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== Background ==
 
== Background ==
The Tower of Ishal was constructed by the [[Tevinter Imperium]] along with the rest of the fortress of [[Ostagar]] during the height of its power as a fortification against the [[Chasind Wilders|Chasind]] of the [[Korcari Wilds]]. The tower was named after the [[Archon]] that ordered its construction. After the [[First Blight]] the whole of Ostagar, along with the tower, was abandoned and fell into disrepair but the tower still stands strong several hundred years later.
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The Tower of Ishal was constructed by the [[Tevinter Imperium]] along with the rest of the fortress of [[Ostagar]] during the height of its power as a fortification against the [[Chasind Wilders|Chasind]] of the [[Korcari Wilds]]. The tower was named after the [[Archon]] that ordered its construction. After the [[First Blight]] the whole of Ostagar, along with the tower, was abandoned and fell into disrepair but the tower still stands strong several hundred years later. A [[Tower Guard]] claims the tower is dwarven-made.
   
 
== Involvement ==
 
== Involvement ==
 
{{SpoilerDAO|[[File:Tower of Ishal2.jpg‎|thumb|The Tower of Ishal with the beacon lit.]]
{{SpoilerDAO|
 
 
The entrance to the Tower of Ishal is located to the east of Ostagar. While in the process of [[Joining the Grey Wardens]], the [[The Warden|Warden]] can speak to the tower guard located outside the tower to find out a bit about its history.
[[File:Tower of Ishal2.jpg‎|thumb|The Tower of Ishal with the beacon lit.]]
 
The entrance of the Tower of Ishal is located to the east of Ostagar. Whilst in the process of [[Joining the Grey Wardens]], the [[The Warden|Warden]] can speak to the [[Tower Guard]] located outside the Tower to find out a bit about its history.
 
   
At the beginning of the [[Battle of Ostagar]], during the [[Tower of Ishal (quest)]], the tower is overrun by darkspawn which are coming via tunnels from beneath the tower. The Warden along with [[Alistair]] are tasked to enter the tower, reach its top,and light the beacon in order for [[Loghain Mac Tir|Teyrn Loghain]]'s troops to attack the darkspawn horde from behind. After [[Ferelden]]'s defeat at Ostagar, the tower is taken over by darkspawn.
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At the beginning of the [[Battle of Ostagar]], during the [[Tower of Ishal (quest)]], the tower is overrun by darkspawn coming through tunnels beneath the tower. The Warden, along with [[Alistair]], are tasked to enter the tower, reach its top, and light the beacon in order for [[Loghain Mac Tir|Teyrn Loghain]]'s troops to attack the darkspawn horde from behind. After [[Ferelden]]'s defeat at Ostagar, the tower is taken over by darkspawn.
   
 
The first floor of the Tower of Ishal can be revisited, as well as the darkspawn-created tunnels beneath the tower, as part of the [[Return to Ostagar (quest)]]. This requires the ''[[Return to Ostagar]]'' [[Downloadable content (Origins)|DLC]]. Note that other floors cannot be accessed as the entrance to the second floor is barricaded.
 
The first floor of the Tower of Ishal can be revisited, as well as the darkspawn-created tunnels beneath the tower, as part of the [[Return to Ostagar (quest)]]. This requires the ''[[Return to Ostagar]]'' [[Downloadable content (Origins)|DLC]]. Note that other floors cannot be accessed as the entrance to the second floor is barricaded.
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== Notable items ==
 
== Notable items ==
{{:Silver Bracelet|style=iconmini}} source, {{TextContainer|Chest}} First Floor {{clrl}}
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{{:Silver Bracelet|style=iconmini}} source, {{TextContainer|Chest}} first floor {{clrl}}
{{:Warpaint of the Wolfhound|style=iconmini}} source, {{TextContainer|Wooden Chest}} Third floor{{clrl}}
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{{:Warpaint of the Wolfhound|style=iconmini}} source, {{TextContainer|Wooden Chest}} third floor{{clrl}}
{{:Tribal Necklace|style=iconmini}} source, {{TextContainer|Barrel}} Upper Floor{{clrl}}
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{{:Tribal Necklace|style=iconmini}} source, {{TextContainer|Barrel}} upper floor{{clrl}}
   
 
== Codex entries ==
 
== Codex entries ==
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== Gallery ==
 
== Gallery ==
<gallery widths="189" captionalign="center">
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<gallery widths="199" captionalign="center">
 
Toi-firstfloor.jpg|Map of Tower of Ishal - First Floor
 
Toi-firstfloor.jpg|Map of Tower of Ishal - First Floor
 
Toi-secondfloor.jpg|Map of Tower of Ishal - Second Floor
 
Toi-secondfloor.jpg|Map of Tower of Ishal - Second Floor

Revision as of 04:22, 4 August 2014

For the quest, see Tower of Ishal (quest).

The Tower of Ishal is a tower located to the east of the abandoned fortress of Ostagar and plays an important role in King Cailan's plans to defeat the darkspawn during the Fifth Blight.

Background

The Tower of Ishal was constructed by the Tevinter Imperium along with the rest of the fortress of Ostagar during the height of its power as a fortification against the Chasind of the Korcari Wilds. The tower was named after the Archon that ordered its construction. After the First Blight the whole of Ostagar, along with the tower, was abandoned and fell into disrepair but the tower still stands strong several hundred years later. A Tower Guard claims the tower is dwarven-made.

Involvement


This section contains spoilers for:
Dragon Age: Origins.


Tower of Ishal2

The Tower of Ishal with the beacon lit.

The entrance to the Tower of Ishal is located to the east of Ostagar. While in the process of Joining the Grey Wardens, the Warden can speak to the tower guard located outside the tower to find out a bit about its history.

At the beginning of the Battle of Ostagar, during the Tower of Ishal (quest), the tower is overrun by darkspawn coming through tunnels beneath the tower. The Warden, along with Alistair, are tasked to enter the tower, reach its top, and light the beacon in order for Teyrn Loghain's troops to attack the darkspawn horde from behind. After Ferelden's defeat at Ostagar, the tower is taken over by darkspawn.

The first floor of the Tower of Ishal can be revisited, as well as the darkspawn-created tunnels beneath the tower, as part of the Return to Ostagar (quest). This requires the Return to Ostagar DLC. Note that other floors cannot be accessed as the entrance to the second floor is barricaded.


Enemies

Notable items

Silver Bracelet Silver Bracelet source, Chest first floor

Warpaint of the Wolfhound Warpaint of the Wolfhound source, Wooden Chest third floor

Tribal Necklace Tribal Necklace source, Barrel upper floor

Codex entries

Codex entry: The History of the Chantry: Chapter 1 Codex entry: The History of the Chantry: Chapter 1, discarded book on second floor

Containers

First floor

Second floor

Third floor

Upper floor

Special objects

  • Ballista x2 - found on the second floor, southeastern portion of the map
  • Cage release - a lever found on the third floor near the dog kennels. Using the lever will release three dogs to fight alongside your party, as long as you are on the third floor and enemies remain in range of the dogs.

Gallery