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The Urn of Sacred Ashes

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See [[Leliana]] and [[Wynne]] for details on their reactions in case you chose to defile the ashes - as well as the [[#Kolgrim's Offer|Kolgrim's Offer]] section above. Before leaving the room, unlock the {{TextContainer|chests}} and loot the Adventurer's {{TextContainer|corpse}} for a [[Belt of the Magister Lords]] and a {{GiftLink|Golden Demon Pendant}}.
 
See [[Leliana]] and [[Wynne]] for details on their reactions in case you chose to defile the ashes - as well as the [[#Kolgrim's Offer|Kolgrim's Offer]] section above. Before leaving the room, unlock the {{TextContainer|chests}} and loot the Adventurer's {{TextContainer|corpse}} for a [[Belt of the Magister Lords]] and a {{GiftLink|Golden Demon Pendant}}.
   
Once the Warden has finished all intended business here, it is time for the party to exit (via either door in the Urn room). If the ashes were defiled, then Kolgrim will be waiting outside to reward the Warden, or to take vengeance if a deal was struck but the Warden reneged. Even if you defiled the ashes, you still have the option of attacking Kolgrim as you leave. Note that the fight against Kolgrim is considerably easier here than if he's attacked back in the caverns as he has fewer allies supporting him. A cultist mage and a drake are encountered further down the hill.
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Once the Warden has finished all intended business here, it is time for the party to exit (via either door in the Urn room). If the ashes were defiled, then Kolgrim will be waiting outside to reward the Warden, or to take vengeance if a deal was struck but the Warden reneged. Note that the fight against Kolgrim is considerably easier here than if he's attacked back in the caverns as he has fewer allies supporting him. A cultist mage and a drake are encountered further down the hill.
   
 
A gong (for consoles) or [[Kolgrim's Horn]] (for {{Platforms|PC}}) can be activated in the area. ''Do not do so'' if you are not ready to engage a high dragon in combat. Fighting the dragon is not mandatory to exit the area; the Warden can return at a later date if the player isn't strong enough yet to do battle.
 
A gong (for consoles) or [[Kolgrim's Horn]] (for {{Platforms|PC}}) can be activated in the area. ''Do not do so'' if you are not ready to engage a high dragon in combat. Fighting the dragon is not mandatory to exit the area; the Warden can return at a later date if the player isn't strong enough yet to do battle.
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