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|image = The Peasant Revolution.png
 
|image = The Peasant Revolution.png
 
|px = 270px
 
|px = 270px
|start =
 
|end =
 
 
|location = [[Vigil's Keep]]
 
|location = [[Vigil's Keep]]
|previous = 2 of the 3 main plot quests
+
|previous = 2 [[Main quests (Awakening)|main quests]] and [[A Day In Court]] completed
 
|next = Depending on previous choices, either none or [[And You, Esmerelle?]]
 
|next = Depending on previous choices, either none or [[And You, Esmerelle?]]
 
|appearances = [[Dragon Age: Origins - Awakening]]
 
|appearances = [[Dragon Age: Origins - Awakening]]
 
}}</onlyinclude>
 
}}</onlyinclude>
 
{{cleanup|Inconsistent format}}
 
   
 
'''The Peasant Revolution''' is a [[Side quests (Awakening)|side quest]] in ''[[Dragon Age: Origins - Awakening]]''.
 
'''The Peasant Revolution''' is a [[Side quests (Awakening)|side quest]] in ''[[Dragon Age: Origins - Awakening]]''.
   
 
== Acquisition ==
 
== Acquisition ==
This quest starts after completing two of the three main plot quests ([[The Righteous Path]], [[Last of the Legion]], [[Shadows of the Blackmarsh]]). Upon returning to [[Vigil's Keep]], the [[Warden-Commander]] finds a mob of angry peasants.
+
This quest starts after completing two of the [[Main quests (Awakening)|main quests]] ([[The Righteous Path]], [[Last of the Legion]], [[Shadows of the Blackmarsh]]) and the side quest [[A Day In Court]].
   
  +
Upon returning to [[Vigil's Keep]], [[the Warden-Commander]] finds a mob of angry peasants.
{{Note|Even after completing two of the three main quests, this quest will not take place until [[A Day In Court]] is completed.}}
 
   
 
== Walkthrough ==
 
== Walkthrough ==
The angry peasants that are present in Vigil's Keep may riot for one of the three following reasons:
+
The angry peasants who are present in Vigil's Keep may riot for one of the three following reasons:
   
 
* Lack of safety
 
* Lack of safety
 
* Lack of enough food
 
* Lack of enough food
* About the tyranny of the Commander's reign
+
* About the tyranny of the [[Orlais|Orlesian]] Warden-Commander's reign
 
{{-}}
 
{{-}}
These reasons are heavily influenced on the decisions that were made by the Commander in the past and also by the origin of the protagonist (an imported [[The Warden|Warden]] who defeated the [[Fifth Blight|Blight]] or an [[Orlais|Orlesian]]). Specifically:
+
These reasons are heavily influenced by the decisions that were made by the Commander in the past and also by the origin of the protagonist (an imported [[The Warden|Warden]] who defeated the [[Fifth Blight|Blight]] or an Orlesian).
   
  +
Specifically:
* The choice the Commander took in [[Defending the Land]] quest. If the quest wasn't initiated or Varel wasn't spoken about this matter, then the guards will continue protecting the [[City of Amaranthine|city]]. However, the rioters don't consider that the Commander made that choice.
+
* The choice the Commander took in the quest [[Defending the Land]]. If the quest wasn't initiated or [[Varel]] wasn't spoken to about this matter, then the guards will continue protecting the [[City of Amaranthine|city]]. However, the rioters don't consider that the Commander made that choice.
* The choices that the Commander took in [[A Day In Court]] quest, with the exception of the case of [[Ser Temmerly the Ox]].
+
* The choices that the Commander took during the quest [[A Day In Court]], with the exception of the case of [[Fereldan royalty and nobility|Ser]] [[Temmerly|Temmerly the Ox]].
 
* The origin of the Warden-Commander.
 
* The origin of the Warden-Commander.
* The choices the Commander made while talking to [[Lord Guy]] and his fate afterwards during the [[Oaths of Fealty]] and [[A Brewing Conspiracy]] quests. This is only available to the Orlesian Warden.
+
* The choices the Commander made while talking to [[Lord Guy]], and his fate afterwards during the [[Oaths of Fealty]] and [[A Brewing Conspiracy]] quests. This is only available to the Orlesian Warden-Commander.
 
{{-}}
 
{{-}}
 
=== Dialogue ===
 
=== Dialogue ===
Line 39: Line 36:
   
 
{{Note|Each walkthrough starts from the 1st box and ends in the 33rd box: you can move to the other boxes based on the number which every dialogue choice leads you to. The description below some dialogue choices explains the circumstances that these can generate instead of others of the same box.}}
 
{{Note|Each walkthrough starts from the 1st box and ends in the 33rd box: you can move to the other boxes based on the number which every dialogue choice leads you to. The description below some dialogue choices explains the circumstances that these can generate instead of others of the same box.}}
 
{{Note|The "Warden" refers to an imported Warden from ''[[Dragon Age: Origins]]'', while "Orlesian Warden" is for a newly created character.}}
<br>
 
{{Note|The "Warden" refers to any Warden regardless of their origin, while "Orlesian Warden" is for a newly created character.}}
 
   
 
{|
 
{|
 
{{Dialogue box/row|{{color|stamina|1.}}|
 
{{Dialogue box/row|{{color|stamina|1.}}|
{{color|fire|Captain Garavel}}: '''Thank the Maker you arrived. Things are getting out of hand.''' {{color|stamina|(&#10140; 2)}}}}
+
{{color|stamina|Captain Garavel}}: Thank the Maker you arrived. Things are getting out of hand. ({{color|rivalry|&#10140; 2}})}}
   
 
{{Dialogue box/row|{{color|stamina|2.}}|
 
{{Dialogue box/row|{{color|stamina|2.}}|
* {{color|rivalry|Riot Leader}}: '''The darkspawn are everywhere! You can see them from the city walls. But the commander will spare no soldiers for our protection!''' {{color|stamina|(&#10140; 3)}}<br><small>(if the Warden doesn't choose to defend the farms or everything {{color|spirit|or}} the Orlesian Warden doesn't execute [[Lord Guy]] or claims the disputed land of [[Lady Liza Packton|Lady Liza]] and [[Ser Derren]])</small>
+
* {{color|stamina|Riot Leader}}: The darkspawn are everywhere! You can see them from the city walls. But the commander will spare no soldiers for our protection! ({{color|rivalry|&#10140; 3}})<br><small>(if the Warden doesn't choose to defend the farms or everything {{color|stamina|or}} the Orlesian Warden doesn't have [[Lord Guy]] executed or claims the disputed land of [[Liza Packton|Lady Liza]] and [[Derren|Ser Derren]])</small>
   
* {{color|rivalry|Riot Leader}}: '''My son is starving! Open the granaries! Bloody feed your people!''' {{color|stamina|(&#10140; 3)}}<br><small>(if the Warden chooses to defend the farms or everything {{color|spirit|or}} the Orlesian Warden doesn't execute [[Lord Guy]] or claims the disputed land of [[Lady Liza Packton|Lady Liza]] and [[Ser Derren]])</small>
+
* {{color|stamina|Riot Leader}}: My son is starving! Open the granaries! Bloody feed your people! ({{color|rivalry|&#10140; 3}})<br><small>(if the Warden chooses to defend the farms or everything {{color|stamina|or}} the Orlesian Warden doesn't have [[Lord Guy]] executed or claims the disputed land of [[Liza Packton|Lady Liza]] and [[Derren|Ser Derren]])</small>
   
