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The Mother longs for the "sweet music" of the Archdemon because that song was the only thing that allowed her to remain unaware of what she had become. Enraged at the Architect, she convinced those [[The Disciples|Disciples]] who feel like her to oppose the Architect's goals, while she strives to re-connect herself and her loyal darkspawn to the Calling.<ref name="DARPGC-p291">[[Dragon Age (tabletop RPG)]], Core Rulebook, p. 291</ref> The Mother hopes that if the Architect is destroyed, the "Song" will return to her. She also wants to be destroyed, as she believes that in death she will be able hear the music again.<ref name="DARPGC-p292">[[Dragon Age (tabletop RPG)]], Core Rulebook, p. 292</ref>
 
The Mother longs for the "sweet music" of the Archdemon because that song was the only thing that allowed her to remain unaware of what she had become. Enraged at the Architect, she convinced those [[The Disciples|Disciples]] who feel like her to oppose the Architect's goals, while she strives to re-connect herself and her loyal darkspawn to the Calling.<ref name="DARPGC-p291">[[Dragon Age (tabletop RPG)]], Core Rulebook, p. 291</ref> The Mother hopes that if the Architect is destroyed, the "Song" will return to her. She also wants to be destroyed, as she believes that in death she will be able hear the music again.<ref name="DARPGC-p292">[[Dragon Age (tabletop RPG)]], Core Rulebook, p. 292</ref>
   
It is unknown if her ability to use [[magic]], that is unique among broodmothers, is because she was a [[mage]] when she was a human, or if it is a secondary effect of her awakening. Regardless of the truth, however, this unique ability allows the Mother to change her own offspring into the horrific [[Children]], instead of just birthing [[hurlock]] darkspawn like the other broodmothers of human origin.<ref name="DARPGC-p292"/>
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It is unknown if her ability to use [[magic]], that is unique among broodmothers, is because she was a [[mage]] when she was a human, or if its a secondary effect of her awakening. Regardless, however, this unique ability allows the Mother to change her own offspring into the horrific [[Children]], instead of just birthing [[hurlock]] darkspawn like the other broodmothers of human origin.<ref name="DARPGC-p292"/>
 
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Revision as of 02:41, 6 May 2017

“You took that beautiful music from us, and left us nothing!”


The Mother is a unique awakened broodmother who leads the darkspawn attacking the Arling of Amaranthine. She used to be a female human before she was turned into a broodmother.

Background


This section contains spoilers for:
Dragon Age: Origins - Awakening.


It is unknown who the Mother was before she became a broodmother, however there are some hints about how she was transformed: the darkspawn forced her to devour her own family during the process. When the Architect awakenend her, freeing her from the Call of the Old Gods, she remembered what she once was and what she had been forced to endure, and that realization drove her into madness.[1]

The Mother longs for the "sweet music" of the Archdemon because that song was the only thing that allowed her to remain unaware of what she had become. Enraged at the Architect, she convinced those Disciples who feel like her to oppose the Architect's goals, while she strives to re-connect herself and her loyal darkspawn to the Calling.[1] The Mother hopes that if the Architect is destroyed, the "Song" will return to her. She also wants to be destroyed, as she believes that in death she will be able hear the music again.[2]

It is unknown if her ability to use magic, that is unique among broodmothers, is because she was a mage when she was a human, or if its a secondary effect of her awakening. Regardless, however, this unique ability allows the Mother to change her own offspring into the horrific Children, instead of just birthing hurlock darkspawn like the other broodmothers of human origin.[2]


Involvement

Dragon Age: Warden's Fall


This section contains spoilers for:
Dragon Age: Warden's Fall.


The Mother is responsible for the disappearance of Blight refugees in the arling of Amaranthine. This is because of her growing powers, that increase her hunger. Her followers are working with a mysterious mage to get as many refugees as she ask.[3]


Dragon Age: Origins - Awakening


This section contains spoilers for:
Dragon Age: Origins - Awakening.


The Mother controls one faction of the Disciples, as well as a large number of unawakened darkspawn. Most importantly, the Mother is the one breeding the Children. The Mother begins sending darkspawn to assault the arling of Amaranthine as part of her conflict with the Architect. To remove any obstacles preventing her from confronting the Architect, she attempts to eliminate the Grey Wardens in Ferelden. To remove the Warden-Commander, she dispatches one of her disciples, the First, to strand the Wardens in The Fade by luring them into a trap at the Blackmarsh. The Mother deliberately fails to disclose that the First will also be trapped there, believing she is doing him a favour by allowing him to 'hear the song again'.

She also charges another Disciple, the Lost, with defending Kal'Hirol where she houses several unawakened broodmothers of dwarven origin, who provide darkspawn troops for her. However, although the Architect's darkspawn are repulsed, the mother's darkspawn are slain by the Grey Wardens in the aftermath. With her power base badly weakened, the Mother launches an all out offensive to eliminate the Grey Wardens. The Mother unleashes a horde of darkspawn on the City of Amaranthine to lure the Wardens out, while sending another force, led by the Herald, to lay siege to Vigil's Keep.

Eventually, the Warden-Commander and the Grey Wardens attack the Mother's own stronghold of Drake's Fall beneath the Dragonbone Wastes, following in the wake of the Architect's own attack. The Warden-Commander confronts the Mother in The Nest, where she reveals that it was the Architect who was responsible for turning the Old God, Urthemiel, into an Archdemon through a botched attempt at an awakening, thus triggering the Fifth Blight. The Mother's efforts prove futile and she is slain by the Wardens.


Strategy

See The Mother (strategy).

Quotes

  • (regarding the Architect) "He claims he wishes the darkspawn to be free. What he truly wants is to CORRECT them!"
  • The Mother: "Am I not beautiful?" (laughs)

Trivia

  • In Jade Empire, another BioWare game, there is a creature called 'The Mother' that bears similar traits - a corpulent matriarchal entity of a race of twisted humanoids ("Cannibals"), begetting a legion of 'offspring', with the desire to wreak havoc upon the land on the surface.
  • She is the only human broodmother seen so far.
  • The Mother is the only known broodmother capable of use magic.

Bugs

  • Some experience the cutscene of the Mother's death being replayed in an endless loop, preventing the credits from being shown. pcpc Hitting Esc repeatedly may end the cycle. xbox360xbox360Pressing the start button several times seems to end the loop.

Gallery

See also

Depths of Depravity Depths of Depravity

The Architect The Architect

Children Children

References

  1. 1.0 1.1 Dragon Age (tabletop RPG), Core Rulebook, p. 291
  2. 2.0 2.1 Dragon Age (tabletop RPG), Core Rulebook, p. 292
  3. Dragon Age: Warden's Fall, Chapter 3