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m (Added location headings to make description more readable. Added notes about needing to grab dropped loot during battle in Lowtown, and a warning that Isabela leaves the party during this quest so you should remove any gear you want to keep.)
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== Acquisition ==
 
== Acquisition ==
This becomes available at the conclusion of [[Following the Qun]]. Return to the [[Hawke Estate]] in [[Hightown]] to find Isabela and [[Aveline Vallen|Aveline]] arguing, both in need of help. Hawke must choose who to help first.
+
This becomes available at the conclusion of [[Following the Qun]].
 
{{Note|If Hawke does not choose to help Isabela first, she will leave the party permanently.}}
 
   
 
== Walkthrough ==
 
== Walkthrough ==
  +
=== Hawke Estate ===
  +
Return to the [[Hawke Estate]] in [[Hightown]] to find Isabela and [[Aveline Vallen|Aveline]] arguing, both in need of help. Hawke must choose who to help first.
  +
 
Isabela reveals that she found the relic that she had lost. Her pursuer, [[Castillon]], will spare her life if the relic is returned.
 
Isabela reveals that she found the relic that she had lost. Her pursuer, [[Castillon]], will spare her life if the relic is returned.
   
 
{{Note|If Hawke does not choose to help Isabela first, she will leave the party permanently and this quest ends.}}
Head to [[Lowtown]] at night with Isabela in the party to find Wall-Eyed Sam. Things begin to heat up with a fight against a Sten and a couple of [[Qunari]]. A cutscene reveals that the relic Isabela had stolen was a tome written by [[Ashkaari Koslun]], the founder of the [[Qun]] and, according to Fenris, the "single most important person in their history." Because of Isabela's theft, the Arishok has been unable to simply leave [[Kirkwall]] until he has reclaimed what was lost under his command. At the end of this conversation, Hawke chooses between reclaiming the tome for Isabela, which grants:
 
  +
  +
=== Lowtown ===
  +
Head to [[Lowtown]] at night with Isabela in the party to find Wall-Eyed Sam. Things begin to heat up with a fight against a Sten and a couple of [[Qunari]].
  +
  +
{{Note|Pick up any dropped loot during this battle; when the Qunari are dead you do not regain control until you have left this area.}}
  +
  +
{{Note|Isabela is going to leave the party temporarily (perhaps permanently) after the conversation after this fight, so you may want to remove some/all of her gear.}}
  +
 
A cutscene reveals that the relic Isabela had stolen was a tome written by [[Ashkaari Koslun]], the founder of the [[Qun]] and, according to Fenris, the "most revered being in their history." Because of Isabela's theft, the Arishok has been unable to simply leave [[Kirkwall]] until he has reclaimed what was lost under his command. At the end of this conversation, Hawke chooses between reclaiming the tome for Isabela, which grants:
 
* {{Approval2| Isabela|+15}},
 
* {{Approval2| Isabela|+15}},
 
* {{Approval2| Varric|+10}},
 
* {{Approval2| Varric|+10}},
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Note: if you go to the door before triggering the fight, you will skip to the cutscene, and be put in the next section without doing the fight at all.
 
Note: if you go to the door before triggering the fight, you will skip to the cutscene, and be put in the next section without doing the fight at all.
   
  +
=== Lost-End Foundry ===
Enter the [[Dark Foundry]] for a fight with [[Tevinter Imperium|Tevinter]] Mages and some Qunari led by a Sten. These mages are immune to spirit damage, so use frost and nature, which in turn will deal double damage to the Qunari. Isabela runs away at the start of the battle to chase Wall-Eyed Sam, leaving Hawke and two other party members to plow through the enemies. You can either keep distance until the Qunari or the Tevinter Mages have killed each other or make haste to kill all of them yourself (500 exp). In the room to the north-west, you'll find [[Lambswool Insoles]] in a crate - an armor upgrade for Isabela.
+
Enter the [[Dark Foundry]] for a fight with [[Tevinter Imperium|Tevinter]] Mages and some Qunari led by a Sten. These mages are immune to spirit damage, so use frost and nature, which in turn will deal double damage to the Qunari. Isabela runs away at the start of the battle to chase Wall-Eyed Sam, leaving the party. You can either keep your distance until the Qunari or the Tevinter Mages have killed each other or go kill all of them yourself (500 XP). In the room to the north-west, you'll find [[Lambswool Insoles]] in a crate - an armor upgrade for Isabela.
   
 
{{Note|The saw blade shut off switches are ''Master'' level, meaning they require 40 cunning to detect (or the equivalent using {{ColorPositiveStat|bonus to disarm traps}} items). No XP is received for pulling the levers. There are two in total, one through each door on the long single room to the north east of the area. They are not important, you can avoid them easily.}}
 
{{Note|The saw blade shut off switches are ''Master'' level, meaning they require 40 cunning to detect (or the equivalent using {{ColorPositiveStat|bonus to disarm traps}} items). No XP is received for pulling the levers. There are two in total, one through each door on the long single room to the north east of the area. They are not important, you can avoid them easily.}}
   
  +
=== Exited Lost-End Foundry ===
 
After leaving the building, Hawke will find [[Isabela's Letter]] on Wall-Eyed Sam's body and the quest ends.
 
