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|image = The Mother's Face.jpg
 
|image = The Mother's Face.jpg
 
|px = 270px
 
|px = 270px
|gender = Female <small>(formerly)</small>
+
|gender = Female
|race = [[Humans|Human]] <small>(formerly)</small> <br> [[Broodmother]]
+
|race = [[Broodmother]] (former [[Human]])
 
|affiliation = [[Darkspawn]]
 
|affiliation = [[Darkspawn]]
 
|class = [[Mage]]
 
|class = [[Mage]]
|rank = [[Elite Boss]]
+
|rank = [[Rank#Elite Boss|Elite Boss]]
 
|location = [[The Nest]]
 
|location = [[The Nest]]
 
|voice = [http://www.imdb.com/name/nm0720191/ Dee Dee Rescher]
 
|voice = [http://www.imdb.com/name/nm0720191/ Dee Dee Rescher]
|appearances = [[Dragon Age: Origins - Awakening]]
+
|appearances = [[Dragon Age: Warden's Fall]] <small>(mentioned)</small> <br> [[Dragon Age: Origins - Awakening]] <br> [[Heroes of Dragon Age]]
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''The Mother''' is a unique awakened [[broodmother]] who leads the [[darkspawn]] attacking the [[Arling of Amaranthine]]. She used to be a female [[Humans|human]] before she turned into a broodmother.
+
'''The Mother''' is a unique [[Joining#The_Awakening|awoken]] [[broodmother]] who leads the [[darkspawn]] attacking the [[Amaranthine|arling of Amaranthine]]. She used to be a female [[human]] before she was turned into a broodmother.<ref>[https://pixologic.com/interview/dragon-age/4/ Dragon Age: Origins Interview]. Pixologic.</ref>
   
 
== Background ==
 
== Background ==
{{SpoilerDAOA|style=short|
+
{{SpoilerDAOA|
  +
It is unknown who the Mother was before she became a broodmother, however there are some hints about how she was transformed: the darkspawn forced her to devour her own family during the process. When [[the Architect]] awoke her, freeing her from the [[Old Gods#The Call|Call]] of the [[Old Gods]], she remembered what she once was and what she had been forced to endure, and that realization drove her into madness.<ref name="DARPGC-p291"/>
The Mother is a broodmother who was freed from the call of the [[Old Gods]] by the [[Architect]]. However, contrary to the Architect's expectation, the Mother was not in the least grateful, instead driven to insanity by the deprivation from her "sweet music" and the realization that she had become a monster, and so she strives to re-connect herself and her loyal darkspawn to the Calling, acting in direct opposition to the Architect's goals.
 
   
  +
The Mother longs for the "sweet music" of the Archdemon because that song was the only thing that allowed her to remain unaware of what she had become. Enraged at the Architect, she convinced those [[The Disciples|Disciples]] who feel like her to oppose the Architect's goals, while she strives to re-connect herself and her loyal darkspawn to the Calling.<ref name="DARPGC-p291">[[Dragon Age (tabletop RPG)]], Core Rulebook, p. 291</ref> The Mother hopes that if the Architect is destroyed, the "Song" will return to her. She also wants to be destroyed, as she believes that in death she will be able hear the music again.<ref name="DARPGC-p292">[[Dragon Age (tabletop RPG)]], Core Rulebook, p. 292</ref>
The Mother controls one faction of the [[Disciples]] as well as a large number of unawakened darkspawn. Most importantly, the Mother is the one breeding [[the Children]]. Several of her primary minions are encountered by the [[Warden-Commander]] during the course of ''Awakening''. These include:
 
   
  +
It is unknown if her ability to use [[magic]], that is unique among broodmothers, is because she was a [[mage]] when she was a human, or if its a secondary effect of her awakening. Regardless, however, this unique ability allows the Mother to change her own offspring into the horrific [[Children]], instead of just birthing [[hurlock]] darkspawn like the other broodmothers of human origin.<ref name="DARPGC-p292"/>
* [[The First]] - this is the first Disciple loyal to the Mother. It is a powerful melee combatant and acts as a catalyst for the events that occur in the [[Blackmarsh]].
 
