The Threat Remains is a main quest in Dragon Age: Inquisition.

The Breach is calmed but the trouble is only beginning.


After the Prologue mission, The Wrath of Heaven, is completed the The Inquisitor will awaken in a room in Haven, where a young Elven girl bringing medical supplies will walk in. After apologizing profusely she will explain that Cassandra Pentaghast wanted to be made aware of when the Inquisitor woke up and will immediately run off.


The first thing that the Inquisitor will want to do, if they've bought the Dragon Age: Inquisition Deluxe Edition or Inquisitor's Edition, is go to the left side of the room where they'll find a chest marked 'Special Requisitions' where they'll acquire the Flames of the Inquisition Armor and their preferred choice of weapon. On the desk next to the chest is a note containing the Codex Entry: Patient Observations (Day One) which can be read for XP.

Additionally it will also prove wise to look through the box of supplies that the elf dropped as it contains some healing items. Outside you'll immediately spot a large crowd of people ranging from soldiers to village peasants and even some members of the Chantry will step aside creating a path leading to the Haven Chantry. None of the merchants will be willing to do business and will instead inform the Inquisitor that Cassandra wishes to speak with them, but behind the first building to the left is a basket with loot, and behind the cottage to the right is a chest. Elfroot grows behind the buildings here as well.

Past the crowd and up the stairs, you can loot a sack next to the Singing Maiden, another sack and a chest among the tents in front of the Chantry, and a basket to the left beyond the Chantry entrance. If you head to the right of the Chantry, you can bypass the crowd blocking the stairs and gain access to a group of cottages. One has a chest and a note with a Codex entry, and in another is a book with another entry.

Inside the Chantry, there are more Codex entries: two in the main hall (a book and a scroll), one in a side bedroom off to the right, and another in a room on the left. Lootable containers include one basket at the end of the main hall to the right and another down the stairs off the anteroom to the left. Continue along this passage to find two more Codex entries, an unlockable door with three more books and a small chest, and a small jail area. There's a chest and a Codex entry here, and another small chest inside one cell and a letter inside another.

Inside the Chantry Cassandra along with her friend Leliana will be arguing with a grand chancellor of the chantry named Roderick. Apparently Cassandra has been going around telling people that the Inquisitor is the herald of Andraste, taking his timely arrival to close The Breach and more importantly the mark on his hand that connects him to it has proof of his status.

The Inquisitor can agree to her assessment for slight approval from Cassandra or dismiss it for negative approval, but either way Roderick denounces the Inquisitor and the new Inquisition that Cassandra has formed on Divine Justinia V's final orders for supporting them. After the cut-scene the Inquisitor is forced to re-enter the Chantry where Cassandra reintroduces them to Lelianna the Inquisition's spy master, Cullen its general, and Josephine its political liaison.

In order to close the breach the Inquisitor must recruit the help of the Rebel mages, as suggested by Leilianna, to boost the power of the mark or the Templar Order, as suggested by Cullen, to suppress the Breach and cut it down to a more manageable size and then close it. As it is, however, the Inquisition lacks the ability to enter talks with either group, and instead it's suggested that they recruit the aid of Chantry mother Giselle to open talks of an alliance with the Chantry.

Giselle is currently in the Hinterlands and is aiding the flood of refugee's there. In order to unlock the Hinterlands the Inquisitor must learn War Table mechanics. Select Ferelden, scroll over to the part of the map marked with a fade rift, and choose to send in Lelianna's spies; doing so will cost the Inquisitor the one point of power that they have, though there will be a number of opportunities to acquire more once in the Hinterlands.

The Inquisitor will have to clear out a number of Warring rogue Templars and mages in order to get to Giselle. Once four Mages and four Templars have been killed, the Inquisitor will have to speak with Corporal Vale in order to continue.

Head back to the War Table to meet with your advisers who are discussing the next course of action; a meeting with the Chantry Clerics in Val Royeaux. Once there, a cut-scene will start where a soldier will tell you that the Templars are waiting for you on the other side of the market. Additionally you'll be met by the Rebel mage leader Fiona who also invites you to Redcliffe Castle to form an alliance.


  • 40 Influence points



Community content is available under CC-BY-SA unless otherwise noted.