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<onlyinclude>{{QuestTransformer
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The Mercenary Fortress is a [http://dragonage.wikia.com/wiki/Side_quests_(Inquisition) side quest] in [http://dragonage.wikia.com/wiki/Dragon_Age:_Inquisition Dragon Age: Inquisition.] Mercenaries are stirring unrest in the Hinerlands. They have occupied an old fort in the woods.
 
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|style = {{{style|}}}
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|supertitle =
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|name = [[The Mercenary Fortress]]
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|type =
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|icon = Quest icon DAI.png
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|image = Mercenary Fortress Hinterlands.png
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|px = 270x360px
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|location = [[Hinterlands]]
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|start = ''East Road''
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|end = [[Grand Forest Villa]]
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|rewards = 128 XP <br> Influence 80
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|previous = [[East Road Bandits]]
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|next = [[Deep Trouble]]
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|qcat = side
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|related =
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|see also =
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|appearances = [[Dragon Age: Inquisition]]
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}}</onlyinclude>
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'''The Mercenary Fortress''' is a [[Side quests (Inquisition)|side quest]] in ''[[Dragon Age: Inquisition]]''.
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{{Blockquote|''Mercenaries are stirring unrest in the [[Hinterlands]]. They have occupied an [[Grand Forest Villa|old fort]] in the woods.''}}
   
 
== Acquisition ==
 
== Acquisition ==
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[[File:Letter2 East Road Bandits.png|right|thumb|275px|Note: Letter on a Bandit in the Hinterlands]]
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[[File:An Unsigned Letter Codex Entry (undeclared).png|right|thumb|275px|Codex Entry: An Unsigned Letter]]
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This quest is triggered after looting the [[Orders|orders]] found on a bed rest just after confronting the second bandit group during the [[Hinterlands]] [[Side quests (Inquisition)|side quest]] [[East Road Bandits]]. A [[Note: Letter on a Bandit in the Hinterlands|copy of the orders]] can potentially be looted form outlaws around the Hinterlands if they were not acquired during [[East Road Bandits]].
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{{See|[[The Mercenary Fortress#Notes|notes]] below if you are having difficulty triggering the quest}}
   
 
== Walkthrough ==
 
== Walkthrough ==
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The Mercenary Fortress is in the Southwestern area of the Hinderlands, just South of the Forest Camp. Just approach the entrance to complete the quest. If you want to take out the Mercenary, you should be careful as the fort has nothing but Mercenary Brutes.
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The Mercenary Fortress known as the [[Grand Forest Villa]], is located in the southwestern area of the [[Hinterlands]] just south of the Forest Inquisition Camp located in ''Hafter's Woods''. Approaching the entrance completes the quest.
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[[File:Letter Mercenary Fortress.png|right|thumb|275px|Note: An Unsigned Letter]]
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For extra XP take out all the Outlaw Enforcers patrolling the villa and The Mercenary Leader (level 9 elite rank enforcer) found on the second level. He will be guarding a [[Valammar Key|key]] needed to unlock [[Valammar]], an abandoned [[Dwarf|dwaren]] thaig, used for the side quest [[Deep Trouble]]. The Mercenary Leader always drops a random amount of gold, a rare belt and unique armor (see notable items).
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Additional XP can also be earned by reading the [[Codex entry: An Unsigned Letter]] found on a table to the right of the [[Valammar Key]]. The note text [[Note: An Unsigned Letter|An Unsigned Letter]] can be found in the room directly across from the villa's main entrance.
   