* {{color|rivalry|Riot Leader}}: '''Down with the Orlesian! Down with the Wardens! We're not going to take this tyranny!''' {{color|stamina|(&#10140; 3)}}<br><small>(if the Orlesian Warden executes [[Lord Guy]] and/or claims the disputed land of [[Lady Liza Packton|Lady Liza]] and [[Ser Derren]])</small>}}
+
* {{color|stamina|Riot Leader}}: Down with the Orlesian! Down with the Wardens! We're not going to take this tyranny!<br>({{color|rivalry|&#10140; 3}})<br><small>(if the Orlesian Warden has [[Lord Guy]] executed and/or claims the disputed land of [[Liza Packton|Lady Liza]] and [[Derren|Ser Derren]])</small>}}
   
 
{{Dialogue box/row|{{color|stamina|3.}}|
 
{{Dialogue box/row|{{color|stamina|3.}}|
* {{color|heal|Seneschal Varel}}: '''Grave times Commander. The common folk are getting desparate. Maybe you can say a few words? Calm them down. Make them see reason.''' {{color|stamina|(&#10140; 4)}}<br><small>(if the Warden has solved already [[A Brewing Conspiracy]] {{color|spirit|or}} never acquired the quest {{color|spirit|or}} the Orlesian Warden has talked to [[Lord Guy]] and successfully picked the persuasion or intimidation dialogue choice, or killed him in the [[Old Stark's Farm]])</small>
+
* {{color|stamina|Seneschal Varel}}: Grave times Commander. The common folk are getting desperate. Maybe you can say a few words? Calm them down. Make them see reason. ({{color|rivalry|&#10140; 4}})<br><small>(if the Warden has already completed [[A Brewing Conspiracy]] {{color|stamina|or}} never acquired the quest {{color|stamina|or}} the Orlesian Warden has talked to [[Lord Guy]] and successfully picked the persuasion or intimidation dialogue choice, or killed him at [[Old Stark's Farm]])</small>
   
* {{color|heal|Seneschal Varel}}: '''I fear this must be work of the conspiracy against you and the Grey Wardens. If the common folk just rose up on their own, I'll eat my boot.''' {{color|stamina|(&#10140; 4)}}<br><small>(if the Warden has initiated [[A Brewing Conspiracy]] but it isn't concluded yet {{color|spirit|or}} decided to not do anything to stop it {{color|spirit|or}} the Orlesian Warden talked to [[Lord Guy]] and successfully picked the persuasion or intimidation dialogue choice)</small>
+
* {{color|stamina|Seneschal Varel}}: I fear this must be work of the conspiracy against you and the Grey Wardens. If the common folk just rose up on their own, I'll eat my boot. ({{color|rivalry|&#10140; 4}})<br><small>(if the Warden has initiated [[A Brewing Conspiracy]] but it isn't concluded yet {{color|stamina|or}} decided to not do anything to stop it {{color|stamina|or}} the Orlesian Warden talked to [[Lord Guy]] and successfully picked the persuasion or intimidation dialogue choice)</small>
   
* {{color|heal|Seneschal Varel}}: '''You remember Lord Guy? He's been rallying the less fortunate with anti-Orlesian slurs and whatever else he can think of.''' {{color|stamina|(&#10140; 4)}}<br><small>(if the Orlesian Warden has talked to [[Lord Guy]] and didn't choose the persuasion or intimidation dialogue {{color|spirit|or}} chose them but failed and also hasn't dealt with [[A Brewing Conspiracy]] by going to the [[Old Stark's Farm]] or by using the hostage option)</small>}}
+
* {{color|stamina|Seneschal Varel}}: You remember Lord Guy? He's been rallying the less fortunate with anti-Orlesian slurs and whatever else he can think of. ({{color|rivalry|&#10140; 4}})<br><small>(if the Orlesian Warden has talked to [[Lord Guy]] and didn't choose the persuasion or intimidation dialogue {{color|stamina|or}} chose them but failed and also hasn't dealt with [[A Brewing Conspiracy]] by going to [[Old Stark's Farm]] {{color|stamina|or}} by using the hostage option)</small>}}
   
 
{{Dialogue box/row|{{color|stamina|4.}}|
 
{{Dialogue box/row|{{color|stamina|4.}}|
* {{color|fire|Captain Garavel}}: '''Varel you don't coddle a revolt, you put it down. Just give me the order.''' {{color|stamina|(&#10140; 5)}}<br><small>(if the Warden has not executed [[Danella]] {{color|spirit|or}} didn't let [[Varel]] handle Danella's case in [[A Day In Court]] {{color|spirit|or}} never started that quest)</small>
+
* {{color|stamina|Captain Garavel}}: Varel you don't coddle a revolt, you put it down. Just give me the order. ({{color|rivalry|&#10140; 5}})<br><small>(if the Warden has not executed [[Danella]] {{color|stamina|or}} didn't let [[Varel]] handle Danella's case in [[A Day In Court]] {{color|stamina|or}} never started that quest)</small>
   
* {{color|fire|Captain Garavel}}: '''Varel you don't coddle a revolt, you put it down. Just give me the order. Some of my own soldiers are among that rabble. They took Danella's execution for desertion very hard.''' {{color|stamina|(&#10140; 5)}}<br><small>(if the Warden executed [[Danella]] or let [[Varel]] handle Danella's case in [[A Day In Court]])</small>}}
+
* {{color|stamina|Captain Garavel}}: Varel you don't coddle a revolt, you put it down. Just give me the order. Some of my own soldiers are among that rabble. They took Danella's execution for desertion very hard. ({{color|rivalry|&#10140; 5}})<br><small>(if the Warden executed [[Danella]] or let [[Varel]] handle Danella's case in [[A Day In Court]])</small>}}
   
 
{{Dialogue box/row|{{color|stamina|5.}}|
 
{{Dialogue box/row|{{color|stamina|5.}}|
* {{color|cold|Warden-Commander}}: '''(Persuade) Now, more than ever, we must stand together...'''
+
* {{color|stamina|Warden-Commander}}: ''(Persuade)'' Now, more than ever, we must stand together...
{{color|stamina|For a successful persuasion:}}
+
For a successful persuasion:
:{{color|stamina|&#10140; 6 if in the 2nd table the first option was mentioned}}
+
:{{color|rivalry|&#10140; 6}} if in the 2nd table the first option was mentioned
:{{color|stamina|&#10140; 7 if in the 2nd table the second option was mentioned}}
+
:{{color|rivalry|&#10140; 7}} if in the 2nd table the second option was mentioned
:{{color|stamina|&#10140; 8 if in the 2nd table the third option was mentioned}}
+
:{{color|rivalry|&#10140; 8}} if in the 2nd table the third option was mentioned
{{color|stamina|For a failed persuasion: &#10140; 9}}<br><small>(requires Expert [[Coercion]] unless the Warden-Commander claimed the disputed land of [[Lady Liza Packton|Lady Liza]] and [[Ser Derren]] {{color|spirit|or}} the Orlesian Warden has talked to [[Lord Guy]] and didn't choose the persuasion or intimidation dialogue {{color|spirit|or}} chose them but failed and he is still alive, then it requires Master [[Coercion]])</small>
+
For a failed persuasion: {{color|rivalry|&#10140; 9}}<br><small>(requires Expert [[Coercion]] unless the Warden-Commander claimed the disputed land of [[Liza Packton|Lady Liza]] and [[Derren|Ser Derren]] {{color|stamina|or}} the Orlesian Warden has talked to [[Lord Guy]] and didn't choose the persuasion or intimidation dialogue {{color|stamina|or}} chose them but failed and he is still alive, then it requires Master [[Coercion]])</small>
   
