The Warden-Commander is the Commander of the Grey in Ferelden, the ruler of Vigil's Keep and the arling of Amaranthine, and the player-controlled protagonist of Dragon Age: Origins - Awakening. The Warden-Commander can be either the Warden from Dragon Age: Origins (with any origin story from that game and regardless of the Warden's fate), or a new Orlesian Warden.
Involvement[edit | edit source]
Dragon Age: Origins - Awakening[edit | edit source]
- Main article: Amaranthine Conflict (9:31 Dragon)
If the Hero of Ferelden died slaying the Archdemon: One of the Orlesian Grey Wardens has been made Ferelden's new Warden-Commander. Before departing Orlais, Empress Celene I personally presented the Warden-Commander with a new uniform to celebrate their new commission. 
Regardless of origin:
Following the end of the Fifth Blight, several Grey Wardens from Orlais have been re-assigned to Ferelden. The new Warden-Commander has been tasked to rebuild the Order's presence there. The Wardens have been given the fortress of Vigil's Keep - formerly the seat of Arl Rendon Howe - as a home base as well as rule over the Arling of Amaranthine.
Even though the archdemon is now dead, the darkspawn have not retreated back to the Deep Roads (as was natural following prior Blights) and there are reports of a new, highly intelligent breed of darkspawn. This new darkspawn identify themselves as the Disciples. Through investigation, the Warden-Commander discovers that the darkspawn have broken into two warring factions, led by two unique darkspawn: the Mother and the other led by the Architect. Both amass darkspawn armies and their civil war threaten the safety of Amaranthine.The Warden-Commander tries to stem the darkspawns' destructive capabilities until the Mother eventually sends her legions to simultaneously attack both the City of Amaranthine and Vigil's Keep, thus dividing the Commander's forces. Eventually, the Commander chooses to save one of these bases, integral to Amaranthine's survival, and repels the Mother's offensive. The Architect then offers an alliance with the Warden in exchange for allowing him and his followers to continue their work in peace. The Warden-Commander can either accept the alliance or refuse and have their forces kill the Architect. The Mother was slain by the Grey Wardens and peace was restored to Amaranthine but at great cost.
The Golems of Amgarrak[edit | edit source]
Sometime after the defeat of the Mother, Jerrik Dace of Orzammar asks the Warden-Commander to accompany him to Amgarrak Thaig where his house led an expedition, in order to find his missing brother, Brogan, and to recover whatever information the expedition had found of the research to make golems without the Anvil of the Void.Though the Warden-Commander is able to rescue Brogan, a Harvester attacked the party while they were investigating the thaig. After discovering the truth behind the Harvester's origins, the trio resolve to destroy the creature and bury this branch of golem research forever.
Witch Hunt[edit | edit source]
- The Warden-Commander stabs Morrigan. Although the attack looks deadly, Morrigan falls into the portal, and it is deliberately unclear whether she survives. The Warden recovers some items from her camp, and departs.
- The Warden-Commander allows Morrigan to enter the portal unharmed. After her departure, the Warden recovers the items from her camp and leaves with Ariane, Finn, and Dog.
- The Warden-Commander travels through the portal with Morrigan. This ending is only possible with a male Warden who completed Morrigan's romance.
Dragon Age 2[edit | edit source]
Future fate[edit | edit source]
- See The Warden.
Dragon Age: Origins[edit | edit source]
- Human Noble (if imported from Origins)
- Magi (if imported from Origins)
- Dalish Elf (if imported from Origins)
- City Elf (if imported from Origins)
- Dwarf Noble (if imported from Origins)
- Dwarf Commoner (if imported from Origins)
- Grey Warden (if created in Awakening)
See also[edit | edit source]
References[edit | edit source]