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|requires = 42 strength
 
|requires = 42 strength
 
|runes = 3
 
|runes = 3
|description = This mace was taken from the halls of [[Amgarrak]]. It delivers a powerful blow, and when wielded by a skilled warrior, can send enemies flying.
+
|description = This mace was taken from the halls of [[Amgarrak]]. It delivers a powerful blow, and when wielded by a skilled [[warrior]], can send enemies flying.
 
|stats = {{ColorPositiveStat|+4 strength <br> +1 armor <br> +6 damage <br> +15% critical/backstab damage <br> Chance to knock target back (10%)}}
 
|stats = {{ColorPositiveStat|+4 strength <br> +1 armor <br> +6 damage <br> +15% critical/backstab damage <br> Chance to knock target back (10%)}}
 
|item_id = prc_im_gib_wep_mac_ep1
 
|item_id = prc_im_gib_wep_mac_ep1

Revision as of 21:24, 23 February 2020

The Reaper's Cudgel is a mace in Dragon Age: Origins - Awakening.

Acquisition

It is automatically acquired by earning the Grim Reaper achievement by defeating the Harvester on Hard or Nightmare difficulty in The Golems of Amgarrak DLC.

Notes

  • This item is of extremely high value and can be sold for 452Gold36Silver25Bronze in Awakening.
  • Increasing the difficulty to Hard or Nightmare immediately before dealing the final blow to the Harvester will not grant you the achievement or the mace: you need to have completed the full course of the battle at either difficulty.
  • The item is missing it's rune slots. An unofficial fix for this is available here.

Bugs

  • The mace doesn't retain its spiky look in Awakening, but looks like a regular mace instead.
  • The mace sometimes has rune slots depending on when the character was made in Awakening.
  • pcpcA fix for both the missing rune slots and unique appearance bugs can be found as part of this mod.