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|name = [[Thornton]] |
|name = [[Thornton]] |
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|image = Thornton.png |
|image = Thornton.png |
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− | |px = |
+ | |px = 270px |
|gender = Male |
|gender = Male |
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|race = [[Human]] |
|race = [[Human]] |
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− | |affiliation = Ansburg <small> |
+ | |affiliation = Ansburg <small>(formerly)</small> <br> Orlesian Imperial Army <small>(formerly)</small> <br> [[Inquisition]] |
|class = [[Rogue (Inquisition)|Rogue]] |
|class = [[Rogue (Inquisition)|Rogue]] |
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|specialization = [[Ranger]] |
|specialization = [[Ranger]] |
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− | |appearances = [[Dragon Age: Inquisition]] < |
+ | |appearances = [[Dragon Age: Inquisition]] <br> [[Dragon Age: Inquisition multiplayer]] <br> [[Heroes of Dragon Age]] |
}}</onlyinclude> |
}}</onlyinclude> |
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− | '''Thornton '''is a player-controlled protagonist in ''[[Dragon Age: Inquisition]]'s |
+ | '''Thornton '''is a player-controlled protagonist in ''[[Dragon Age: Inquisition]]'s'' [[Dragon Age: Inquisition multiplayer|multiplayer]]. |
== Background == |
== Background == |
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+ | A veteran ranger from [[Free Marches#Settlements|Ansburg]] in the [[Free Marches]], Thornton first served as a soldier in the Margrave of Ansburg's army, quickly finding a knack for stealth and reconnaissance. He became a valued scout, whose information resulted in the success of several key campaigns and quick thinking ensured his survival behind enemy lines. According to him, he eluded capture through various means, concealing himself in trees, pretending to be rock formations, hiding in burning buildings, running through fields of venomous snakes, and in his favorite tale, disguising himself as a general's wife so perfectly as to fool the general. |
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− | Thornton is a veteran [[Ranger]] from Ansburg in the [[Free Marches]]. An experienced soldier, he has served different masters, lived through several wars, and always lived to tell the tale. What the [[Inquisition]] faces now, however, is altogether different and far more terrifying, and it will take everything he knows in order to get through it. But he will get through it, because Thornton always does. |
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+ | Thornton eventually moved to [[Orlais]] and obtained a position in the Orlesian army. When the [[War of the Lions|Orlesian Civil War]] erupted, he fought on the side of Empress [[Celene Valmont I|Celene]] until he was sent to the [[Temple of Sacred Ashes]] in the [[Frostback Mountains]] as support for the [[Divine Conclave]].<ref name=wot270>{{Cite wot2|270}}</ref> |
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− | Thornton originally served in the Margrave of Ansburg's army where he found a talent for stealth and scouting. Eventually he re-located to [[Orlais]] where he obtained a position in the Orlesian Imperial Army. |
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− | |||
− | {{SpoilerTME|style=short| When the [[War of the Lions]] broke out between Grand Duke [[Gaspard de Chalons]] and Empress [[Celene Valmont I]], Thornton fought on the side of the Empress until he was assigned to serve as support for the [[Divine]]'s conclave at the [[Temple of Sacred Ashes]] seeking to end the [[Mage-Templar War]]. |
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− | }} |
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{{SpoilerDAI|style=short| |
{{SpoilerDAI|style=short| |
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+ | In the wake of the Conclave's destruction and the reestablishment of the [[Inquisition]], Thornton joined the Inquisition to lend his expertise in the hope of restoring order to [[Thedas]].<ref name=wot270 /> He can be seen at the Temple of Sacred Ashes during [[The Wrath of Heaven]] and helps in the battle against the [[pride demon]].}} |
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− | In the aftermath of the [[Breach]], Thornton elected to join the re-formed Inquisition. |
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− | }} |
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== Involvement == |
== Involvement == |
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{{:Reports of Darkspawn Activity|style=iconmini}} |