* {{color|cold|Warden-Commander}}: '''(Intimidate) I kill darkspawn by the score. What are a few peasants?''' {{color|stamina|(&#10140; 13 for a successful intimidation, otherwise &#10140; 20)}}<br><small>(requires Expert [[Coercion]])</small>
+
* {{color|stamina|Warden-Commander}}: ''(Intimidate)'' I kill darkspawn by the score. What are a few peasants? ({{color|rivalry|&#10140; 13}} for a successful intimidation, otherwise {{color|rivalry|&#10140; 20}})<br><small>(requires Expert [[Coercion]])</small>
   
* {{color|cold|Warden-Commander}}: '''Garavel, disperse them. Gently, though.''' {{color|stamina|(&#10140; 28)}}
+
* {{color|stamina|Warden-Commander}}: Garavel, disperse them. Gently, though. ({{color|rivalry|&#10140; 28}})
   
* {{color|cold|Warden-Commander}}: '''Draw your swords! These people want blood. They can have it.''' {{color|stamina|[PC initiates attack &#10140; 32]}}}}
+
* {{color|stamina|Warden-Commander}}: Draw your swords! These people want blood. They can have it. '''[PC initiates attack''' {{color|rivalry|&#10140; 32}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|6.}}|
 
{{Dialogue box/row|{{color|stamina|6.}}|
{{color|rivalry|Riot Leader}}: '''We will not be--'''
+
{{color|stamina|Riot Leader}}: We will not be--
   
{{color|gift|Riot Moderate}}: '''Let the commander speak.'''
+
{{color|stamina|Riot Moderate}}: Let the commander speak.
   
{{color|rivalry|Riot Leader}}: '''We must take the keep. To be safe--'''
+
{{color|stamina|Riot Leader}}: We must take the keep. To be safe--
   
{{color|gift|Riot Moderate}}: '''Quiet!''' {{color|stamina|(&#10140; 10)}}}}
+
{{color|stamina|Riot Moderate}}: Quiet! ({{color|rivalry|&#10140; 10}})}}
   
 
{{Dialogue box/row|{{color|stamina|7.}}|
 
{{Dialogue box/row|{{color|stamina|7.}}|
{{color|rivalry|Riot Leader}}: '''We will not be--'''
+
{{color|stamina|Riot Leader}}: We will not be--
   
{{color|gift|Riot Moderate}}: '''Let the commander speak.'''
+
{{color|stamina|Riot Moderate}}: Let the commander speak.
   
{{color|rivalry|Riot Leader}}: '''But we must eat. We--'''
+
{{color|stamina|Riot Leader}}: But we must eat. We--
   
{{color|gift|Riot Moderate}}: '''Quiet!''' {{color|stamina|(&#10140; 11)}}}}
+
{{color|stamina|Riot Moderate}}: Quiet! ({{color|rivalry|&#10140; 11}})}}
   
 
{{Dialogue box/row|{{color|stamina|8.}}|
 
{{Dialogue box/row|{{color|stamina|8.}}|
{{color|rivalry|Riot Leader}}: '''We will not be--'''
+
{{color|stamina|Riot Leader}}: We will not be--
   
{{color|gift|Riot Moderate}}: '''Let the commander speak.'''
+
{{color|stamina|Riot Moderate}}: Let the commander speak.
   
{{color|rivalry|Riot Leader}}: '''And bow to this tyranny? We--'''
+
{{color|stamina|Riot Leader}}: And bow to this tyranny? We--
   
{{color|gift|Riot Moderate}}: '''Quiet!''' {{color|stamina|(&#10140; 12)}}}}
+
{{color|stamina|Riot Moderate}}: Quiet! ({{color|rivalry|&#10140; 12}})}}
   
 
{{Dialogue box/row|{{color|stamina|9.}}|
 
{{Dialogue box/row|{{color|stamina|9.}}|
{{color|rivalry|Riot Leader}}: '''We'll not be swayed by your honeyed words.'''
+
{{color|stamina|Riot Leader}}: We'll not be swayed by your honeyed words.
:{{color|stamina|&#10140; 24 if in the 2nd table the first option was mentioned}}
+
:{{color|rivalry|&#10140; 24}} if in the 2nd table the first option was mentioned
:{{color|stamina|&#10140; 25 if in the 2nd table the second option was mentioned}}
+
:{{color|rivalry|&#10140; 25}} if in the 2nd table the second option was mentioned
:{{color|stamina|&#10140; 26 if in the 2nd table the third option was mentioned}}}}
+
:{{color|rivalry|&#10140; 26}} if in the 2nd table the third option was mentioned}}
   
 
{{Dialogue box/row|{{color|stamina|10.}}|
 
{{Dialogue box/row|{{color|stamina|10.}}|
* {{color|cold|Warden-Commander}}: '''(Persuade) The keep needs protection. If it falls, the city will too.''' {{color|stamina|(&#10140; 15)}}<br><small>(requires Expert [[Coercion]]—since that was also required in the previous persuasion check in 5, there is no way that this persuasion attempt can fail)</small>
+
* {{color|stamina|Warden-Commander}}: ''(Persuade)'' The keep needs protection. If it falls, the city will too. ({{color|rivalry|&#10140; 15}})<br><small>(requires Expert [[Coercion]]—since that was also required in the previous persuasion check in 5, there is no way that this persuasion attempt can fail)</small>
   
* {{color|cold|Warden-Commander}}: '''(Persuade) If you turn against my soldiers, you will be even less safe.''' {{color|stamina|(&#10140; 16 for a successful persuasion, otherwise &#10140; 21)}}<br><small>(requires Master [[Coercion]] and the Warden not choosing to defend the city)</small>
+
* {{color|stamina|Warden-Commander}}: ''(Persuade)'' If you turn against my soldiers, you will be even less safe. ({{color|rivalry|&#10140; 16}} for a successful persuasion, otherwise {{color|rivalry|&#10140; 21}})<br><small>(requires Master [[Coercion]] and the Warden not choosing to defend the city)</small>
   
* {{color|cold|Warden-Commander}}: '''(Intimidate) I've had enough. Go ahead, attack. I dare you.''' {{color|stamina|(&#10140; 14 for a successful intimidation, otherwise &#10140; 20)}}<br><small>(requires Expert [[Coercion]])</small>
+
* {{color|stamina|Warden-Commander}}: ''(Intimidate)'' I've had enough. Go ahead, attack. I dare you. ({{color|rivalry|&#10140; 14}} for a successful intimidation, otherwise {{color|rivalry|&#10140; 20}})<br><small>(requires Expert [[Coercion]])</small>
   
* {{color|cold|Warden-Commander}}: '''Garavel, disperse them. Gently, though.''' {{color|stamina|(&#10140; 28)}}
+
* {{color|stamina|Warden-Commander}}: Garavel, disperse them. Gently, though. ({{color|rivalry|&#10140; 28}})
   
* {{color|cold|Warden-Commander}}: '''Draw your swords! These people want blood. They can have it.''' {{color|stamina|[PC initiates attack &#10140; 32]}}}}
+
* {{color|stamina|Warden-Commander}}: Draw your swords! These people want blood. They can have it. '''[PC initiates attack''' {{color|rivalry|&#10140; 32}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|11.}}|
 
