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The Urn of Sacred Ashes

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{{Note|This list is incomplete - the reaction of other companions to either option has not been reported yet. Please add the approval changes you experience.}}
 
{{Note|This list is incomplete - the reaction of other companions to either option has not been reported yet. Please add the approval changes you experience.}}
   
If/when you fight Kolgrim, he will drop his axe, [[Faith's Edge]], and (depending on the time when the fight took place) [[Kolgrim's Horn]] ({{Platforms|PC}}only).
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If/when you fight Kolgrim, he will drop his axe, [[Faith's Edge]], and (depending on the time when the fight took place) [[Kolgrim's Horn]] ({{PC}}only).
   
 
{{Note|Kolgrim can be slightly easier to fight if tricked into thinking you will help because on the mountaintop he has fewer allies.}}
 
{{Note|Kolgrim can be slightly easier to fight if tricked into thinking you will help because on the mountaintop he has fewer allies.}}
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Once the Warden has finished all intended business here, it is time for the party to exit (via either door in the Urn room). If the ashes were defiled, then Kolgrim will be waiting outside to reward the Warden, or to take vengeance if a deal was struck but the Warden reneged. Even if you defiled the ashes, you still have the option of attacking Kolgrim as you leave. Note that the fight against Kolgrim is considerably easier here than if he's attacked back in the caverns as he has fewer allies supporting him. A cultist mage and a drake are encountered further down the hill.
 
Once the Warden has finished all intended business here, it is time for the party to exit (via either door in the Urn room). If the ashes were defiled, then Kolgrim will be waiting outside to reward the Warden, or to take vengeance if a deal was struck but the Warden reneged. Even if you defiled the ashes, you still have the option of attacking Kolgrim as you leave. Note that the fight against Kolgrim is considerably easier here than if he's attacked back in the caverns as he has fewer allies supporting him. A cultist mage and a drake are encountered further down the hill.
   
A gong (for consoles) or [[Kolgrim's Horn]] (for {{Platforms|PC}}) can be activated in the area. ''Do not do so'' if you are not ready to engage a high dragon in combat. Fighting the dragon is not mandatory to exit the area; the Warden can return at a later date if the player isn't strong enough yet to do battle.
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A gong (for consoles) or [[Kolgrim's Horn]] (for {{PC}}) can be activated in the area. ''Do not do so'' if you are not ready to engage a high dragon in combat. Fighting the dragon is not mandatory to exit the area; the Warden can return at a later date if the player isn't strong enough yet to do battle.
   
 
Otherwise the group can proceed from the Mountain Top and follow a shortcut on the way back, in the form of a door to the lower right (while facing the Caverns direction). This will lead directly to the entrance of the Ruined Temple, where Brother Genitivi awaits. (This path will become a two-way shortcut to the mountain top for future visits, e.g. to attack the dragon.)
 
Otherwise the group can proceed from the Mountain Top and follow a shortcut on the way back, in the form of a door to the lower right (while facing the Caverns direction). This will lead directly to the entrance of the Ruined Temple, where Brother Genitivi awaits. (This path will become a two-way shortcut to the mountain top for future visits, e.g. to attack the dragon.)
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