After leaving the building, Hawke will find [[Isabela's Letter]] on Wall-Eyed Sam's body and the quest ends.
   
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== Bugs ==
 
== Bugs ==
 
* There is a chance that Hawke won't have to battle the Sten and his Qunari at all. Just move straight towards the foundry entrance and click on it. Hawke will be brought to a cutscene without having to fight.
 
* There is a chance that Hawke won't have to battle the Sten and his Qunari at all. Just move straight towards the foundry entrance and click on it. Hawke will be brought to a cutscene without having to fight.
  +
* If Isabela has the [[Thumbs Up]] friendship benefit, Hawke will retain the attack-speed bonus even after Isabela leaves the party.
 
[[Category:Dragon Age II main quests]]
 
[[Category:Dragon Age II main quests]]

Revision as of 05:34, 27 September 2019

To Catch a Thief is an optional Act 2 main quest in Dragon Age II. It is only available if Isabela was recruited during Act 1.

Acquisition

This becomes available at the conclusion of Following the Qun.

Walkthrough

Hawke Estate

Return to the Hawke Estate in Hightown to find Isabela and Aveline arguing, both in need of help. Hawke must choose who to help first.

Isabela reveals that she found the relic that she had lost. Her pursuer, Castillon, will spare her life if the relic is returned.

Note: If Hawke does not choose to help Isabela first, she will leave the party permanently and this quest ends.

Lowtown

Head to Lowtown at night with Isabela in the party to find Wall-Eyed Sam. Things begin to heat up with a fight against a Sten and a couple of Qunari.

Note: Pick up any dropped loot during this battle; when the Qunari are dead you do not regain control until you have left this area.
Note: Isabela is going to leave the party temporarily (perhaps permanently) after the conversation after this fight, so you may want to remove some/all of her gear.

A cutscene reveals that the relic Isabela had stolen was a tome written by Ashkaari Koslun, the founder of the Qun and, according to Fenris, the "most revered being in their history." Because of Isabela's theft, the Arishok has been unable to simply leave Kirkwall until he has reclaimed what was lost under his command. At the end of this conversation, Hawke chooses between reclaiming the tome for Isabela, which grants:

  • Friendship Isabela: friendship (+15),
  • Friendship Varric: friendship (+10),
  • Friendship Merrill: friendship (+10),
  • Friendship Aveline: friendship (+5)
  • Rivalry Sebastian: rivalry (+5),

Or reclaiming it to return to the Qunari, which grants:

  • Rivalry Isabela: rivalry (+15),
  • Rivalry Merrill: rivalry (+10),
  • Rivalry Aveline: rivalry (+5),
  • Friendship Sebastian: friendship (+5).

Note: if you go to the door before triggering the fight, you will skip to the cutscene, and be put in the next section without doing the fight at all.

Lost-End Foundry

Enter the Dark Foundry for a fight with Tevinter Mages and some Qunari led by a Sten. These mages are immune to spirit damage, so use frost and nature, which in turn will deal double damage to the Qunari. Isabela runs away at the start of the battle to chase Wall-Eyed Sam, leaving the party. You can either keep your distance until the Qunari or the Tevinter Mages have killed each other or go kill all of them yourself (500 XP). In the room to the north-west, you'll find Lambswool Insoles in a crate - an armor upgrade for Isabela.

Note: The saw blade shut off switches are Master level, meaning they require 40 cunning to detect (or the equivalent using bonus to disarm traps items). No XP is received for pulling the levers. There are two in total, one through each door on the long single room to the north east of the area. They are not important, you can avoid them easily.

Exited Lost-End Foundry

After leaving the building, Hawke will find Isabela's Letter on Wall-Eyed Sam's body and the quest ends.

Result

Isabela's letter contains an apology and says that she is leaving, either because you promised her the relic (if you did) or because it would require a "better soul" than hers to return the relic to the Qunari (if you demanded she return it).

If Hawke has romanced Isabela at some point in the past or she has a Friendship/Rivalry score of fifty or greater, she will return with the relic during the quest Demands of The Qun.

Rewards

  • 1000 XP (quest completion)
  • Several generic Qunari-related weapons, accessories, or armor
  • Non-generic rewards:

Gauntlets of the Ashaad Gauntlets of the Ashaad

Lambswool Insoles Lambswool Insoles (Isabela's armor upgrade)

Trivia

  • While Isabela is describing the relic she mentions one of the options as "Cousland", which is the family name of the human noble Grey Warden in Dragon Age: Origins.

Bugs

  • There is a chance that Hawke won't have to battle the Sten and his Qunari at all. Just move straight towards the foundry entrance and click on it. Hawke will be brought to a cutscene without having to fight.
  • If Isabela has the Thumbs Up friendship benefit, Hawke will retain the attack-speed bonus even after Isabela leaves the party.