  +
}}
* [[The Lost]] - the second loyal Disciple, the Lost is a skillful spellcaster encountered at the end of [[Kal'Hirol]], fighting in tandem with the [[Inferno Golem]]. It protects the broodmothers of Kal'hirol.
 
* [[The Herald]] - the final named Disciple the Warden-Commander encounters. The Herald serves as the field-commander of the Mother's army of darkspawn during the attack on [[Vigil's Keep]]. It is a capable rogue and serves as the final encounter during the battle.
 
   
  +
== Involvement ==
Ultimately, the Mother proves to be the true antagonistic force in ''[[Dragon Age: Origins - Awakening|Awakening]]'', as evidenced by her use of a considerable army of darkspawn to attack the city of Amaranthine and Vigil's Keep.
 
   
  +
=== ''Dragon Age: Warden's Fall'' ===
After personally repulsing the attack at either the city of Amaranthine or Vigil's Keep, one of these battles, the Warden-Commander seeks out the Mother in her lair and slays her. A mage Warden-Commander finishes her off with a lightning spell. A warrior or rogue Warden-Commander impales her though her stomach, then her chest, and finally severs her spinal cord (if she had one) by running a sword through her mouth.}}
 
  +
{{SpoilerWF|
  +
The Mother is responsible for the disappearance of Blight refugees in the arling of Amaranthine. This is because of her growing powers, that increase her hunger. Her followers are working with a [[Fereldan]] smuggler named [[Cyril]] to get as many refugees as possible.<ref name="WF">[[Dragon Age: Warden's Fall]], Chapters 2, 3</ref>
  +
}}
  +
  +
=== ''Dragon Age: Origins - Awakening'' ===
  +
{{SpoilerDAOA|
  +
The Mother controls one faction of the Disciples, as well as a large number of unawoken darkspawn. Most importantly, the Mother is the one breeding the Children. The Mother begins sending darkspawn to assault the arling of Amaranthine as part of her conflict with the Architect. To remove any obstacles preventing her from confronting the Architect, she attempts to eliminate the [[Grey Wardens]] in [[Ferelden]]. To remove [[the Warden-Commander]], she dispatches one of her disciples, [[the First]], to strand the Wardens in [[The Fade]] by luring them into a trap at the [[Blackmarsh]]. The Mother deliberately fails to disclose that the First will also be trapped there, believing she is doing him a favour by allowing him to 'hear the song again'.
  +
  +
She also charges another Disciple, [[the Lost]], with defending [[Kal'Hirol]] where she houses several unawoken broodmothers of [[Dwarf|dwarven]] origin, who provide darkspawn troops for her. However, although the Architect's darkspawn are repulsed, the mother's darkspawn are slain by the Grey Wardens in the aftermath. With her power base badly weakened, the Mother launches an all out offensive to eliminate the Grey Wardens. The Mother [[Assault on Amaranthine (conflict)|unleashes a horde]] of darkspawn on the [[City of Amaranthine]] to lure the Wardens out, while sending another force, led by [[the Herald]], to [[Siege of Vigil's Keep (conflict)|lay siege]] to [[Vigil's Keep]].
  +
  +
Eventually, the Warden-Commander and the Grey Wardens attack the Mother's own stronghold of [[Drake's Fall]] beneath the [[Dragonbone Wastes]], following in the wake of the Architect's own attack. The Warden-Commander confronts the Mother in [[The Nest]], where she reveals that it was the Architect who was responsible for turning the [[Old God]], [[Urthemiel]], into an [[Archdemon]] through a botched attempt at an awakening, thus triggering the [[Fifth Blight]]. The Mother's efforts prove futile and she is slain by the Wardens.
  +
}}
   
 
== Strategy ==
 
== Strategy ==
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== Quotes ==
 
== Quotes ==
 
* ''(regarding the Architect)'' "He claims he wishes the darkspawn to be free. What he truly wants is to '''CORRECT''' them!"
* "Ah, but perhaps the Warden would like to hear how it was the Father who began the [[Blight]]? You want the source of the [[Archdemon]], the one who brought all our kind to the surface? Here he is!" - Informing the Warden Commander the Architect's actions caused the [[Fifth Blight]].
 
 
* The Mother: "Am I not beautiful?" ''(laughs)''
* "He claims he wishes the darkspawn to be free. What he truly wants is to '''CORRECT''' them!"
 