 
== Reward ==
 
== Reward ==
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* 128 XP
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* 80 Influence
 
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* Influence 80
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== [[Collections]] ==
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=== [[Astrarium]]s ===
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:{{:Astrariums in the Hinterlands|style=iconmini}}
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=== [[Landmarks]] ===
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:{{:Landmarks in the Hinterlands|style=iconmini}}
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=== [[Mosaics]] ===
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[[File:TheFallNumberedPieces.png|thumb|right|200px|''The Fall'' numbering]]
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:{{:The Fall|style=iconmini}} (piece #1) - found atop the south-westernmost tower.
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=== [[Shards]] ===
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:{{:Shards in the Hinterlands|style=iconmini}}
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=== [[Skyhold Customizations]] ===
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:{{:Ferelden Banner|style=iconmini}} - looted from a large chest in the room directly across from the Grand Forest Villa's main entrance.
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=== [[Patron of the Arts|Songs]] ===
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:[[File:Song icon.png|16px]] [[Codex entry: Saga of Tyrdda Bright-Axe, Avvar-Mother|Saga of Tyrdda Bright-Axe, Avvar-Mother]] - unlocked after finding all Saga of [[Landmarks in the Hinterlands|Tyrdda Bright-Axe]] [[landmarks]].
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== Notable items ==
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=== Loot ===
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:{{:Enhanced Belt of Health|style=iconmini}} - looted from the Mercenary Leader inside the Grand Forest Villa.
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:{{:Masterwork Vanguard Armor|style=iconmini}} - also looted from the Mercenary Leader.
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:{{:Valammar Key|style=iconmini}} - found on the overlook guarded by the Mercenary Leader.
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== Codex entries ==
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:{{:Codex entry: Grand Forest Villa|style=iconminiDAI}}
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:{{:Codex entry: A Letter from the Carta|style=iconminiDAI}}
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:{{:Codex entry: Saga of Tyrdda Bright-Axe, Avvar-Mother|style=iconminiDAI}}
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:{{:Codex entry: An Unsigned Letter|style=iconminiDAI}}
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== Note texts ==
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:{{:Note: A Letter in an Empty Home|style=iconmini}}
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:{{:Note: Letter on a Bandit in the Hinterlands|style=iconmini}}
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:{{:Note: An Unsigned Letter|style=iconmini}}
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== Notes ==
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* For those having a difficult time triggering this quest, visit the Outlaw Encampment located east of the Grand Forest Villa. (It will be slightly north of the eastern rift that is part of the side quest [[Rifts in the Woods]].) The orders can be found on the ground of the camp, picking them up will initiate the quest. If you have already visited the Grand Forest Villa, the quest will trigger and immediately complete.
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* An [[ocularum]] can be found at the front of the villa.
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* The quest may disappear from the Journal upon completion.
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* Looting the [[Valammar Key]] unlocks [[Codex entry: A Letter from the Carta]].
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== Bugs ==
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* If the side quest [[Well, Shit]] is active and you have not yet acquired the Valammar Key, [[Bianca Davri|Bianca]] will be waiting inside [[Valammar]] and will have unlocked the entrance. The side quest [[Deep Trouble]] can still be completed in the usual manner; however, the quest will remain in the quest log until the key has been acquired from the Grand Forest Villa. Doing the quests in this order may potentially break the quest chain preventing the quest ''The Mercenary Fortress'' from ever triggering.
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== See also ==
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:{{:Letter (Inquisition)|style=iconmini}}
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:{{:Orders|style=iconmini}}
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:{{:Note: An Unsigned Letter on a Bandit Body|style=iconmini}}
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{{DEFAULTSORT:Mercenary Fortress, The}}
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<!--Categories-->
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[[Category:Dragon Age: Inquisition side quests]]
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[[Category:Hinterland side quests]]
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<!--Interwiki links-->

Revision as of 02:56, 2 March 2021

The Mercenary Fortress is a side quest in Dragon Age: Inquisition.

Mercenaries are stirring unrest in the Hinterlands. They have occupied an old fort in the woods.

Acquisition

Letter2 East Road Bandits

Note: Letter on a Bandit in the Hinterlands

An Unsigned Letter Codex Entry (undeclared)

Codex Entry: An Unsigned Letter

This quest is triggered after looting the orders found on a bed rest just after confronting the second bandit group during the Hinterlands side quest East Road Bandits. A copy of the orders can potentially be looted form outlaws around the Hinterlands if they were not acquired during East Road Bandits.