{{Dialogue box/row|{{color|stamina|11.}}|
* {{color|cold|Warden-Commander}}: '''(Persuade) I will provide for my people. Trust me.''' {{color|stamina|(&#10140; 17 for a successful persuasion, otherwise &#10140; 22)}}<br><small>(requires Expert [[Coercion]] and the Warden during the [[A Day In Court]] quest to not having executed [[Alec]] if [[Danella]]'s case wasn't presented {{color|spirit|or}} not having executed both [[Alec]] and [[Danella]] if [[Danella]]'s case was presented in that quest {{color|spirit|or}} if the Orlesian Warden has talked to [[Lord Guy]], they chose the persuasion or intimidation dialogues and succeeded {{color|spirit|or}} failed either checks {{color|spirit|or}} chose any other answer but [[A Brewing Conspiracy]] is dealt either in the [[Old Stark's Farm]] or by using the hostage option)</small>
+
* {{color|stamina|Warden-Commander}}: ''(Persuade)'' I will provide for my people. Trust me. ({{color|rivalry|&#10140; 17}} for a successful persuasion, otherwise {{color|rivalry|&#10140; 22}})<br><small>(requires Expert [[Coercion]] and the Warden, during the quest [[A Day In Court]], didn't have [[Alec]] executed if [[Danella]]'s case wasn't presented {{color|stamina|or}} didn't have both [[Alec]] and [[Danella]] executed if [[Danella]]'s case was presented in that quest {{color|stamina|or}} if the Orlesian Warden has talked to [[Lord Guy]], they chose the persuasion or intimidation dialogues and succeeded {{color|stamina|or}} failed either checks {{color|stamina|or}} chose any other answer, but [[A Brewing Conspiracy]] is dealt either at [[Old Stark's Farm]] or by using the hostage option)</small>
   
* {{color|cold|Warden-Commander}}: '''We will give you grain. You will not starve.''' {{color|stamina|(&#10140; 18)}}
+
* {{color|stamina|Warden-Commander}}: We will give you grain. You will not starve. ({{color|rivalry|&#10140; 18}})
   
* {{color|cold|Warden-Commander}}: '''Garavel, disperse them. Gently, though.''' {{color|stamina|(&#10140; 28)}}
+
* {{color|stamina|Warden-Commander}}: Garavel, disperse them. Gently, though. ({{color|rivalry|&#10140; 28}})
   
* {{color|cold|Warden-Commander}}: '''Draw your swords! These people want blood. They can have it.''' {{color|stamina|[PC initiates attack &#10140; 32]}}}}
+
* {{color|stamina|Warden-Commander}}: Draw your swords! These people want blood. They can have it. '''[PC initiates attack''' {{color|rivalry|&#10140; 32}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|12.}}|
 
{{Dialogue box/row|{{color|stamina|12.}}|
* {{color|cold|Warden-Commander}}: '''I rule with an iron first because I must. To survive.''' {{color|stamina|(&#10140; 23)}}
+
* {{color|stamina|Warden-Commander}}: I rule with an iron first because I must. To survive. ({{color|rivalry|&#10140; 23}})
   
* {{color|cold|Warden-Commander}}: '''To defeat the darkspawn horde, we need a strong ruler.''' {{color|stamina|(&#10140; 24)}}
+
* {{color|stamina|Warden-Commander}}: To defeat the darkspawn horde, we need a strong ruler. ({{color|rivalry|&#10140; 24}})
   
* {{color|cold|Warden-Commander}}: '''(Intimidate) Is it wise to antagonize a tyrant? It will not end well.''' {{color|stamina|(&#10140; 13 for a successful intimidation, otherwise &#10140; 20)}}<br><small>(requires Expert [[Coercion]])</small>
+
* {{color|stamina|Warden-Commander}}: ''(Intimidate)'' Is it wise to antagonize a tyrant? It will not end well. ({{color|rivalry|&#10140; 13}} for a successful intimidation, otherwise {{color|rivalry|&#10140; 20}})<br><small>(requires Expert [[Coercion]])</small>
   
* {{color|cold|Warden-Commander}}: '''Garavel, disperse them. Gently, though.''' {{color|stamina|(&#10140; 28)}}
+
* {{color|stamina|Warden-Commander}}: Garavel, disperse them. Gently, though. ({{color|rivalry|&#10140; 28}})
   
* {{color|cold|Warden-Commander}}: '''Draw your swords! These people want blood. They can have it.''' {{color|stamina|[PC initiates attack &#10140; 32]}}}}
+
* {{color|stamina|Warden-Commander}}: Draw your swords! These people want blood. They can have it. '''[PC initiates attack''' {{color|rivalry|&#10140; 32}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|13.}}|
 
{{Dialogue box/row|{{color|stamina|13.}}|
{{color|rivalry|Riot Leader}}: '''What? What do you mean?''' {{color|stamina|(&#10140; 14)}}}}
+
{{color|stamina|Riot Leader}}: What? What do you mean? ({{color|rivalry|&#10140; 14}})}}
   
 
{{Dialogue box/row|{{color|stamina|14.}}|
 
{{Dialogue box/row|{{color|stamina|14.}}|
* {{color|cold|Warden-Commander}}: '''You will all die. And your families will suffer.''' {{color|stamina|(&#10140; 19)}}
+
* {{color|stamina|Warden-Commander}}: You will all die. And your families will suffer. ({{color|rivalry|&#10140; 19}})
   
* {{color|cold|Warden-Commander}}: '''This is your last chance. Throw down your weapons. Leave.''' {{color|stamina|(&#10140; 20)}}
+
* {{color|stamina|Warden-Commander}}: This is your last chance. Throw down your weapons. Leave. ({{color|rivalry|&#10140; 20}})
   
* {{color|cold|Warden-Commander}}: '''Garavel, disperse them. Gently, though.''' {{color|stamina|(&#10140; 28)}}
+
* {{color|stamina|Warden-Commander}}: Garavel, disperse them. Gently, though. ({{color|rivalry|&#10140; 28}})
   
* {{color|cold|Warden-Commander}}: '''Draw your swords! These people want blood. They can have it.''' {{color|stamina|[PC initiates attack &#10140; 32]}}}}
+
* {{color|stamina|Warden-Commander}}: Draw your swords! These people want blood. They can have it. '''[PC initiates attack''' {{color|rivalry|&#10140; 32}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|15.}}|
 
{{Dialogue box/row|{{color|stamina|15.}}|
{{color|rivalry|Riot Leader}}: '''How dare you--'''
+
{{color|stamina|Riot Leader}}: How dare you--
   
{{color|gift|Riot Moderate}}: '''The commander speaks sense. I'm going home.
+
{{color|stamina|Riot Moderate}}: The commander speaks sense. I'm going home.
  +
 
{{color|stamina|Riot Leader}}: Wait! ({{color|rivalry|&#10140; 29}})}}
   
{{color|rivalry|Riot Leader}}: '''Wait!''' {{color|stamina|(&#10140; 29)}}}}
 
 
{{Dialogue box/row|{{color|stamina|16.}}|
 
{{Dialogue box/row|{{color|stamina|16.}}|
{{color|rivalry|Riot Leader}}: '''You expect--'''
+
{{color|stamina|Riot Leader}}: You expect--
   
{{color|gift|Riot Moderate}}: '''The commander speaks sense. I'm going home.
+
{{color|stamina|Riot Moderate}}: The commander speaks sense. I'm going home.
  +
 