 
=== Companion reactions to The Mother ===
 
These reactions are said only if the Architect's offer of help fighting the Mother has been refused and he was slain alongside Utha:
 
 
* The Mother: "If it isn't the hero of the hour! The slayer of the mighty Father, come to claim a reward! Oh, what a delicious day!"
 
 
* Anders: "They just get bigger and uglier, don't they?"
 
* Nathaniel: "What is THAT?!"
 
* Oghren: "That's a lot of nipples!"
 
* Justice: "This is the Mother, surely. A disgusting thing of evil and hate!"
 
* Sigrun: "By the Ancestors! Do all broodmothers smell this bad?"
 
* Velanna: "Creators preserve us! I have never seen such foulness!"
 
 
* The Mother: "Am I not beautiful? (laughs)"
 
   
 
== Trivia ==
 
== Trivia ==
 
* In ''Jade Empire'', another [[BioWare]] game, there is a creature called 'The Mother' that bears similar traits - a corpulent matriarchal entity of a race of twisted humanoids ("Cannibals"), begetting a legion of 'offspring', with the desire to wreak havoc upon the land on the surface.
 
* In ''Jade Empire'', another [[BioWare]] game, there is a creature called 'The Mother' that bears similar traits - a corpulent matriarchal entity of a race of twisted humanoids ("Cannibals"), begetting a legion of 'offspring', with the desire to wreak havoc upon the land on the surface.
  +
* She is the only human broodmother seen so far.
* Her ungrateful nature towards her awakening from the call of the Old Gods may be explained in the fact that she is not actually a darkspawn, but a [[ghoul]]. As seen with [[Hespith]]'s narration of the transformation, broodmothers are special forms of ghouls that are forced to eat the dead (sometimes relatives and friends). The madness of The Mother may have resulted from a similar process, and the song of the old gods kept her from reliving the memories.
 
  +
* The Mother is the only known broodmother capable of using magic.
   
 
== Bugs ==
 
== Bugs ==
* Some experience the cutscene of the Mother's death being replayed in an endless loop, preventing the credits from being shown. {{platforms|pc}}Hitting Esc repeatedly may end the cycle. {{platforms|xbox360}}Pressing the start button several times seems to end the loop.
+
* Some experience the cutscene of the Mother's death being replayed in an endless loop, preventing the credits from being shown. {{platforms|pc}} Hitting Esc repeatedly may end the cycle. {{platforms|xbox360}}Pressing the start button several times seems to end the loop.
   
 
== Gallery ==
 
== Gallery ==
 
<gallery widths=189 captionalign="center">
 
<gallery widths=189 captionalign="center">
The children-01 (1).jpg|The Mother's "[[Children]]".
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The children-01 (1).jpg|The Mother's "[[Children]]"
TheMother6.jpg|The Mother.
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TheMother6.jpg|The Mother
The Mother's Death.jpg|The Mother, slain.
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Promotional Mother.jpg|Artwork of the Mother in ''Heroes of Dragon Age''
 
</gallery>
 
</gallery>
   
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{{:The Children|style=iconmini}}{{Clrl}}
 
{{:The Children|style=iconmini}}{{Clrl}}
   
  +
== References ==
  +
<references />
 
{{Darkspawn}}
 
{{Darkspawn}}
 
 
{{DEFAULTSORT:Mother, The}}
 
{{DEFAULTSORT:Mother, The}}
 
[[Category:Characters]]
 
[[Category:Characters]]
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[[Category:Humans]]
 
[[Category:Humans]]
 
[[Category:Darkspawn]]
 
[[Category:Darkspawn]]
  +
[[Category:Heroes of Dragon Age creatures]]

Revision as of 18:10, 30 March 2020

“You took that beautiful music from us, and left us nothing!”


The Mother is a unique awoken broodmother who leads the darkspawn attacking the arling of Amaranthine. She used to be a female human before she was turned into a broodmother.[1]

Background


This section contains spoilers for:
Dragon Age: Origins - Awakening.


