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Threat

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== Threat Level ==
 
== Threat Level ==
'''Threat Level''' is the means by which a character's threat is deduced, and is often referred to as relating to "enemy hostility." Essentially, the higher threat level a character has, the more "hostile" or aggressive enemies will be towards that character, which will result in drawing more enemies to attack that character. The lower the threat level a character has, the less "hostile" enemies will be, and the more likely an enemy will seek out a different target to attack - assuming their threat level is higher.
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'''Threat Level''' is the means by which a character's threat is deduced, and is often referred to as relating to "enemy hostility". Essentially, the higher threat level a character has, the more "hostile" or aggressive enemies will be towards that character, which will result in drawing more enemies to attack that character. The lower a threat level a character has, the less "hostile" enemies will be and the more likely an enemy will seek out a different target to attack.
   
 
== Threat Mechanics in Combat ==
 
== Threat Mechanics in Combat ==
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