{{:Reports of Darkspawn Activity|style=iconmini}} |
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− | == Initial |
+ | == Initial equipment == |
− | |||
{| class="daotable" |
{| class="daotable" |
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| [[Weapons (Inquisition)|Weapons]] |
| [[Weapons (Inquisition)|Weapons]] |
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== Abilities == |
== Abilities == |
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+ | {{Note|click expand to see the full list of abilities}} |
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+ | <div class="mw-collapsible mw-collapsed"> |
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{{Note|Not all of these abilities have the same preceding requirements as in single player.}} |
{{Note|Not all of these abilities have the same preceding requirements as in single player.}} |
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{{:Stunning Shot|style=spelltalentupgraderow}} |
{{:Stunning Shot|style=spelltalentupgraderow}} |
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{{:Easy to Miss|style=skillspelltalentrow}} |
{{:Easy to Miss|style=skillspelltalentrow}} |
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+ | </div> |
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+ | |||
+ | == Quotes == |
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+ | {{Main|Thornton/Dialogue}} |
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+ | |||
== Gallery == |
== Gallery == |
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<gallery widths=199 captionalign="center"> |
<gallery widths=199 captionalign="center"> |
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The Hunter.jpg|The Hunter tarot card |
The Hunter.jpg|The Hunter tarot card |
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Thornton Concept Art.png|Thornton Concept Art |
Thornton Concept Art.png|Thornton Concept Art |
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+ | Thornton HoDA tier.jpg|Artwork of Thornton's tier progression in ''[[Heroes of Dragon Age]]'' |
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</gallery> |
</gallery> |
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+ | |||
+ | == References == |
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+ | <references/> |
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+ | |||
{{Multiplayer characters}} |
{{Multiplayer characters}} |
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+ | |||
+ | [[de:Thornton]] |
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[[Category:Characters]] |
[[Category:Characters]] |
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[[Category:Dragon Age: Inquisition characters]] |
[[Category:Dragon Age: Inquisition characters]] |
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[[Category:Dragon Age: Inquisition multiplayer playable characters]] |
[[Category:Dragon Age: Inquisition multiplayer playable characters]] |
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⚫ | |||
[[Category:Humans]] |
[[Category:Humans]] |
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⚫ | |||
[[Category:Inquisition members]] |
[[Category:Inquisition members]] |
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[[Category:Rogues]] |
[[Category:Rogues]] |
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⚫ | |||
⚫ |
Revision as of 03:01, 14 February 2020
“If I survive this, maybe I'll move to a cottage. Get a dog... and a vegetable garden.”
Thornton is a player-controlled protagonist in Dragon Age: Inquisition's multiplayer.
Background
A veteran ranger from Ansburg in the Free Marches, Thornton first served as a soldier in the Margrave of Ansburg's army, quickly finding a knack for stealth and reconnaissance. He became a valued scout, whose information resulted in the success of several key campaigns and quick thinking ensured his survival behind enemy lines. According to him, he eluded capture through various means, concealing himself in trees, pretending to be rock formations, hiding in burning buildings, running through fields of venomous snakes, and in his favorite tale, disguising himself as a general's wife so perfectly as to fool the general.
Thornton eventually moved to Orlais and obtained a position in the Orlesian army. When the Orlesian Civil War erupted, he fought on the side of Empress Celene until he was sent to the Temple of Sacred Ashes in the Frostback Mountains as support for the Divine Conclave.[1]
Involvement
Thornton is involved in various war table operations. He can also sometimes be seen on the battlements at Skyhold with two other agents, near where Cullen is stationed. He can't be spoken to however.