It is unknown who the Mother was before she became a broodmother, however there are some hints about how she was transformed: the darkspawn forced her to devour her own family during the process. When the Architect awoke her, freeing her from the Call of the Old Gods, she remembered what she once was and what she had been forced to endure, and that realization drove her into madness.[2]

The Mother longs for the "sweet music" of the Archdemon because that song was the only thing that allowed her to remain unaware of what she had become. Enraged at the Architect, she convinced those Disciples who feel like her to oppose the Architect's goals, while she strives to re-connect herself and her loyal darkspawn to the Calling.[2] The Mother hopes that if the Architect is destroyed, the "Song" will return to her. She also wants to be destroyed, as she believes that in death she will be able hear the music again.[3]

It is unknown if her ability to use magic, that is unique among broodmothers, is because she was a mage when she was a human, or if its a secondary effect of her awakening. Regardless, however, this unique ability allows the Mother to change her own offspring into the horrific Children, instead of just birthing hurlock darkspawn like the other broodmothers of human origin.[3]


Involvement

Dragon Age: Warden's Fall


This section contains spoilers for:
Dragon Age: Warden's Fall.


The Mother is responsible for the disappearance of Blight refugees in the arling of Amaranthine. This is because of her growing powers, that increase her hunger. Her followers are working with a Fereldan smuggler named Cyril to get as many refugees as possible.[4]


Dragon Age: Origins - Awakening


This section contains spoilers for:
Dragon Age: Origins - Awakening.


The Mother controls one faction of the Disciples, as well as a large number of unawoken darkspawn. Most importantly, the Mother is the one breeding the Children. The Mother begins sending darkspawn to assault the arling of Amaranthine as part of her conflict with the Architect. To remove any obstacles preventing her from confronting the Architect, she attempts to eliminate the Grey Wardens in Ferelden. To remove the Warden-Commander, she dispatches one of her disciples, the First, to strand the Wardens in The Fade by luring them into a trap at the Blackmarsh. The Mother deliberately fails to disclose that the First will also be trapped there, believing she is doing him a favour by allowing him to 'hear the song again'.

She also charges another Disciple, the Lost, with defending Kal'Hirol where she houses several unawoken broodmothers of dwarven origin, who provide darkspawn troops for her. However, although the Architect's darkspawn are repulsed, the mother's darkspawn are slain by the Grey Wardens in the aftermath. With her power base badly weakened, the Mother launches an all out offensive to eliminate the Grey Wardens. The Mother unleashes a horde of darkspawn on the City of Amaranthine to lure the Wardens out, while sending another force, led by the Herald, to lay siege to Vigil's Keep.

Eventually, the Warden-Commander and the Grey Wardens attack the Mother's own stronghold of Drake's Fall beneath the Dragonbone Wastes, following in the wake of the Architect's own attack. The Warden-Commander confronts the Mother in The Nest, where she reveals that it was the Architect who was responsible for turning the Old God, Urthemiel, into an Archdemon through a botched attempt at an awakening, thus triggering the Fifth Blight. The Mother's efforts prove futile and she is slain by the Wardens.


Strategy

See The Mother (strategy).

Quotes

  • (regarding the Architect) "He claims he wishes the darkspawn to be free. What he truly wants is to CORRECT them!"
  • The Mother: "Am I not beautiful?" (laughs)

Trivia

  • In Jade Empire, another BioWare game, there is a creature called 'The Mother' that bears similar traits - a corpulent matriarchal entity of a race of twisted humanoids ("Cannibals"), begetting a legion of 'offspring', with the desire to wreak havoc upon the land on the surface.
  • She is the only human broodmother seen so far.
  • The Mother is the only known broodmother capable of using magic.

Bugs

  • Some experience the cutscene of the Mother's death being replayed in an endless loop, preventing the credits from being shown. pcpc Hitting Esc repeatedly may end the cycle. xbox360xbox360Pressing the start button several times seems to end the loop.

Gallery

See also

Depths of Depravity Depths of Depravity

The Architect The Architect

Children Children

References

  1. Dragon Age: Origins Interview. Pixologic.
  2. 2.0 2.1 Dragon Age (tabletop RPG), Core Rulebook, p. 291
  3. 3.0 3.1 Dragon Age (tabletop RPG), Core Rulebook, p. 292
  4. Dragon Age: Warden's Fall, Chapters 2, 3