{{color|stamina|Riot Leader}}: Wait! ({{color|rivalry|&#10140; 29}})}}
   
{{color|rivalry|Riot Leader}}: '''Wait!''' {{color|stamina|(&#10140; 29)}}}}
 
 
{{Dialogue box/row|{{color|stamina|17.}}|
 
{{Dialogue box/row|{{color|stamina|17.}}|
{{color|rivalry|Riot Leader}}: '''You expect us to believe those empty--'''
+
{{color|stamina|Riot Leader}}: You expect us to believe those empty--
   
{{color|gift|Riot Moderate}}: '''The commander's soldiers protect my home. That promise is enough for me.'''
+
{{color|stamina|Riot Moderate}}: The commander's soldiers protect my home. That promise is enough for me.
  +
 
{{color|stamina|Riot Leader}}: B-but... '''[Riot ends peacefully''' {{color|rivalry|&#10140; 30}}''']'''}}
   
{{color|rivalry|Riot Leader}}: '''B-but...''' {{color|stamina|[Riot ends peacefully &#10140; 30]}}}}
 
 
{{Dialogue box/row|{{color|stamina|18.}}|
 
{{Dialogue box/row|{{color|stamina|18.}}|
{{color|gift|Riot Leader}}: '''You'll what?'''
+
{{color|stamina|Riot Leader}}: You'll what?
  +
 
{{color|stamina|Riot Moderate}}: Maker bless you, Commander! '''[Riot ends peacefully''' {{color|rivalry|&#10140; 30}}''']'''}}
   
{{color|rivalry|Riot Moderate}}: '''Maker bless you, Commander!''' {{color|stamina|[Riot ends peacefully &#10140; 30]}}}}
 
 
{{Dialogue box/row|{{color|stamina|19.}}|
 
{{Dialogue box/row|{{color|stamina|19.}}|
{{color|rivalry|Riot Leader}}: '''Y-you're bluffing. You wouldn't do that.'''
+
{{color|stamina|Riot Leader}}: Y-you're bluffing. You wouldn't do that.
  +
  +
{{color|stamina|Riot Moderate}}: They'll kill us.
   
{{color|gift|Riot Moderate}}: '''They'll kill us.'''
+
{{color|stamina|Riot Leader}}: W-wait. '''[Riot ends with intimidation''' {{color|rivalry|&#10140; 31}}''']'''}}
   
{{color|rivalry|Riot Leader}}: '''W-wait.''' {{color|stamina|[Riot ended with intimidation &#10140; 31]}}}}
 
 
{{Dialogue box/row|{{color|stamina|20.}}|
 
{{Dialogue box/row|{{color|stamina|20.}}|
{{color|rivalry|Riot Leader}}: '''You do not scare us.'''
+
{{color|stamina|Riot Leader}}: You do not scare us.
:{{color|stamina|&#10140; 25 if in the 2nd table the first option was mentioned}}
+
:{{color|rivalry|&#10140; 25}} if in the 2nd table the first option was mentioned
:{{color|stamina|&#10140; 26 if in the 2nd table the second option was mentioned}}
+
:{{color|rivalry|&#10140; 26}} if in the 2nd table the second option was mentioned
:{{color|stamina|&#10140; 27 if in the 2nd table the third option was mentioned}}}}
+
:{{color|rivalry|&#10140; 27}} if in the 2nd table the third option was mentioned}}
   
 
{{Dialogue box/row|{{color|stamina|21.}}|
 
{{Dialogue box/row|{{color|stamina|21.}}|
* {{color|rivalry|Riot Leader}}: '''The soldiers don't protect us anyway! We're farm folk, and the soldiers don't venture more than a stone's throw from Amaranthine.''' {{color|stamina|(&#10140; 25)}}<br><small>(if the Warden has chosen to defend the city)</small>
+
* {{color|stamina|Riot Leader}}: The soldiers don't protect us anyway! We're farm folk, and the soldiers don't venture more than a stone's throw from Amaranthine. ({{color|rivalry|&#10140; 25}})<br><small>(if the Warden has chosen to defend the city)</small>
   
* {{color|rivalry|Riot Leader}}: '''We'll have none of your words!''' {{color|stamina|(&#10140; 25)}}<br><small>(if the Warden doesn't have Master [[Coercion]] and hasn't chosen to defend the city)</small>}}
+
* {{color|stamina|Riot Leader}}: We'll have none of your words! ({{color|rivalry|&#10140; 25}})<br><small>(if the Warden doesn't have Master [[Coercion]] and hasn't chosen to defend the city)</small>}}
   
 
{{Dialogue box/row|{{color|stamina|22.}}|
 
{{Dialogue box/row|{{color|stamina|22.}}|
{{color|rivalry|Riot Leader}}: '''Don't believe the Commander's empty words!''' {{color|stamina|(&#10140; 26)}}}}
+
{{color|stamina|Riot Leader}}: Don't believe the Commander's empty words! ({{color|rivalry|&#10140; 26}})}}
   
 
{{Dialogue box/row|{{color|stamina|23.}}|
 
{{Dialogue box/row|{{color|stamina|23.}}|
* {{color|rivalry|Riot Leader}}: '''Bann Esmerelle has led us before. She can lead us again!''' {{color|stamina|(&#10140; 27)}}<br><small>(if the Warden hasn't executed Lord Guy in the [[Oaths of Fealty]])</small>
+
* {{color|stamina|Riot Leader}}: Bann Esmerelle has led us before. She can lead us again! ({{color|rivalry|&#10140; 27}})<br><small>(if the Orlesian Warden didn't have Lord Guy executed during [[Oaths of Fealty]])</small>
   
* {{color|rivalry|Riot Leader}}: '''Says the one who executed Lord Guy for speaking out of turn.''' {{color|stamina|(&#10140; 27)}}<br><small>(if the Warden has executed Lord Guy in the [[Oaths of Fealty]])</small>}}
+
* {{color|stamina|Riot Leader}}: Says the one who executed Lord Guy for speaking out of turn. ({{color|rivalry|&#10140; 27}})<br><small>(if the Orlesian Warden had Lord Guy executed during [[Oaths of Fealty]])</small>}}
   
 
{{Dialogue box/row|{{color|stamina|24.}}|
 
{{Dialogue box/row|{{color|stamina|24.}}|
{{color|rivalry|Riot Leader}}: '''Bann Esmerelle has led us before. She can lead us again!''' {{color|stamina|(&#10140; 27)}}}}
+
{{color|stamina|Riot Leader}}: Bann Esmerelle has led us before. She can lead us again! ({{color|rivalry|&#10140; 27}})}}
   
 
{{Dialogue box/row|{{color|stamina|25.}}|
 
{{Dialogue box/row|{{color|stamina|25.}}|
{{color|rivalry|Riot Leader}}: '''We can take the keep. We'll be safe there!''' {{color|stamina|[Rioters initiate attack &#10140; 32]}}}}
+
{{color|stamina|Riot Leader}}: We can take the keep. We'll be safe there! '''[Rioters initiate attack''' {{color|rivalry|&#10140; 32}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|26.}}|
 
{{Dialogue box/row|{{color|stamina|26.}}|
{{color|rivalry|Riot Leader}}: '''If we get to the granaries, we can feed our families!''' {{color|stamina|[Rioters initiate attack &#10140; 32]}}}}
+
{{color|stamina|Riot Leader}}: If we get to the granaries, we can feed our families! '''[Rioters initiate attack''' {{color|rivalry|&#10140; 32}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|27.}}|
 
