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Threat

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ThreatIncrease = 100 * DamageDealt / MaximumHealth of Enemy
 
ThreatIncrease = 100 * DamageDealt / MaximumHealth of Enemy
   
In essence, the ''percentage'' of an enemy's ''maximum health'' you inflict as damage is the amount of threat you draw. For an enemy with 200 hit points, inflicting 40 points of damage (20% of maximum) draws 20 threat. This applies regardless of the amount of health the enemy currently possesses; taking the enemy from 180 to 140 health draws the same amount of threat as taking the enemy from 60 to 20 health.
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For an enemy with 200 hit points:
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*Taking the enemy from 180 to 140 health (40 damage) draws 20 threat.
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*Taking the enemy from 60 to 20 health (40 damage) draws 20 threat as well.
   
 
Rogues will only draw 80% of the threat noted above.
 
Rogues will only draw 80% of the threat noted above.
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