Quests
Initial equipment
Weapons | Inquisition Longbow |
Armor | Hunter's Jacket |
Abilities
Trapping
Explosive Shot |
Activated Size: 4m Activation: 50 stamina Cooldown: 8s Requires: Bow |
You fire a powerful shot that explodes on impact, damaging enemies around your target. |
Chain Reaction Upgrade Requires: Bow |
Shrapnel from Explosive Shot fills the air and sets off deadly reactions that do more damage the more enemies that are nearby. Damage bonus per target: 25% Maximum damage bonus: 100% |
Elemental Mines |
Activated Activation: 50 stamina Cooldown: 24s Requires: Set Them Up |
You throw out an assortment of different traps in front of you, applying different elemental effects to enemies that come into range. Damage: 50% weapon damage Chill Duration: 8 seconds Fire Damage: 50% weapon damage per second for 8 seconds Shocked Duration: 8 seconds |
Throw Everything Upgrade Requires: Elemental Mines |
It's now or never. You use every ounce of stamina you've got to litter the battlefield with traps. The more stamina you use, the more traps you throw. Throw 1 additional trap for every 5 stamina |
Fury of the Storm |
Passive Requires: Flask of Fire |
When your stamina is exhausted, you fight even harder, lashing out with fury to win the fight. Damage Bonus: 10% when Stamina <50% Constitution +3 |
Spike Trap |
Activated Activation: 20 stamina Cooldown: 8 seconds |
You set a trap that, when an enemy approaches, detonates and flings enemies into the air. Damage: 300% weapon damage |
Pyrotechnics Upgrade Requires: Spike Trap |
Spike Trap creates an even larger detonation. Area of Effect: 4 meters |
On the Razor's Edge |
Passive Range: 10m |
You do more damage to enemies close to you. Damage Bonus: 25% Cunning + 3 |
Throatcutter |
Passive | A wounded enemy is the perfect target. Your attacks are even deadlier against targets that are close to death already. Damage Bonus: 2% damage for each 10% missing health Dexterity +3 |
Seasoned |
Passive | The hunter has the skills, knowlege, and experience to survive against all odds. Dexterity + 3 Cunning + 3 Constitution + 3 |
Set Them Up |
Upgrade Requires: Spike Trap |
You've mastered the proper placement of spikes and levers. When you spring any kind of trap, your enemies feel it. Damage Bonus: 25% Willpower +3 |
Cripple (Inquisition) |
Passive | Attacking an enemy from behind slows them for a short time. Speed Reduction: 50% Dexterity +3 |
Sadism |
Passive | You gain stamina when you lose health. Stamina Restored: 10% for every 10% health lost Constitution + 3 |
Death from Above |
Passive | You do more damage when firing from elevation. Maximum damage bonus: 25% Cunning +3 |
Strafing Shots |
Passive | You can move faster while firing without sacrificing accuracy. Speed bonus +100% Dexterity +3 |
Pincushion |
Passive Duration: 10s |
If the first arrow doesn't kill them, the tenth might. Each consecutive hit with a bow attack does progressively more damage to the target. Damage bonus: 5% Dexterity +3 |
Cheap Shot |
Passive Duration: 6s |
Your Critical Hits tear through enemy armor, leaving it sundered for a short time. Cunning + 3 |
Throwing Blades |
Activated Activation: 50 stamina Duration: 8s Cooldown: 12s |
You hurl a group of knives at all nearby targets, ripping through their armor and leaving it sundered. |
Precision Targeting Upgrade Requires: Throwing Blades |
When facing fewer targets, you group your knives so that the more blades that hit a single target, the more damage they inflict. Damage bonus: 25% This bonus stacks |
Fighting Dirty |
Passive | All of your sunder and poison effects last longer as you make more potent toxins and uglier wounds. Duration bonus: +25% Dexterity + 3 |
Toxic Cloud |
Activated Size: 3m Activation: 50 stamina Duration: 8s Cooldown: 32s |
You unleash a cloud of toxic dust that damages all enemies that remain in the area. |
Contact Poison Upgrade Duration: 8s Requires: Toxic Cloud |
Toxic Cloud has a shorter cooldown time and now also poisons enemies in the area. Cooldown reduction: 5 seconds Bonus damage: 25% per second for 8 seconds |
Explosive Toxin |
Passive Size: 3m Duration: 8s |
Your poisons curdle the blood of your targets. Enemies that die while poisoned explode in a shower of toxic mist. Damage Bonus: 50% Dexterity + 3 |
Survival
Fallback Plan |
Activated Activation: 35 stamina Duration: 15 seconds Cooldown: 32s Requires: Opportunity Knocks |
You place a thieves' lantern to mark a fallback location before heading into battle. When the fight gets ugly, you leap back to safety, as healthy as you were when you placed the marker. |
