Background[edit | edit source]
While exploring the Deep Roads underneath Vigil's Keep, the Warden-Commander eventually reaches a room titled Forbidden Chamber, where an imprisoned shade appears - The Dark Theurge. Defeat the shade and its summoned skeletons.
Acquisition[edit | edit source]
This quest is activated when the Strange Apparatus is touched and the wraith is released from the chamber.
Walkthrough[edit | edit source]
After the wraith escapes, continue down the path, past the Dwarven Outpost, and battle the ogre commander and other darkspawn found there. The slain ogre will then be possessed by the shade and rise as possessed ogre commander. Defeat it again.
Once the Warden-Commander returns to the keep (after sealing the entrance to the Deep Roads), enter the basement again and find the Avvar Crypt. Defeat the skeletons (if you didn't do so previously). The deeper crypt is locked by four separate locks; three of the keys you should have picked up in the Deep Roads, while one is in a sarcophagus in the Avvar Crypt.
- under a locked trapdoor in the Deep Roads
- in a locked chest at the Dwarven Outpost in the Deep Roads
- in a sarcorphagus in the Avvar Crypt
Insert each key into the correct lock to unlock the Avvar Deep Crypt. When the door opens, the Dark Theurge slips through and possesses three Avvar Lords. Proceed through the final door and battle the three Avvar Lords. Each one has a different fighting style; the first fights with two-handed weapons, the second uses dual weapons, and the third uses a weapon and a shield. When they are all defeated, the Dark Theurge is destroyed and the quest is completed.
Rewards[edit | edit source]
- 1500 XP - when this quest is activated by releasing The Dark Theurge
- 250 XP - when the wraith possessed the dead ogre commander
Superb Stamina Draught Recipe - found in one of the Avvar Sarcophagi
Possible random loot[edit | edit source]
It is possible to receive only 8+ from the boss ranked lord (and sometimes nothing at all) and 1+ from each lieutenant. Draughts, poultices, balms, elixir and salves can be dropped in various combinations of two (poultice and balm, draught and poultice, etc.) in addition to one of the other random items (except gold). Turning the difficulty up for the fight (Hard or Nightmare) will produce the higher quality items with fewer reloads.
Notes[edit | edit source]
The crypt door is first seen when the Warden-Commander conducts the first portion of It Comes From Beneath, while making their way down to the collapsed tunnel. The crypt's lock can be picked if a rogue's lockpicking skill is high enough. Otherwise, use the Key to the Crypt found on a darkspawn corpse just before the Great Barrier Doors. A sack in the crypt contains the Howe Bow (gift), a gift for Nathaniel.