{{Dialogue box/row|{{color|stamina|27.}}|
{{color|rivalry|Riot Leader}}: '''Death to the tyrant!''' {{color|stamina|[Rioters initiate attack &#10140; 32]}}}}
+
{{color|stamina|Riot Leader}}: Death to the tyrant! '''[Rioters initiate attack''' {{color|rivalry|&#10140; 32}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|28.}}|
 
{{Dialogue box/row|{{color|stamina|28.}}|
{{color|fire|Captain Garavel}}: '''This is going to get ugly.''' {{color|stamina|[PC iniates attack &#10140; 32]}}}}
+
{{color|stamina|Captain Garavel}}: This is going to get ugly. '''[PC initiates attack''' {{color|rivalry|&#10140; 32}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|29.}}|
 
{{Dialogue box/row|{{color|stamina|29.}}|
{{color|heal|Seneschal Varel}}: '''Truly well done. That was, well, inspirational.''' {{color|stamina|[Riot ends peacefully &#10140; 31]}}}}
+
{{color|stamina|Seneschal Varel}}: Truly well done. That was, well, inspirational. '''[Riot ends peacefully''' {{color|rivalry|&#10140; 31}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|30.}}|
 
{{Dialogue box/row|{{color|stamina|30.}}|
{{color|heal|Seneschal Varel}}: '''Crisis averted, I suppose. But if you give a mob a rooster, they'll take the chicken coop next time.''' {{color|stamina|[Riot ended by surrendering to rioters &#10140; 31]}}}}
+
{{color|stamina|Seneschal Varel}}: Crisis averted, I suppose. But if you give a mob a rooster, they'll take the chicken coop next time. '''[Riot ended by surrendering to rioters''' {{color|rivalry|&#10140; 31}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|31.}}|
 
{{Dialogue box/row|{{color|stamina|31.}}|
{{color|fire|Captain Garavel}}: '''I don't know how you did that. Men, stand down.''' {{color|stamina|(&#10140; 33)}}}}
+
{{color|stamina|Captain Garavel}}: I don't know how you did that. Men, stand down. ({{color|rivalry|&#10140; 33}})}}
   
 
{{Dialogue box/row|{{color|stamina|32.}}|
 
{{Dialogue box/row|{{color|stamina|32.}}|
{{color|fire|Captain Garavel}}: '''Peasant uprisings--they never end well.'''
+
{{color|stamina|Captain Garavel}}: Peasant uprisings--they never end well.
   
{{color|heal|Seneschal Varel}}: '''There had to be another way.'''
+
{{color|stamina|Seneschal Varel}}: There had to be another way.
   
{{color|fire|Captain Garavel}}: '''You know as well as I that if you give in to the mob, you're ruled by the mob.'''
+
{{color|stamina|Captain Garavel}}: You know as well as I that if you give in to the mob, you're ruled by the mob.
   
{{color|heal|Seneschal Varel}}: '''(Sigh) You're right, Garavel.''' {{color|stamina|[Riot suppressed violently &#10140; 33]}}}}
+
{{color|stamina|Seneschal Varel}}: (Sigh) You're right, Garavel. '''[Riot suppressed violently''' {{color|rivalry|&#10140; 33}}''']'''}}
   
 
{{Dialogue box/row|{{color|stamina|33.}}|
 
{{Dialogue box/row|{{color|stamina|33.}}|
* {{color|heal|Seneschal Varel}}: '''I'll be in the keep.'''<br><small>(if the Warden has completed [[A Brewing Conspiracy]] but didn't choose the option to not do anything to stop it)</small>
+
* {{color|stamina|Seneschal Varel}}: I'll be in the keep.<br><small>(if the Warden has completed [[A Brewing Conspiracy]] but didn't choose the option to not do anything to stop it)</small>
   
* {{color|heal|Seneschal Varel}}: '''Before this... mess began, some noble were awaiting an audience with you. I'll be in the keep.'''<br><small>(if the Warden has never acquired [[A Brewing Conspiracy]] {{color|spirit|or}} initiated it but it isn't concluded yet {{color|spirit|or}} decided to not do anything to stop it)</small>}}
+
* {{color|stamina|Seneschal Varel}}: Before this... mess began, some nobles were awaiting an audience with you. I'll be in the keep.<br><small>(if the Warden has never acquired [[A Brewing Conspiracy]] {{color|stamina|or}} initiated it but it isn't concluded yet {{color|stamina|or}} decided to not do anything to stop it)</small>}}
 
|}
 
|}
  +
{{-}}
 
 
=== Fight ===
 
=== Fight ===
If the rioters do not leave peacefully, then a fight will break out. The Warden-Commander will be assisted by [[Seneschal Varel]] and [[Captain Garevel]]; even if they lose all their health, they will continue to fight and are impossible to be killed.
+
If the rioters do not leave peacefully, then a fight will break out. The Warden-Commander will be assisted by [[Varel]] and Captain [[Garevel]]; even if they lose all their health, they will continue to fight and are impossible to be killed.
   
On the other side, there will be eight rioters who will attack. If the Commander executed [[Danella]] during the [[A Day In Court]], there will be an extra four disgruntled soldiers from the Vigil's Keep among them. If the Warden has completed the quest [[Elemental Requirements]], the soldiers will have the upgraded gear. However, the peasants do not bear any armor and all the enemies are normal ranked which makes the fight very easy.
+
On the other side, there will be eight rioters who will attack. If the Commander executed [[Danella]] during A Day In Court, there will be an extra four disgruntled soldiers from Vigil's Keep who will assist them. If the Warden-Commander has completed the quest [[Elemental Requirements]], the soldiers will have upgraded gear. However it should be noted that the peasants do not wear any armor and all the enemies are normal [[rank]]ed which makes the fight very easy.
   
 
== Result ==
 
== Result ==
Line 258: Line 259:
 
{{-}}
 
{{-}}
   
* You gain 1,000 experience no matter the choice.
+
* You gain 1,000 XP no matter the choice.
* If a fight breaks out, then the riot leader will give 65 experience and the rest of rioters along with the disgruntled soldiers will give 22 experience. There are no valuable items for [[treasure|looting]] as well.
+
* If a fight breaks out, then the riot leader will give 65 XP and the rest of rioters along with the disgruntled soldiers will give 22 XP.
 
* If you gave them food or persuaded them that you will provide for your people, then it will be mentioned in the [[Epilogue (Awakening)|epilogue]] that their success encouraged them to riot more in the future.
 
* If you gave them food or persuaded them that you will provide for your people, then it will be mentioned in the [[Epilogue (Awakening)|epilogue]] that their success encouraged them to riot more in the future.
   
 
== Gallery ==
 
== Gallery ==
<gallery widths=230px captionalign="center">
+
<gallery widths=230px captionalign="center" hideaddbutton=true>
 
Riot Leader.png|Riot Leader
 
Riot Leader.png|Riot Leader
 
Riot Moderate.png|Riot Moderate
 
Riot Moderate.png|Riot Moderate
Line 270: Line 271:
 
== Bugs ==
 
== Bugs ==
 
* When the quest is concluded, the journal will update and say that "the riot is over and the rioters have gone home" even if a fight broke out and the rioters subsequently died.
 
* When the quest is concluded, the journal will update and say that "the riot is over and the rioters have gone home" even if a fight broke out and the rioters subsequently died.
 
* Sometimes before the fight is started, the Warden-Commander, companions, or your allies (Seneschal Varel and Captain Garavel) may be teleported to an inaccessible area which can only be left by entering the [[Vigil's Keep - Throne Room|Throne Room]] after the fight is over.
 
