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Threat

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====Rogue====
 
====Rogue====
*[[Stealth (Origins)|Stealth]] causes the Rogue to disappear from perception by all enemies. After an event processing delay, the stealthed rogue will be dropped from all threat tables. However, if Stealth is broken quickly (within 1-2s, e.g. due to an automatic attack because the base AI forces the Rogue to defend himself or an attack was already queued), threat is not dropped. If the Rogue was dropped from the Stealth tables, his threat numbers will start from scratch with the ''Initial Threat'' and distance-based threat numbers.
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*[[Stealth]] causes the Rogue to disappear from perception by all enemies. After an event processing delay, the stealthed rogue will be dropped from all threat tables. However, if Stealth is broken quickly (within 1-2s, e.g. due to an automatic attack because the base AI forces the Rogue to defend himself or an attack was already queued), threat is not dropped. If the Rogue was dropped from the Stealth tables, his threat numbers will start from scratch with the ''Initial Threat'' and distance-based threat numbers.
 
*[[Feign Death]] works similarly to Stealth. The same caveat applies, if Feign Death is given up too quickly, the drop from the Stealth tables (and subsequent drop of Threat) may not occur.
 
*[[Feign Death]] works similarly to Stealth. The same caveat applies, if Feign Death is given up too quickly, the drop from the Stealth tables (and subsequent drop of Threat) may not occur.
   
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*Most Talents do not draw additional threat, there are threat_impact values in ''ABI_base.xls'' as well. All activated Talents have been checked. Only Archery talents [[Arrow of Slaying]], [[Pinning Shot (Origins)|Pinning Shot]] and [[Scattershot]], [[Shale]] talents [[Stone Roar]], [[Regenerating Burst]], [[Rock Barrage]] and [[Stone Aura]], and [[Dog]] talent [[Overwhelm]] draw additional Threat. The ''EVENT_TYPE_CAST_AT'' event is used as here as well to trigger the Threat update.
 
*Most Talents do not draw additional threat, there are threat_impact values in ''ABI_base.xls'' as well. All activated Talents have been checked. Only Archery talents [[Arrow of Slaying]], [[Pinning Shot (Origins)|Pinning Shot]] and [[Scattershot]], [[Shale]] talents [[Stone Roar]], [[Regenerating Burst]], [[Rock Barrage]] and [[Stone Aura]], and [[Dog]] talent [[Overwhelm]] draw additional Threat. The ''EVENT_TYPE_CAST_AT'' event is used as here as well to trigger the Threat update.
 
*[[Taunt (Origins)|Taunt]].
 
*[[Taunt (Origins)|Taunt]].
*[[Feign Death]], [[Stealth (Origins)|Stealth]] reduce threat if the Rogue has disappeared from perception long enough.
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*[[Feign Death]], [[Stealth]] reduce threat if the Rogue has disappeared from perception long enough.
 
*Reaching a distance of more than 60m drops threat.
 
*Reaching a distance of more than 60m drops threat.
 
*Target switch counters, limiting melee target switch rate.
 
*Target switch counters, limiting melee target switch rate.
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