See notes below if you are having difficulty triggering the quest.

Walkthrough

The Mercenary Fortress known as the Grand Forest Villa, is located in the southwestern area of the Hinterlands just south of the Forest Inquisition Camp located in Hafter's Woods. Approaching the entrance completes the quest.

Letter Mercenary Fortress

Note: An Unsigned Letter

For extra XP take out all the Outlaw Enforcers patrolling the villa and The Mercenary Leader (level 9 elite rank enforcer) found on the second level. He will be guarding a key needed to unlock Valammar, an abandoned dwaren thaig, used for the side quest Deep Trouble. The Mercenary Leader always drops a random amount of gold, a rare belt and unique armor (see notable items).

Additional XP can also be earned by reading the Codex entry: An Unsigned Letter found on a table to the right of the Valammar Key. The note text An Unsigned Letter can be found in the room directly across from the villa's main entrance.

Reward

  • 128 XP
  • Influence 80

Collections

Astrariums

Astrariums in the Hinterlands Astrariums in the Hinterlands

Landmarks

Landmarks in the Hinterlands Landmarks in the Hinterlands

Mosaics

TheFallNumberedPieces

The Fall numbering

The Fall The Fall (piece #1) - found atop the south-westernmost tower.

Shards

Shards in the Hinterlands Shards in the Hinterlands

Skyhold Customizations

Ferelden Banner Ferelden Banner - looted from a large chest in the room directly across from the Grand Forest Villa's main entrance.

Songs

Song icon Saga of Tyrdda Bright-Axe, Avvar-Mother - unlocked after finding all Saga of Tyrdda Bright-Axe landmarks.

Notable items

Loot

Enhanced Belt of Health Enhanced Belt of Health - looted from the Mercenary Leader inside the Grand Forest Villa.
Masterwork Vanguard Armor Masterwork Vanguard Armor - also looted from the Mercenary Leader.
Valammar Key Valammar Key - found on the overlook guarded by the Mercenary Leader.

Codex entries

Codex entry: Grand Forest Villa Codex entry: Grand Forest Villa
Codex entry: A Letter from the Carta Codex entry: A Letter from the Carta
Codex entry: Saga of Tyrdda Bright-Axe, Avvar-Mother Codex entry: Saga of Tyrdda Bright-Axe, Avvar-Mother
Codex entry: An Unsigned Letter Codex entry: An Unsigned Letter

Note texts

A Letter in an Empty Home (Safeguards Against Looters) A Letter in an Empty Home (Safeguards Against Looters)
Letter on a Bandit in the Hinterlands Letter on a Bandit in the Hinterlands
An Unsigned Letter An Unsigned Letter

Notes

  • For those having a difficult time triggering this quest, visit the Outlaw Encampment located east of the Grand Forest Villa. (It will be slightly north of the eastern rift that is part of the side quest Rifts in the Woods.) The orders can be found on the ground of the camp, picking them up will initiate the quest. If you have already visited the Grand Forest Villa, the quest will trigger and immediately complete.
  • An ocularum can be found at the front of the villa.
  • The quest may disappear from the Journal upon completion.
  • Looting the Valammar Key unlocks Codex entry: A Letter from the Carta.

Bugs

  • If the side quest Well, Shit is active and you have not yet acquired the Valammar Key, Bianca will be waiting inside Valammar and will have unlocked the entrance. The side quest Deep Trouble can still be completed in the usual manner; however, the quest will remain in the quest log until the key has been acquired from the Grand Forest Villa. Doing the quests in this order may potentially break the quest chain preventing the quest The Mercenary Fortress from ever triggering.

See also

Letter Letter
Orders Orders
An Unsigned Letter on a Bandit Body An Unsigned Letter on a Bandit Body