---descr="List of stuff to obtain in this area."--->
 
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* {{TextContainer|Weapon Stand}} ([[Treasure#Generic Weapons|Generic Weapons]], Normal)
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* {{TextContainer|Wooden Chest}} ([[Treasure#Generic|Generic]], Critter) - locked, contains [[Warpaint of the Wolfhound]]
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* {{TextContainer|Crate}} ([[Treasure#Generic|Generic]], Normal)
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* {{TextContainer|Crate}} ([[Treasure#Generic|Generic]], Normal)
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* {{TextContainer|Crate}} ([[Treasure#Generic|Generic]], Normal)
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* {{TextContainer|Crate}} ([[Treasure#Generic|Generic]], Normal)
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* {{TextContainer|Crate}} ([[Treasure#Generic|Generic]], Normal)
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* {{TextContainer|Weapon Stand}} ([[Treasure#Generic Weapons|Generic Weapons]], Elite)
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* {{TextContainer|Chest}} ([[Treasure#Ferelden|Ferelden]], Normal) - locked
   
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''Upper floor''
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* {{TextContainer|Barrel}} ([[Treasure#Generic|Generic]], Critter)
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* {{TextContainer|Barrel}} ([[Treasure#Generic|Generic]], Normal) - contains {{GiftLink|Tribal Necklace}}
   
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== Special objects ==
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* [[Ballista]] x2 - found on the second floor, southeastern portion of the map
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* Cage release - a lever found on the third floor near the dog kennels. Using the lever will release three dogs to fight alongside your party, as long as you are on the third floor and enemies remain in range of the dogs.
   
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==See also==
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== Gallery ==
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<gallery widths="199" captionalign="center">
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<!---descr="Links to other wiki articles."--->
 
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Toi-firstfloor.jpg|Map of Tower of Ishal - First Floor
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Toi-secondfloor.jpg|Map of Tower of Ishal - Second Floor
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Toi-thridfloor.jpg|Map of Tower of Ishal - Third Floor
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Toi-upperfloor.jpg|Map of Tower of Ishal - Upper Floor
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</gallery>
   
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[[es:Torre de Ishal]]
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* [[Ostagar]]
 
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[[Category:Dragon Age: Origins locations]]
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==External links==
 
 
[[Category:Buildings]]
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<!---descr="Links off-wiki."--->
 
[[Category:Locations]]
 

Revision as of 15:26, 1 April 2018

The Tower of Ishal is a tower located to the east of the abandoned fortress of Ostagar and plays an important role in King Cailan's plans to defeat the darkspawn during the Fifth Blight.

Background

The Tower of Ishal was constructed by the Tevinter Imperium along with the rest of the fortress of Ostagar during the height of its power as a fortification against the Chasind of the Korcari Wilds. The tower was named after the Archon that ordered its construction. After the First Blight the whole of Ostagar, along with the tower, was abandoned and fell into disrepair but the tower still stands strong several hundred years later. A Tower Guard claims the tower is dwarven-made.

Involvement


This section contains spoilers for:
Dragon Age: Origins.


Tower of Ishal2

The Tower of Ishal with the beacon lit.

The entrance to the Tower of Ishal is located to the east of Ostagar. While in the process of Joining the Grey Wardens, the Warden can speak to the tower guard located outside the tower to find out a bit about its history.

At the beginning of the Battle of Ostagar, during the Tower of Ishal (quest), the tower is overrun by darkspawn coming through tunnels beneath the tower. The Warden, along with Alistair, are tasked to enter the tower, reach its top, and light the beacon in order for Teyrn Loghain's troops to attack the darkspawn horde from behind. After Ferelden's defeat at Ostagar, the tower is taken over by darkspawn.

The first floor of the Tower of Ishal can be revisited, as well as the darkspawn-created tunnels beneath the tower, as part of the Return to Ostagar (quest). This requires the Return to Ostagar DLC. Note that other floors cannot be accessed as the entrance to the second floor is barricaded.


Enemies

Notable items

Silver Bracelet Silver Bracelet source, Chest first floor

Warpaint of the Wolfhound Warpaint of the Wolfhound source, Wooden Chest third floor

Tribal Necklace Tribal Necklace source, Barrel upper floor

Codex entries

Codex entry: The History of the Chantry: Chapter 1 Codex entry: The History of the Chantry: Chapter 1, discarded book on second floor

Containers

First floor

Second floor

Third floor

Upper floor

Special objects

  • Ballista x2 - found on the second floor, southeastern portion of the map
  • Cage release - a lever found on the third floor near the dog kennels. Using the lever will release three dogs to fight alongside your party, as long as you are on the third floor and enemies remain in range of the dogs.

Gallery