 
* If the Peasant Revolution ends up in a brawl, the Riot Moderate won't draw the dagger from her back and instead fight barehanded.
* Sometimes before the fight is started, the Warden-Commander, companions or your allies (Seneschal Varel and Captain Garavel) may be teleported in an inaccessible area which can only be left by entering the [[Vigil's Keep - Throne Room|Throne Room]] after the fight is over.
 
 
* If the Peasant Revolution ends up in a brawl, the {{color|gift|Riot Moderate}} won't draw the dagger from her back and instead fight barehanded.
 
   
 
{{DEFAULTSORT:Peasant Revolution, The}}
 
{{DEFAULTSORT:Peasant Revolution, The}}
[[Category:Dragon Age: Origins - Awakening quests]]
+
[[Category:Dragon Age: Origins - Awakening side quests]]
  +
[[Category:Vigil's Keep side quests]]

Revision as of 22:36, 5 October 2019

The Peasant Revolution is a side quest in Dragon Age: Origins - Awakening.

Acquisition

This quest starts after completing two of the main quests (The Righteous Path, Last of the Legion, Shadows of the Blackmarsh) and the side quest A Day In Court.

Upon returning to Vigil's Keep, the Warden-Commander finds a mob of angry peasants.

Walkthrough

The angry peasants who are present in Vigil's Keep may riot for one of the three following reasons:

  • Lack of safety
  • Lack of enough food
  • About the tyranny of the Orlesian Warden-Commander's reign
───────

These reasons are heavily influenced by the decisions that were made by the Commander in the past and also by the origin of the protagonist (an imported Warden who defeated the Blight or an Orlesian).

Specifically:

  • The choice the Commander took in the quest Defending the Land. If the quest wasn't initiated or Varel wasn't spoken to about this matter, then the guards will continue protecting the city. However, the rioters don't consider that the Commander made that choice.
  • The choices that the Commander took during the quest A Day In Court, with the exception of the case of Ser Temmerly the Ox.
  • The origin of the Warden-Commander.
  • The choices the Commander made while talking to Lord Guy, and his fate afterwards during the Oaths of Fealty and A Brewing Conspiracy quests. This is only available to the Orlesian Warden-Commander.
───────

Dialogue

This is the full dialogue that happens during the Peasant Revolution, mostly between the rioters and the Warden-Commander.

Note: Each walkthrough starts from the 1st box and ends in the 33rd box: you can move to the other boxes based on the number which every dialogue choice leads you to. The description below some dialogue choices explains the circumstances that these can generate instead of others of the same box.
Note: The "Warden" refers to an imported Warden from Dragon Age: Origins, while "Orlesian Warden" is for a newly created character.
1.

Captain Garavel: Thank the Maker you arrived. Things are getting out of hand. (➜ 2)

2.
  • Riot Leader: The darkspawn are everywhere! You can see them from the city walls. But the commander will spare no soldiers for our protection! (➜ 3)
    (if the Warden doesn't choose to defend the farms or everything or the Orlesian Warden doesn't have Lord Guy executed or claims the disputed land of Lady Liza and Ser Derren)
  • Riot Leader: My son is starving! Open the granaries! Bloody feed your people! (➜ 3)
    (if the Warden chooses to defend the farms or everything or the Orlesian Warden doesn't have Lord Guy executed or claims the disputed land of Lady Liza and Ser Derren)
  • Riot Leader: Down with the Orlesian! Down with the Wardens! We're not going to take this tyranny!
    (➜ 3)
    (if the Orlesian Warden has Lord Guy executed and/or claims the disputed land of Lady Liza and Ser Derren)
3.
  • Seneschal Varel: Grave times Commander. The common folk are getting desperate. Maybe you can say a few words? Calm them down. Make them see reason. (➜ 4)
    (if the Warden has already completed A Brewing Conspiracy or never acquired the quest or the Orlesian Warden has talked to Lord Guy and successfully picked the persuasion or intimidation dialogue choice, or killed him at Old Stark's Farm)
  • Seneschal Varel: I fear this must be work of the conspiracy against you and the Grey Wardens. If the common folk just rose up on their own, I'll eat my boot. (➜ 4)
    (if the Warden has initiated A Brewing Conspiracy but it isn't concluded yet or decided to not do anything to stop it or the Orlesian Warden talked to Lord Guy and successfully picked the persuasion or intimidation dialogue choice)
  • Seneschal Varel: You remember Lord Guy? He's been rallying the less fortunate with anti-Orlesian slurs and whatever else he can think of. (➜ 4)
    (if the Orlesian Warden has talked to Lord Guy and didn't choose the persuasion or intimidation dialogue or chose them but failed and also hasn't dealt with A Brewing Conspiracy by going to Old Stark's Farm or by using the hostage option)
4.
  • Captain Garavel: Varel you don't coddle a revolt, you put it down. Just give me the order. (➜ 5)
    (if the Warden has not executed Danella or didn't let Varel handle Danella's case in A Day In Court or never started that quest)
  • Captain Garavel: Varel you don't coddle a revolt, you put it down. Just give me the order. Some of my own soldiers are among that rabble. They took Danella's execution for desertion very hard. (➜ 5)
    (if the Warden executed Danella or let Varel handle Danella's case in A Day In Court)
5.
  • Warden-Commander: (Persuade) Now, more than ever, we must stand together...

For a successful persuasion:

➜ 6 if in the 2nd table the first option was mentioned
➜ 7 if in the 2nd table the second option was mentioned
➜ 8 if in the 2nd table the third option was mentioned

For a failed persuasion: ➜ 9
(requires Expert Coercion unless the Warden-Commander claimed the disputed land of Lady Liza and Ser Derren or the Orlesian Warden has talked to Lord Guy and didn't choose the persuasion or intimidation dialogue or chose them but failed and he is still alive, then it requires Master Coercion)

  • Warden-Commander: (Intimidate) I kill darkspawn by the score. What are a few peasants? (➜ 13 for a successful intimidation, otherwise ➜ 20)
    (requires Expert Coercion)
  • Warden-Commander: Garavel, disperse them. Gently, though. (➜ 28)
  • Warden-Commander: Draw your swords! These people want blood. They can have it. [PC initiates attack ➜ 32]
6.

Riot Leader: We will not be--

Riot Moderate: Let the commander speak.

Riot Leader: We must take the keep. To be safe--

Riot Moderate: Quiet! (➜ 10)

7.

Riot Leader: We will not be--

Riot Moderate: Let the commander speak.

Riot Leader: But we must eat. We--

Riot Moderate: Quiet! (➜ 11)

8.

Riot Leader: We will not be--

Riot Moderate: Let the commander speak.

Riot Leader: And bow to this tyranny? We--

Riot Moderate: Quiet! (➜ 12)

9.

Riot Leader: We'll not be swayed by your honeyed words.