Bait and Switch Upgrade Requires: Fallback Plan |
You can fight for a longer period of time before leaping back, and you pull your closest enemy with you. Duration Bonus: 5 seconds |
Leaping Shot |
Activated Activation: 35 stamina Cooldown: 12s Requires: Bow |
You dive out of trouble and fire a hail of arrows at the enemies that were trying to close with you. |
Rolling Draw Upgrade Requires: Bow |
If Leaping Shot hits, you can use the momentum of your leap to do a stronger draw as you come back to your feet. Your next attack, whenever you make it, will knock down its target. Damage bonus: 200% |
First Blood |
Passive | You've learned to pick apart enemies that are still unwounded and unwary. You do more damage to enemies that are only slightly injured. Damage bonus: 15% Health threshold: 80% Dexterity +3 |
Evade |
Activated Activation: 20 stamina Cooldown: 2s |
You leap away from incoming attacks, putting yourself where you need to be to win this fight. |
Hidden Step Upgrade Requires: Evade |
Enemies will swear you're still there, attacking empty air and hurting nobody but themselves as you leap away. Duration: 3 seconds Damage: 300% weapon damage |
Gaps in the Armor |
Passive Requires: Knockout Bomb |
Your attacks slip past armor to find a target's hidden vulnerabilities. Armor Penetration: 25% Dexterity +3 |
Second Wind |
Passive | When your stamina is low, its regeneration increases significantly. Low stamina threshold: 50% Stamina Generation Rate Bonus: 50% Dexterity + 3 |
Bloodied Prey |
Passive | Your strikes cut deeper into any foe whose current health is lower than your own. Damage bonus: 10% Cunning +3 |
Disable |
Passive Duration: 10s |
Critical Hits on an enemy reduces their damage for a short time. Damage Reduction: 15% Dexterity +3 |
Knockout Powder |
Activated Size: 6m Activation: 35 stamina Duration: 10s Cooldown: 20s |
You throw a handful of dosed dust into an enemy's face, putting them to sleep for a short time. |
Deep Sleep Upgrade Requires: Knockout Powder |
Enemies affected by Knockout Powder sleep longer and are slow to wake up after being damaged. Duration bonus: 10 seconds Damaged sleep duration: 3 seconds |
Tricks of the Trade |
Passive Requires: Fallback Plan |
You help the team make the most of its abilities, increasing the damage and duration of all status effects the party applies. Damage Bonus: 10% Duration Bonus: 10% Willpower +3 |
Stealth |
Activated Activation: 20 stamina Duration: 30s Cooldown: 24s |
You step into the shadows, all but invisible to your enemies. Attacking from stealth gives you a damage bonus and brings you back to the enemy's attention. Dealing damage to enemies reduces the ability's cooldown time. |
Lost in the Shadows Upgrade Requires: Stealth |
You live in the darkness. Entering stealth is now instant and removes all debilitating effects on you. While in stealth, you can even pass through enemies without being detected. Removes debilitating effects Pass through enemies undetected |
Knife in the Shadows |
Passive Requires: I Was Never Here |
You are a deadly threat to any enemy that can't see you coming. When you attack from stealth, you automatically critical hit. Dexterity +3 |
Hook and Tackle |
Activated Activation: 20 stamina Cooldown: 12s |
You hurl a light grappling hook at a target, then yank hard as you leap to pull yourself to it. |
It Beats Walking Upgrade Requires: Hook and Tackle |
You can use Hook and Tackle with no Stamina cost or cooldown time. Eliminates stamina cost and cooldown time |
Evasion |
Passive | They can't hit what they can't see. Your deceptive fighting style gives you a chance to dodge enemy attacks, taking no damage. Chance to activate: 10% Dexterity +3 |
Full Draw |
Activated Activation: 65 stamina Cooldown: 24s Requires: Bow |
It takes a moment to line up the perfect shot, but it pays off with a devastating hit that bites even deeper against enemies that aren't injured yet. |
Stunning Shot Upgrade Requires: Bow |
Enemies hit by Full Draw are knocked briefly unconscious by the power of your shot. Sleep duration: 20 Seconds |
Easy to Miss |
Passive | Enemies are likely to overlook you in combat, much to their regret. This is especially true if you are flanking them. Threat reduction: 25% Flanking threat reduction: 100% Cunning +3 |
Quotes
- Main article: Thornton/Dialogue
Gallery
References
- ↑ 1.0 1.1 Dragon Age: The World of Thedas, vol. 2, p. 270
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