➜ 24 if in the 2nd table the first option was mentioned
➜ 25 if in the 2nd table the second option was mentioned
➜ 26 if in the 2nd table the third option was mentioned
10.
  • Warden-Commander: (Persuade) The keep needs protection. If it falls, the city will too. (➜ 15)
    (requires Expert Coercion—since that was also required in the previous persuasion check in 5, there is no way that this persuasion attempt can fail)
  • Warden-Commander: (Persuade) If you turn against my soldiers, you will be even less safe. (➜ 16 for a successful persuasion, otherwise ➜ 21)
    (requires Master Coercion and the Warden not choosing to defend the city)
  • Warden-Commander: (Intimidate) I've had enough. Go ahead, attack. I dare you. (➜ 14 for a successful intimidation, otherwise ➜ 20)
    (requires Expert Coercion)
  • Warden-Commander: Garavel, disperse them. Gently, though. (➜ 28)
  • Warden-Commander: Draw your swords! These people want blood. They can have it. [PC initiates attack ➜ 32]
11.
  • Warden-Commander: (Persuade) I will provide for my people. Trust me. (➜ 17 for a successful persuasion, otherwise ➜ 22)
    (requires Expert Coercion and the Warden, during the quest A Day In Court, didn't have Alec executed if Danella's case wasn't presented or didn't have both Alec and Danella executed if Danella's case was presented in that quest or if the Orlesian Warden has talked to Lord Guy, they chose the persuasion or intimidation dialogues and succeeded or failed either checks or chose any other answer, but A Brewing Conspiracy is dealt either at Old Stark's Farm or by using the hostage option)
  • Warden-Commander: We will give you grain. You will not starve. (➜ 18)
  • Warden-Commander: Garavel, disperse them. Gently, though. (➜ 28)
  • Warden-Commander: Draw your swords! These people want blood. They can have it. [PC initiates attack ➜ 32]
12.
  • Warden-Commander: I rule with an iron first because I must. To survive. (➜ 23)
  • Warden-Commander: To defeat the darkspawn horde, we need a strong ruler. (➜ 24)
  • Warden-Commander: (Intimidate) Is it wise to antagonize a tyrant? It will not end well. (➜ 13 for a successful intimidation, otherwise ➜ 20)
    (requires Expert Coercion)
  • Warden-Commander: Garavel, disperse them. Gently, though. (➜ 28)
  • Warden-Commander: Draw your swords! These people want blood. They can have it. [PC initiates attack ➜ 32]
13.

Riot Leader: What? What do you mean? (➜ 14)

14.
  • Warden-Commander: You will all die. And your families will suffer. (➜ 19)
  • Warden-Commander: This is your last chance. Throw down your weapons. Leave. (➜ 20)
  • Warden-Commander: Garavel, disperse them. Gently, though. (➜ 28)
  • Warden-Commander: Draw your swords! These people want blood. They can have it. [PC initiates attack ➜ 32]
15.

Riot Leader: How dare you--

Riot Moderate: The commander speaks sense. I'm going home.

Riot Leader: Wait! (➜ 29)

16.

Riot Leader: You expect--

Riot Moderate: The commander speaks sense. I'm going home.

Riot Leader: Wait! (➜ 29)

17.

Riot Leader: You expect us to believe those empty--

Riot Moderate: The commander's soldiers protect my home. That promise is enough for me.

Riot Leader: B-but... [Riot ends peacefully ➜ 30]

18.

Riot Leader: You'll what?

Riot Moderate: Maker bless you, Commander! [Riot ends peacefully ➜ 30]

19.

Riot Leader: Y-you're bluffing. You wouldn't do that.

Riot Moderate: They'll kill us.

Riot Leader: W-wait. [Riot ends with intimidation ➜ 31]

20.

Riot Leader: You do not scare us.

➜ 25 if in the 2nd table the first option was mentioned
➜ 26 if in the 2nd table the second option was mentioned
➜ 27 if in the 2nd table the third option was mentioned
21.
  • Riot Leader: The soldiers don't protect us anyway! We're farm folk, and the soldiers don't venture more than a stone's throw from Amaranthine. (➜ 25)
    (if the Warden has chosen to defend the city)
  • Riot Leader: We'll have none of your words! (➜ 25)
    (if the Warden doesn't have Master Coercion and hasn't chosen to defend the city)
22.

Riot Leader: Don't believe the Commander's empty words! (➜ 26)

23.
  • Riot Leader: Bann Esmerelle has led us before. She can lead us again! (➜ 27)
    (if the Orlesian Warden didn't have Lord Guy executed during Oaths of Fealty)
  • Riot Leader: Says the one who executed Lord Guy for speaking out of turn. (➜ 27)
    (if the Orlesian Warden had Lord Guy executed during Oaths of Fealty)
24.

Riot Leader: Bann Esmerelle has led us before. She can lead us again! (➜ 27)

25.

Riot Leader: We can take the keep. We'll be safe there! [Rioters initiate attack ➜ 32]

26.

Riot Leader: If we get to the granaries, we can feed our families! [Rioters initiate attack ➜ 32]

27.

Riot Leader: Death to the tyrant! [Rioters initiate attack ➜ 32]

28.

Captain Garavel: This is going to get ugly. [PC initiates attack ➜ 32]

29.

Seneschal Varel: Truly well done. That was, well, inspirational. [Riot ends peacefully ➜ 31]

30.

Seneschal Varel: Crisis averted, I suppose. But if you give a mob a rooster, they'll take the chicken coop next time. [Riot ended by surrendering to rioters ➜ 31]

31.

Captain Garavel: I don't know how you did that. Men, stand down. (➜ 33)

32.

Captain Garavel: Peasant uprisings--they never end well.

Seneschal Varel: There had to be another way.

Captain Garavel: You know as well as I that if you give in to the mob, you're ruled by the mob.

Seneschal Varel: (Sigh) You're right, Garavel. [Riot suppressed violently ➜ 33]

33.
  • Seneschal Varel: I'll be in the keep.
    (if the Warden has completed A Brewing Conspiracy but didn't choose the option to not do anything to stop it)
  • Seneschal Varel: Before this... mess began, some nobles were awaiting an audience with you. I'll be in the keep.
    (if the Warden has never acquired A Brewing Conspiracy or initiated it but it isn't concluded yet or decided to not do anything to stop it)

Fight

If the rioters do not leave peacefully, then a fight will break out. The Warden-Commander will be assisted by Varel and Captain Garevel; even if they lose all their health, they will continue to fight and are impossible to be killed.

On the other side, there will be eight rioters who will attack. If the Commander executed Danella during A Day In Court, there will be an extra four disgruntled soldiers from Vigil's Keep who will assist them. If the Warden-Commander has completed the quest Elemental Requirements, the soldiers will have upgraded gear. However it should be noted that the peasants do not wear any armor and all the enemies are normal ranked which makes the fight very easy.

Result

Ultimately, the Peasant Revolution may have the following results:

  • Riot is ended peacefully
    • By making the rioters see reason (can happen only if they riot for safety)
    • By surrendering to the rioters' demands (can happen only if they riot for food)
    • By intimidating them that they and their families will suffer (can happen in all three scenarios)
  • Riot is suppressed violently
    • By attacking the rioters (can happen in all three scenarios)
    • By being attacked by the rioters (can happen in all three scenarios)
───────
  • You gain 1,000 XP no matter the choice.
  • If a fight breaks out, then the riot leader will give 65 XP and the rest of rioters along with the disgruntled soldiers will give 22 XP.
  • If you gave them food or persuaded them that you will provide for your people, then it will be mentioned in the epilogue that their success encouraged them to riot more in the future.

Gallery

Bugs

  • When the quest is concluded, the journal will update and say that "the riot is over and the rioters have gone home" even if a fight broke out and the rioters subsequently died.
  • Sometimes before the fight is started, the Warden-Commander, companions, or your allies (Seneschal Varel and Captain Garavel) may be teleported to an inaccessible area which can only be left by entering the Throne Room after the fight is over.
  • If the Peasant Revolution ends up in a brawl, the Riot Moderate won't draw the dagger from her back and instead fight barehanded.